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config.h
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#ifndef GAMEJAM2024_CONFIG_H
#define GAMEJAM2024_CONFIG_H
#include "core.h"
/* ==================================================================================================================
Don't use these macros as getter functions, use stuff like core_get_aidifficulty() and core_get_playercount()
================================================================================================================== */
// Skip asking the number of players and assume PLAYER_COUNT
#define SKIP_PLAYERSELECTION 0
// The number of human players
#define PLAYER_COUNT 1
// Skip asking the AI difficulty and assume AI_DIFFICULTY
#define SKIP_DIFFICULTYSELECTION 0
// The difficulty of the AI.
#define AI_DIFFICULTY DIFF_MEDIUM
// Skip the minigame selection and boot straight into MINIGAME_TO_TEST
#define SKIP_MINIGAMESELECTION 0
// The current minigame you want to test
#define MINIGAME_TO_TEST "examplegame"
// Initialize USB and isViewer logging
#if defined(DEBUG) && DEBUG == 1
#define DEBUG_LOG 1
#else
#define DEBUG_LOG 0 // Change this one if you just want debugf enabled
#endif
#endif