v1.6.7
Overview:
naev-artwork
(Used to render naev artwork.)naev-docs
(Used for building website and docs.)naev-linux-archaic
(Used for old release builds)naev-linux-latest
(Used for CI, testing and soundtrack builds.)naev-linux-lts
(Used for release builds. oldest targetted glibc platform)naev-macos
(Used to cross compile for macOS.)naev-release
(Used for packaging releases)naev-steamruntime
(Used for linux steam builds in the steamruntime (soldier) environment)naev-windows
(Used to cross compile for Windows.)
v1.6.7
That last one was more like version 6.6.6. Try again.
v1.6.6
Clean up macOS Meson tweaks; fill gaps in enet packages. Give up on naev-macos unless macports gets v1.3.x.
v1.6.5
Document why mingw64-dlfcn is... interesting.
v1.6.4
Document why mingw64-physfs is a horrible idea.
v1.6.3
Add the enet library (used in a friendly fork). For Windows, add mingw64-dlfcn and mingw64-physfs.
v1.6.2
Do the v1.6.1 change without bungling naev-macos/Dockerfile.amd64.
v1.6.1
Added texinfo to the build images, accidentally needed to build libbfd for CI.
v1.6
Added naev-artwork
image, rocking some ImageMagick, GraphicsMagick, Blender 2.79b
v1.5.14
Bump the Meson version on naev-macos to a pre-release, due to a bug cross-compiling with link-time optimization enabled.
v1.5.13
Add LaTeX packages for generating the devmanual PDF for naev-docs
Change to Fedora packaged ldoc for naev-docs
(More or less the same size footprint, and there should be less maintenance involved.)
v1.5.12
Move to the ffmpeg-free
package in favour of the ffmpeg
package provided by RPMFusion in naev-linux-latest
As a side-benefit, this package should be less prone to breakages as it is maintained by the Fedora Project.
v1.5.11
Update OpenBLAS to 0.3.20 for naev-windows
Add dmg
tool for compressing DMGs for naev-macos
v1.5.10
Fix osxcross-macports script file validation for naev-macos
Remove binutils from macports package list (not used or needed) for naev-macos
Add luajit from macports (is actively maintained.) for naev-macos
v1.5.9
Update EndPoint repository URL for naev-linux-lts
Bump Ruby to 3.1 series
Bump nanoc to 4.12.5
as nanoc/nanoc#1566 is now merged.
Pull in package updates.
Use RPMFusion for ffmpeg for the sake of maintenance
v1.5.8
Rollback nanoc 4.12.4
to 4.12.3
in naev-docs
to avoid an issue with parsing YAML in Ruby
See: nanoc/nanoc@b3755ec#commitcomment-64201618
v1.5.7
Add genisoimage to naev-macos
image for generating DMG images.
v1.5.6
Add pcre2 to naev-steamruntime
, requires 'steamruntime' meson option to be set to true.
v1.5.5
Add pcre2 to naev-linux-latest
, naev-linux-lts
, naev-macos
, and naev-windows
images.
Add aarch64 version of naev-macos
image for building Apple Silicon binaries. Tags will have the suffix of *-aarch64.
v1.5.4
Replace gh with github-asset-uploader in naev-release
v1.5.3
Slim down naev-linux-lts
image considerably.
Slim down naev-windows
image by ~5x.
Shrink naev-steamruntime
slightly
Add luacheck to naev-linux-latest
v1.5.2
Slim down naev-macos
image considerably. (Changed image base to fedora-minimal
)
Slim down naev-docs
image considerably.
Add GitHub CLI client, and Meson to naev-release
v1.5.1
2nd time's the charm!
Added xz to naev-docs
since our dist is xz'ed.
v1.5.0
Changed image base of naev-linux-latest
to fedora-minimal
, and slimmed down image considerably.
