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waterfallviewerwindow.h
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waterfallviewerwindow.h
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#ifndef WATERFALVIEWERWINDOW_H
#define WATERFALVIEWERWINDOW_H
#include <QMainWindow>
#include "waterfall.h"
namespace Ui {
class waterfallViewerWindow;
}
class waterfallViewerWindow : public QMainWindow
{
Q_OBJECT
public:
explicit waterfallViewerWindow(QWidget *parent = nullptr);
~waterfallViewerWindow();
public slots:
void setup(frameWorker *fw, int vSize, int hSize, startupOptionsType options);
void changeRGB(int r, int g, int b);
void setRGBLevels(double r, double g, double b, double gamma, bool reprocess);
void setRGBLevelsAndReprocess(double r, double g, double b, double gamma);
void changeWFLength(int length);
void setSpecOpacity(unsigned char opacity);
void updateCeiling(int c);
void updateFloor(int f);
void setUseDSF(bool useDSF);
void setRecordWFImage(bool recordImageOn);
void setSecondaryWF(bool isSecondary);
void setSpecImage(bool followMe, QImage *specImage);
void useEntireScreen();
void debugThis();
signals:
void statusMessageOutSig(QString);
void wfReadySig();
private slots:
void on_closeBtn_clicked();
void on_showWindowBoarderBtn_clicked(bool checked);
void on_maximizeBtn_clicked();
private:
Ui::waterfallViewerWindow *ui;
waterfall *wf = NULL;
//bool independentLengthControl = true;
QString sliderStylesheet;
};
#endif // WATERFALVIEWERWINDOW_H