NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator.
It aims to be as accurate as possible, while also offering enhancements such as improved audio quality.
@@ -18,9 +17,10 @@ It aims to be as accurate as possible, while also offering enhancements such as
Post-processing options (color correction, xBRZ upscaling and LCD ghosting simulation)
Save State support (10x save slots available)
Game controller support (buttons and axises can be remapped)
- Loading ROMs from archives (Zip, 7z, Tar and limited RAR1 support)
+ Loading ROMs from archives (Zip, 7z, Tar and limited RAR support)
RTC emulation
Solar Sensor emulation (for example: for Boktai - The Sun is in Your Hand)
+ Debug tools: PPU palette, tile, background and sprite viewers
Accuracy
A lot of research and attention to detail has been put into developing this core and making it accurate.
@@ -29,14 +29,64 @@ It aims to be as accurate as possible, while also offering enhancements such as
Passes all AGS aging cartridge tests (NBA was the first public emulator to achieve this)
Passes most tests in the mGBA test suite
Passes ARMWrestler, gba-suite and FuzzARM CPU tests
+ Very high compatibility, including games that require emulation of peculiar hardware edge-cases