Added naev-docs
and naev-release
images for building the website and documentation, as well as for packaging releases.
v1.4.17
I said "Added PyYAML", CentOS 7...
v1.4.16
Added PyYAML, because Pythons should be able to ingest that.
v1.4.15
Beware the Ides of... OK, never mind, the key benefit is having the "luacheck" linter in at least one image, which lets us make it a CI step.
v1.4.14
I am 14 and this is naev-infrastructure. Add libunibreak where available. Temporarily pin neav-linux-latest to Fedora 34 due to moby/moby#42680.
v1.4.13
Make it go up to 13 (we should probably find out a nicer way to do this...). Add libwebp for use with a custom build of SDL2_image
.
v1.4.12
Make it go up to 12. Add ENV Var for determining what image we are running with scripts.
v1.4.11
Make it go up to 11. Trim the naev-windows blas changes.
v1.4.10
Add rsync to naev-linux-latest and lts images. Add OpenBLAS.
v1.4.9
Added more SuiteSparse libraries to naev-macos
.
Added additional website build dependencies.
Give up on libwebp in steamruntime.
v1.4.8
Add glpk library to non-"ancient" images.
v1.4.7
Added naev-linux-archaic
image used for building very old Naev releases. Added webp to steamruntime too.
v1.4.6
Add webp library to non-"ancient" images.
v1.4.5
Added SteamCMD and itch.io butler to naev-linux-latest
and naev-linux-lts
images. (Available on PATH)
v1.4.4
Set APPIMAGE_EXTRACT_AND_RUN
to 1 in the naev-steamruntime
image.
v1.4.3
Install mesa-libGLU-devel on the naev-linux-latest
and naev-linux-lts
images.
v1.4.2:
Revert adding MXE packaged luajit to naev-windows
image.
v1.4.1:
Ensure a repository for Git 2.x is included in the naev-linux-lts
image.
v1.4.0:
Changed the naev-ubuntu2004
and naev-ubuntu1604
names to more distro-agnostic ones (naev-linux-latest
and naev-linux-lts
respectively).
Changed naev-linux-latest
image base to fedora:rawhide
Changed naev-linux-lts
image base to centos:7 (Additionally remove ruby and website generation tools from image.)
Add suitesparse to naev-linux-lts
image (previously ommitted due to packaging issues)
Add APPIMAGE_EXTRACT_AND_RUN
to ENV of all images since this is required to run any appimage in a docker container.
v1.3.2:
Pinned the version of Meson to use in Ubuntu 16.04.
This situation is temporary; 16.04 will stop being the base system for AppImage builds by late April.
Refs: https://packages.ubuntu.com/source/xenial-backports/ninja-build https://docs.appimage.org/reference/best-practices.html#binaries-compiled-on-old-enough-base-system
v1.3.1:
Added MXE packaged luajit to naev-windows
image.
Returned to official Meson releases in the naev-macos
image, now that a key bug-fix is released.
v1.3.0:
This 'release' bumps our MXE Windows Cross-compile environment base image to Ubuntu 20.04.
v1.2.3:
Add sdl2_image
to naev-indows build.
Update to Steam runtime (soldier) from scout in naev-steamruntime
v1.2.2:
Update osxcross packages: drop libxml2 in favor of the SDK one (saves ~50MB due to icudata), switch SuiteSparse_CSparse
-> SuiteSparse_CXSparse
, as the latter includes the necessary headers in naev-macos
.
v1.2.1:
Add physfs, SuiteSparse to macports in naev-macos
.
v1.2.0:
Set OSXCROSS_MP_INC
as 1 to auto set include paths in naev-macos
.
Remove luajit from macports, ENV variables in naev-macos
.
Install patched meson for cross builds in naev-macos
.
v1.1.2:
This 'release' moves images over to the Github Package Registry
They are used in the Naev Project's CI and CD workflows to provide standard build environments.
v1.1.1:
Update README.md
v1.1.0:
Actually test docker builds.. and clean up syntax
Opt to get the newest Gemfile from... naev/naev-website instead of keeping our own.
Add initial macos Dockerfile and testing
Add MXE and WINEPREFIX env variables the right way
Add macOS 10.13 SDK (This is needed unfortunately)
v1.0.0:
Initial Version of naev-ubuntu1604
, naev-ubuntu2004
, naev-steamruntime
, and naev-windows
images