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TODO.md

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TODO list

Pretty long at the moment. It is in no particular order

  • Support other rovers such as ground rovers
    • and change terminology of some classes
  • Completely implement other high-level functions in DefaultDroneControl
  • PEP 8 compliant function names and style (flake8)
    • Also use snake_case function calls of Panda3D instead of camelCase ones (see this)
  • Complete movement swap (camera to player)
    • Implement UAV movement by user
  • Show skybox texture
  • Simulator engine should use Armed state before takeoff
  • Event emitter should actually emit events
  • Landing is bugged, so needs a landing (and also takeoff) routine
  • Support for Ardupilot SITL interface
    • Using Mavlink (which can support any UAV)
    • Using integrated SITL as optional dependency
    • Using dronekit
  • Joystick support
  • Add a menu interface
    • Options to rebind keys and joystick input
  • Key binding and context switch (camera/player/gui) using panda3d-keybindings package
  • Implement objectives
  • Implement sensor interface
  • Physics engine using Panda3D's bullet physics engine
  • Implement IMU and other sensors
  • Show crosshair
    • Crosshair blend mode (invert) with what's on screen below it
  • Allow sensor access to physics engine
  • Bump mapping on scene to make depth more realistic