You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It gets stuck in 'Resolving external point'. This is due to this line:
IPEndPoint BindIPEndPointCallback( ServicePoint servicePoint, IPEndPoint remoteEndPoint,
int retryCount ) {
return new IPEndPoint( InternalIP, 0 );
}
InternalIP is an ipv4 address, so it ends up looping 2,147,483,647 times. However, because I have IPv6, it is using an ipv6 socket to connect to fcraft.net's IP check uri.
It gets stuck in 'Resolving external point'. This is due to this line:
InternalIP is an ipv4 address, so it ends up looping 2,147,483,647 times. However, because I have IPv6, it is using an ipv6 socket to connect to fcraft.net's IP check uri.
The simple fix is to do this instead: https://github.com/123DMWM/ProCraft/blob/b2ed46e61c9d533c421c85ef859cec8a94979f8e/fCraft/System/Server.cs#L1236
To also ensure that the external IP shown is the IPv4 address, you can prefer ipv4 connections with this https://github.com/123DMWM/ProCraft/blob/b2ed46e61c9d533c421c85ef859cec8a94979f8e/fCraft/System/Utils/HttpUtil.cs
The text was updated successfully, but these errors were encountered: