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pj64-parallelrdp

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Implementation of Themaister's Parallel-RDP simulator for PJ64. Vulkan is used as the GPU compute backend, and OpenGL 3.3 is used for the blitting of image buffers captured from the backend.

Made after a few days of messing around with GCC and some misc. sources.

To compile using MSYS2

  1. Clone/fork the Github repo only.
  2. use "make all platform=win"

For best results: use cxd4's RSP plugin or Maister's Parallel-RSP. Zilmar's RSP has several LLE GFX bugs.