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Penalty for Turning Zombie Right After Choosing Limited Classes #214

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erayerdin opened this issue Aug 29, 2018 · 0 comments
Open

Penalty for Turning Zombie Right After Choosing Limited Classes #214

erayerdin opened this issue Aug 29, 2018 · 0 comments

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@erayerdin
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I like to play as a zombie. So, in some maps and under some conditions, I stay close to the zombie spawn area to turn into a zombie after the round starts (so that there will be +1 zombie). However, I accidentally did something today in a round.

  1. I chose mercanary, which has limited occupation. I don't know the occupation rate, but it disappears from selection wheel in the beginning of round after a while.
  2. I stayed close to the zombie spawn.
  3. After random players turned into the zombie, I touched the spawn area to become one as well.

So, what's the problem here?

The problem here is my human class selection. I chose a limited class, then turned into a zombie. Because of that, human team now has -1 mercanary, while they could have one more.

The same logic can be applied to many other limited classes.

What can be done about it?

There can be a penalty for the players that turn into a zombie by touching the zombie spawn. My ideas are...

  1. Turning into a smoker: These player might turn into a smoker since smoker is the weakest zombie class IMHO.
  2. Turning into a new class which is a clone of faggot, but for zombies: You can find a name for it. This class might have less health than a regular zombie, 1 dmg/sec by hook might not work for it. All of these or any of these.

The Limitations of Penalty

I believe in the liberty of deciding the side. In InfClass, there are two sides and players can choose any side they want to play. I think there's nothing wrong with willingly being a zombie, but there's something wrong occupying a limited class and turning into zombie willingly. One dirty player might not affect, maybe, but this can affect if there is a bunch of dirty players.

So I think there should be some limitations to this penalty as well. What come to my mind are:

  1. Penalty can be applied to those who turn into zombie in first 30 (or whatever) seconds.
  2. Penalty can be applied to those who choose limited classes and then turning into a zombie.

All of these or any of these.


Environment

  • Server that I play: 185.107.96.180:7001 | 626-Net | Stitch626's InfClass Playhouse (2) (w. Hero)
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