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c10163855.lua
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c10163855.lua
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--シェル・ナイト
---@param c Card
function c10163855.initial_effect(c)
aux.AddCodeList(c,59419719)
--burn
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10163855,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c10163855.damtg)
e1:SetOperation(c10163855.damop)
c:RegisterEffect(e1)
--add/ss rock monster
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10163855,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_BATTLE_DESTROYED)
e2:SetCountLimit(1,10163855)
e2:SetTarget(c10163855.thtg)
e2:SetOperation(c10163855.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c10163855.thcon)
c:RegisterEffect(e3)
end
function c10163855.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c10163855.damop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsAttackPos() and c:IsRelateToEffect(e) and Duel.ChangePosition(c,POS_FACEUP_DEFENSE) then
Duel.Damage(1-tp,500,REASON_EFFECT)
end
end
function c10163855.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT)
end
function c10163855.filter(c,e,tp,check)
return c:IsLevel(8) and c:IsRace(RACE_ROCK) and (c:IsAbleToHand() or check and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c10163855.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,59419719)
return Duel.IsExistingMatchingCard(c10163855.filter,tp,LOCATION_DECK,0,1,nil,e,tp,check)
end
end
function c10163855.thop(e,tp,eg,ep,ev,re,r,rp)
local check=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,59419719)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local tc=Duel.SelectMatchingCard(tp,c10163855.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp,check):GetFirst()
if tc then
if check and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
else
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(c10163855.aclimit)
e1:SetLabel(tc:GetCode())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c10163855.aclimit(e,re,tp)
local tc=e:GetLabelObject()
return re:GetHandler():IsCode(e:GetLabel())
end