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funcmap.go
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funcmap.go
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package roulette
import (
"errors"
"fmt"
"math"
"reflect"
"strconv"
"text/template"
"unicode"
)
// code lifted from release-branch.go1.8/src/text/template/funcs.go
var (
errorType = reflect.TypeOf((*error)(nil)).Elem()
)
// indirectInterface returns the concrete value in an interface value,
// or else the zero reflect.Value.
// That is, if v represents the interface value x, the result is the same as reflect.ValueOf(x):
// the fact that x was an interface value is forgotten.
func indirectInterface(v reflect.Value) reflect.Value {
if v.Kind() != reflect.Interface {
return v
}
if v.IsNil() {
return reflect.Value{}
}
return v.Elem()
}
// goodFunc reports whether the function or method has the right result signature.
func goodFunc(typ reflect.Type) bool {
// We allow functions with 1 result or 2 results where the second is an error.
switch {
case typ.NumOut() == 1:
return true
case typ.NumOut() == 2 && typ.Out(1) == errorType:
return true
}
return false
}
// goodName reports whether the function name is a valid identifier.
func goodName(name string) bool {
if name == "" {
return false
}
for i, r := range name {
switch {
case r == '_':
case i == 0 && !unicode.IsLetter(r):
return false
case !unicode.IsLetter(r) && !unicode.IsDigit(r):
return false
}
}
return true
}
// IsTrue reports whether the value is 'true', in the sense of not the zero of its type,
// and whether the value has a meaningful truth value. This is the definition of
// truth used by if and other such actions.
func IsTrue(val interface{}) (truth, ok bool) {
return isTrue(reflect.ValueOf(val))
}
func isTrue(val reflect.Value) (truth, ok bool) {
if !val.IsValid() {
// Something like var x interface{}, never set. It's a form of nil.
return false, true
}
switch val.Kind() {
case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
truth = val.Len() > 0
case reflect.Bool:
truth = val.Bool()
case reflect.Complex64, reflect.Complex128:
truth = val.Complex() != 0
case reflect.Chan, reflect.Func, reflect.Ptr, reflect.Interface:
truth = !val.IsNil()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
truth = val.Int() != 0
case reflect.Float32, reflect.Float64:
truth = val.Float() != 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
truth = val.Uint() != 0
case reflect.Struct:
truth = true // Struct values are always true.
default:
return
}
return truth, true
}
func truth(arg reflect.Value) bool {
t, _ := isTrue(indirectInterface(arg))
return t
}
// Comparison.
// TODO: Perhaps allow comparison between signed and unsigned integers.
var (
errBadComparisonType = errors.New("invalid type for comparison")
errBadComparison = errors.New("incompatible types for comparison")
errNoComparison = errors.New("missing argument for comparison")
)
type kind int
const (
invalidKind kind = iota
boolKind
complexKind
intKind
floatKind
stringKind
uintKind
)
func basicKind(v reflect.Value) (kind, error) {
switch v.Kind() {
case reflect.Bool:
return boolKind, nil
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return intKind, nil
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return uintKind, nil
case reflect.Float32, reflect.Float64:
return floatKind, nil
case reflect.Complex64, reflect.Complex128:
return complexKind, nil
case reflect.String:
return stringKind, nil
}
return invalidKind, errBadComparisonType
}
// eq evaluates the comparison a == b || a == c || ...
func eq(arg1 reflect.Value, arg2 ...reflect.Value) (bool, error) {
for i := range arg2 {
prevArg := arg2[i]
if !truth(prevArg) {
return false, nil
}
}
v1 := indirectInterface(arg1)
k1, err := basicKind(v1)
if err != nil {
return false, err
}
if len(arg2) == 0 {
return false, errNoComparison
}
for _, arg := range arg2 {
v2 := indirectInterface(arg)
k2, err := basicKind(v2)
if err != nil {
return false, err
}
truth := false
if k1 != k2 {
// Special case: Can compare integer values regardless of type's sign.
switch {
case k1 == intKind && k2 == uintKind:
truth = v1.Int() >= 0 && uint64(v1.Int()) == v2.Uint()
case k1 == uintKind && k2 == intKind:
truth = v2.Int() >= 0 && v1.Uint() == uint64(v2.Int())
default:
return false, errBadComparison
}
} else {
switch k1 {
case boolKind:
truth = v1.Bool() == v2.Bool()
case complexKind:
truth = v1.Complex() == v2.Complex()
case floatKind:
truth = v1.Float() == v2.Float()
case intKind:
truth = v1.Int() == v2.Int()
case stringKind:
truth = v1.String() == v2.String()
case uintKind:
truth = v1.Uint() == v2.Uint()
default:
panic("invalid kind")
}
}
if truth {
return true, nil
}
}
return false, nil
}
// ne evaluates the comparison a != b.
func ne(arg1, arg2 reflect.Value, arg3 ...reflect.Value) (bool, error) {
// != is the inverse of ==.
if len(arg3) > 0 {
if !truth(arg3[0]) {
return false, nil
}
}
equal, err := eq(arg1, arg2)
return !equal, err
}
// lt evaluates the comparison a < b.
func lt(arg1, arg2 reflect.Value, arg3 ...reflect.Value) (bool, error) {
//fmt.Println("lt", arg1, arg2)
if len(arg3) > 0 {
if !truth(arg3[0]) {
return false, nil
}
}
v1 := indirectInterface(arg1)
k1, err := basicKind(v1)
if err != nil {
return false, err
}
v2 := indirectInterface(arg2)
k2, err := basicKind(v2)
if err != nil {
return false, err
}
truth := false
if k1 != k2 {
// Special case: Can compare integer values regardless of type's sign.
