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--- | ||
title: 'Naev 0.11.0-beta.3' | ||
author: bobbens | ||
tags: [ 'release' ] | ||
blurb: Naev 0.11.0-beta.3 is released! | ||
--- | ||
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During playtesting 0.11.0-beta.2, we've found even more issues that have been | ||
fixed, including some hard crashes and some inconsistencies with weapon set | ||
behaviours. Additionally, lots more quality of life usability such as in range | ||
weapon sets only shooting when enemies are in arcs have also been added. We're | ||
hoping this to be the last beta before the official release which should hit in | ||
a week or so. As always, please report any issues on [this | ||
tracker](https://github.com/naev/naev/issues), and feel free to join our | ||
Discord or Matrix chatrooms. Find out more about them | ||
[here!](https://naev.org/contact/) | ||
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You can get the new version from any of the sources below: | ||
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<%= badge( "github", "0.11.0-beta.3" ) %> | ||
<%= badge( "steam" ) %> | ||
<%= badge( "itchio" ) %> | ||
<%= badge( "flathub" ) %> | ||
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<br> | ||
<%= image( @items['/imgs/screenshots_0.11.0/seeking_chakra.webp'], "The player in a Sirius Preacher using the Seeking Chakra ability.", 'center', 'width="720"' ) %> | ||
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### Changes since 0.11.0-beta.2 | ||
* Differentiated more significantly the energy / kinetic / plasma weapon types | ||
* Fixed hard crash when loading when approaching certain NPCs | ||
* Fixed crash when change tab triggers a takeoff | ||
* Fixed Naev not starting on Mac OS | ||
* Fixed beam collisions (again) | ||
* Fixed rare hard crash when beams are being fired | ||
* 'in range' option for weapon sets now takes into account weapon arcs | ||
* Buffed Targeting Conduit | ||
* Renamed 'Point of Interest' to 'Sensor Anomaly' | ||
* Double-tap activating outfits breaks stealth | ||
* Nerfed Sirius Fidelity so it can no longer get ludicrous levels of action speed | ||
* Map's discovery mode shows system features | ||
* Removed enemies from a certain hidden faction so the player won't have standing issues with them | ||
* Non-weapon outfits no longer show switch groups they are in as hot keys | ||
* Turn off weapon sets when changing type | ||
* Fixed toggle weapon sets not triggering outfits over and over as expected | ||
* Turn off all weapon sets when entering stealth | ||
* Fixed resizing not working on the background and toolkit in some cases | ||
* Added pilot.weapsetAddType and pilot.weapsetSetActive | ||
* Gave unicorp storm launchers a rarity of 2 and made it more available | ||
* Have ships be a little less spammy distressing | ||
* Centered tracking icon in slim GUI | ||
* Show tracking icons for non-turret bolt weapons too | ||
* More short names for weapon outfits | ||
* Fixed pilot.setSpeedLimit not working | ||
* Added tutorial message when player acquires first point defense weapon | ||
* `test_of_renewal`: fixed weapon set defaults being incorrect and increased enemy damage | ||
* `seek_n_destroy`: missions should work properly when boarding the target | ||
* `flf_diversion`, `flf_rogue`: Missions should no longer be able to have ridiculously low credit rewards | ||
* `ec00`: changed it so you can't hail the collective drone | ||
* `escort`: fixed pilots not flying in formation | ||
* Fixed many typos | ||
* Translation updates |