- "description": "This package simplifies scene operations: load, unload and transition. In a quick example:\n\n\u2590 // Unity Manager scene transition\n\u2590 yield return SceneManager.LoadSceneAsync(\"my-loading-scene\",\n\u2590 LoadSceneMode.Additive);\n\u2590 yield return SceneManager.LoadSceneAsync(\"my-target-scene\",\n\u2590 LoadSceneMode.Additive);\n\u2590\n\u2590 SceneManager.SetActiveScene(\n\u2590 SceneManager.GetSceneByName(\"my-target-scene\"));\n\u2590\n\u2590 SceneManager.UnloadSceneAsync(\"my-loading-scene\");\n\u2590 SceneManager.UnloadSceneAsync(\"my-previous-scene\");\n\u2590\n\u2590 // Advanced Scene Management scene transition\n\u2590 sceneLoader.TransitionToScene(\n\u2590 new LoadSceneInfoName(\"my-target-scene\"),\n\u2590 new LoadSceneInfoName(\"my-loading-scene\"));\n\nYou can also take advantage of these features:\n\n\u25AA Unified API for addressable and non-addressable scenes.\n\u25AA Awaitable scene operations.\n\u25AA Modular implementation with interfaces.\n\u25AA Load, unload or transition to multiple scenes.",
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