"description": "This package simplifies scene operations: load, unload and transition.\nFor example, this is how you perform a scene transition:\n\n┃MySceneManager.TransitionAsync(\"my-target-scene\", \"my-loading-scene\");\n\nInstead of:\n\n┃ yield return SceneManager.LoadSceneAsync(\"my-loading-scene\",\n┃ LoadSceneMode.Additive);\n┃ yield return SceneManager.LoadSceneAsync(\"my-target-scene\",\n┃ LoadSceneMode.Additive);\n┃\n┃ SceneManager.SetActiveScene(\n┃ SceneManager.GetSceneByName(\"my-target-scene\"));\n┃\n┃ SceneManager.UnloadSceneAsync(\"my-loading-scene\");\n┃ SceneManager.UnloadSceneAsync(\"my-previous-scene\");\n\nYou can also take advantage of these features:\n\n▪ Unified API for addressable and non-addressable scenes.\n▪ Awaitable scene operations.\n▪ Modular implementation with interfaces.\n▪ Load, unload or transition to multiple scenes.",
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