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rotate_dialog.h
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#ifndef ROTATE_DIALOG_H
#define ROTATE_DIALOG_H
#include"mainwindow.h"
#include <QDialog>
namespace Ui {
class Rotate_dialog;
}
class Rotate_dialog : public QDialog
{
Q_OBJECT
public:
explicit Rotate_dialog(QWidget *parent = nullptr,Ui::MainWindow *parent_ui = nullptr);
~Rotate_dialog();
static inline int ok_flag=1;
private slots:
void on_buttonBox_accepted();
void on_initial_pivot_clicked(bool checked);
void on_final_pivot_clicked(bool checked);
void on_fixed_point_clicked(bool checked);
void on_origin_clicked(bool checked);
void on_pushButton_pressed();
void on_doubleSpinBox_valueChanged(double arg1);
void on_spinBox_valueChanged(int arg1);
void on_spinBox_2_valueChanged(int arg1);
void on_buttonBox_rejected();
private:
Ui::Rotate_dialog *rotate_ui;
};
#endif // ROTATE_DIALOG_H