The system of dynamic ID #291
Disinterpreter
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Is your feature request related to a problem? Please describe.
When you have many players and play in the game, using the GUI can be inconvenient. So, I suggest implementing an ID system for flexible interaction with different things.
When will it be useful?
Hi %5!
you've gotHi patrik!
/pm 5 Hi!
sends the message to the player with ID 5.Describe the solution you'd like
A temporary ID system is comfortable for communicating and executing commands from char or console.
How it will work:
Moreover, it will contain an export function for getting players by ID.
Additional context
PoC: https://github.com/Disinterpreter/ClassicDM-MTA/blob/7b70f2e51988957386df0250d46ec6e95ab34fdf/main_s.lua#L1-L32
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