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When a player makes a move, a GameDto (with the hand of the person who just made the move) is broadcasted to the websocket topic for the game. This causes both players to see the hand of the player who just made the move on their screen.
To fix this: need to remove hand from GameDto. Send player hand in a separate websocket message in the player's private game topic.
The text was updated successfully, but these errors were encountered:
When a player makes a move, a GameDto (with the hand of the person who just made the move) is broadcasted to the websocket topic for the game. This causes both players to see the hand of the player who just made the move on their screen.
To fix this: need to remove hand from GameDto. Send player hand in a separate websocket message in the player's private game topic.
The text was updated successfully, but these errors were encountered: