diff --git a/Server/mods/deathmatch/logic/packets/CPlayerPuresyncPacket.cpp b/Server/mods/deathmatch/logic/packets/CPlayerPuresyncPacket.cpp index 151106979b..fb2e222a11 100644 --- a/Server/mods/deathmatch/logic/packets/CPlayerPuresyncPacket.cpp +++ b/Server/mods/deathmatch/logic/packets/CPlayerPuresyncPacket.cpp @@ -132,7 +132,7 @@ bool CPlayerPuresyncPacket::Read(NetBitStreamInterface& BitStream) position.data.vecPosition += vecTempPos; } - if (position.data.vecPosition.fX != 0.0f && position.data.vecPosition.fY != 0.0f && position.data.vecPosition.fZ != 0.0f) + // if (position.data.vecPosition.fX != 0.0f || position.data.vecPosition.fY != 0.0f || position.data.vecPosition.fZ != 0.0f) { CVector playerPosition = pSourcePlayer->GetPosition(); float playerDistancePosition = DistanceBetweenPoints3D(playerPosition, position.data.vecPosition);