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Play Space not resetting #27

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BeMad4M3 opened this issue Mar 7, 2019 · 6 comments
Open

Play Space not resetting #27

BeMad4M3 opened this issue Mar 7, 2019 · 6 comments

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@BeMad4M3
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BeMad4M3 commented Mar 7, 2019

So, I got everything working, except for the playspace location not resenting to default, the only way ive gotten it to reset is by closing the playspace mover ap, and reopening it

@NotToBlame
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I also have this issue as well. My reset is bound to both grips but nothing is working. Also have to close and re-open to reset it

@naelstrof
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What's the command line arguments you two are using?

@BeMad4M3
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What's the command line arguments you two are using?

the default one that comes with the program, and i try'd the command line, from Reetonzzz's youtube video, and that didnt work either

@NotToBlame
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I slightly edited the one I used but lost what it was I originally set due to re-install to see if it would fix but this is the original one which also doesn't reset
-l 2 -r 2 --resetButtonMask 4 --physics --jumpMultiplier 130 --leftTogglePhysicsMask 4

@naelstrof
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That should make it so if you press both grips on both vive wands, the playspace should reset, assuming you're using a Vive.

It's also important that your controllers are considered "left" and "right" controllers. Perhaps start PlayspaceMover with only controllers connected before you enable trackers to see if that helps.

@NotToBlame
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NotToBlame commented Mar 12, 2019

Yeah that's what I use is both grips. Though I disabled physics previously. I'll now try running with just controllers turn on and see if resetting counts.
Side question: How do I find out if controllers are not considered "left" and "right"? or is just looking to see if the hand symbols come up enough?

EDIT: Tried just running SteamVR with no other applications loaded, and only having 2 controllers connected, still not resetting

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