diff --git a/src/ui-canvas/canvas.ios.ts b/src/ui-canvas/canvas.ios.ts index bfc80aa..ab20160 100644 --- a/src/ui-canvas/canvas.ios.ts +++ b/src/ui-canvas/canvas.ios.ts @@ -1813,8 +1813,7 @@ export class Canvas implements ICanvas { if (paint.shadowLayer) { const s = paint.shadowLayer; - // Bitmaps have their coordinate system flipped vertically and that affects shadows offset - // so flip shadow offset y as well + // Bitmaps have their coordinate system flipped vertically, however shadow offsets ignore this and must be handled manually const offsetY = this.mIsBitmap ? -s.dy : s.dy; CGContextSetShadowWithColor(ctx, CGSizeMake(s.dx, offsetY), s.radius, s.color.ios.CGColor);