switch {
case k1 == intKind && k2 == uintKind:
truth = v1.Int() < 0 || uint64(v1.Int()) < v2.Uint()
case k1 == uintKind && k2 == intKind:
truth = v2.Int() >= 0 && v1.Uint() < uint64(v2.Int())
default:
return false, errBadComparison
}
} else {
switch k1 {
case boolKind, complexKind:
return false, errBadComparisonType
case floatKind:
truth = v1.Float() < v2.Float()
case intKind:
truth = v1.Int() < v2.Int()
case stringKind:
truth = v1.String() < v2.String()
case uintKind:
truth = v1.Uint() < v2.Uint()
default:
panic("invalid kind")
}
}
//fmt.Println("lt", truth)
return truth, nil
}
// le evaluates the comparison <= b.
func le(arg1, arg2 reflect.Value, arg3 ...reflect.Value) (bool, error) {
if len(arg3) > 0 {
if !truth(arg3[0]) {
return false, nil
}
}
// <= is < or ==.
lessThan, err := lt(arg1, arg2)
if lessThan || err != nil {
return lessThan, err
}
return eq(arg1, arg2)
}
// gt evaluates the comparison a > b.
func gt(arg1, arg2 reflect.Value, arg3 ...reflect.Value) (bool, error) {
if len(arg3) > 0 {
if !truth(arg3[0]) {
return false, nil
}
}
// > is the inverse of <=.
lessOrEqual, err := le(arg1, arg2)
if err != nil {
return false, err
}
return !lessOrEqual, nil
}
// ge evaluates the comparison a >= b.
func ge(arg1, arg2 reflect.Value, arg3 ...reflect.Value) (bool, error) {
if len(arg3) > 0 {
if !truth(arg3[0]) {
return false, nil
}
}
// >= is the inverse of <.
lessThan, err := lt(arg1, arg2)
if err != nil {
return false, err
}
return !lessThan, nil
}
// not returns the Boolean negation of its argument.
func not(arg0 reflect.Value, arg1 ...reflect.Value) bool {
if len(arg1) > 0 {
if !truth(arg1[0]) {
return false
}
}
return !truth(arg0)
}
func and(arg0 reflect.Value, args ...reflect.Value) (bool, error) {
if !truth(arg0) {
return false, nil
}
for i := range args {
arg0 = args[i]
if !truth(arg0) {
return false, nil
}
}
return true, nil
}
func or(arg0, arg1 reflect.Value, args ...reflect.Value) (bool, error) {
//fmt.Println("or ", truth(arg0), truth(arg1))
for i := range args {
prevArg := args[i]
if !truth(prevArg) {
return false, nil
}
}
if truth(arg0) {
return true, nil
}
if truth(arg1) {
return true, nil
}
return false, nil
}
// within evaluates the comparison minVal <= a <= maxVal
func within(arg1, arg2, arg3 reflect.Value, arg4 ...reflect.Value) (bool, error) {
if len(arg4) > 0 {
if !truth(arg4[0]) {
return false, nil
}
}
greaterOrEqual, err := ge(arg1, arg2)
if err != nil {
return false, err
}
lessOrEqual, err := le(arg1, arg3)
if err != nil {
return false, err
}
return greaterOrEqual && lessOrEqual, nil
}
// ternary operator
func tern(cond bool, t, f interface{}) interface{} {
if cond {
return t
}
return f
}
// validateFuncs validates additional functions to be added to the parser
// Functions must be of the signature: f(arg1,arg2, prevVal ...bool)bool
// See funcmap.go for examples.
func validateFuncs(funcMap template.FuncMap) error {
for name, fn := range funcMap {
if !goodName(name) {
return fmt.Errorf("function name %s is not a valid identifier", name)
}
v := reflect.ValueOf(fn)
if v.Kind() != reflect.Func {
return fmt.Errorf("value for " + name + " not a function")
}
if !goodFunc(v.Type()) {
return fmt.Errorf("can't install method/function %q with %d results", name, v.Type().NumOut())
}
}
return nil
}
// remove when the below functions are added to spring
// toFloat64 converts 64-bit floats
func toFloat64(v interface{}) float64 {
if str, ok := v.(string); ok {
iv, err := strconv.ParseFloat(str, 64)
if err != nil {
return 0
}
return iv
}
val := reflect.Indirect(reflect.ValueOf(v))
switch val.Kind() {
case reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Int:
return float64(val.Int())
case reflect.Uint8, reflect.Uint16, reflect.Uint32:
return float64(val.Uint())
case reflect.Uint, reflect.Uint64:
return float64(val.Uint())
case reflect.Float32, reflect.Float64:
return val.Float()
case reflect.Bool:
if val.Bool() == true {
return 1
}
return 0
default:
return 0
}
}
func floor(a interface{}) float64 {
aa := toFloat64(a)
return math.Floor(aa)
}
func ceil(a interface{}) float64 {
aa := toFloat64(a)
return math.Ceil(aa)
}
func round(a interface{}, p int, r_opt ...float64) float64 {
roundOn := .5
if len(r_opt) > 0 {
roundOn = r_opt[0]
}
val := toFloat64(a)
places := toFloat64(p)
var round float64
pow := math.Pow(10, places)
digit := pow * val
_, div := math.Modf(digit)
if div >= roundOn {
round = math.Ceil(digit)
} else {
round = math.Floor(digit)
}
return round / pow
}
var defaultFuncMap = template.FuncMap{
"in": within,
// Comparisons
"eq": eq, // ==
"ge": ge, // >=
"gt": gt, // >
"le": le, // <=
"lt": lt, // <
"ne": ne, // !=
"not": not,
"and": and,
"or": or,
"tern": tern,
"ceil": ceil,
"floor": floor,
"round": round,
}