What development environment do you use? #165
Replies: 19 comments 20 replies
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Maybe we should say that if you vote Other you should say what you use in the comments. Also, you can change your answer by clicking the Hide Results button. |
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Where is the option for "begrudgingly uses Intellij, but would use anything else if possible (mainly the eclipse lsp + emacs)" |
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If this is to gauge whether to support non intellij environments (so eclipse, basically), I'd strongly recommend keeping at least baseline working support for it. Dropping it and locking everyone into intellij wouldn't be good. |
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I use IntelliJ mostly due to not trusting Eclipse anymore since like 1.5 Minecraft times when I had it literally forget that a src folder existed on every project I opened. Never had any issues with IntelliJ. |
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As long as eclipse can properly build the classpath I'm fine. I always use the command line for gradle tasks |
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I typically use all three, but the most would be IntelliJ and Eclipse. I do use VSCode when using languages other than Java. As for the others, Gradle integration is always an interesting time, but it works occasionally. |
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I tried IntelliJ once, but that was during the time it was buggy and not importing source code libs properly--and you can't do any serious modding if you can't see the MC and Forge sources. Turned me off the product completely. |
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Eclipse is the obvious choice for me atm. Works mostly flawlessly however is slightly buggy on Ubuntu (Less buggy on other distros). Out of principle I've avoided InteliiJ due to it's ridiculous pay model being a leech to my wallet & a thorn in my side outside of coding my Minecraft mods. I've strongly been debating using Visual Studio Code, due to Visual Studio being very nice to work with my Rust, C, & C++ coding (with the exception of requiring a Microsoft account login). I'd only make the change if I found Eclipse to still have annoying bugs when I switch to either Linux Mint or Fedora. |
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I currently use the community edition of IntelliJ IDEA, but on my old laptop, I switched to Eclipse because IDEA was using too many resources. |
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Personally there is one feature in particular I don't want to miss. That's why I use eclipse. The ability to start the application with lots and lots of compiler errors present. That allows testing stuff before everything else is ready. Besides that eclipse is a bit clunky, but you learn to live with them. Besides that it has a few more good features and is not missing anything essential. |
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I started out with Eclipse and use VSCode extensively for non-java work, but for modding I have switched entirely to IntelliJ. Of the three it's the only one I've found that has actual gradle support, especially when non-trivial build systems start to pop up. I've had too many projects in the past that eclipse just wouldn't work with in the slightest. That said, keeping NeoGradle support for eclipse is probably good, as IntelliJ (VSCode too to a lesser degree) is an enormous resource hog, and if I was working on more of a potato than I do now I'd almost certainly be trying out eclipse again. However, I certainly wouldn't hold up features based on it (no clue if this is actually an issue) - if eclipse can't properly support gradle, that's their issue |
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I typically use both, but since I use Eclipse more it's the vote I put in. |
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I usually use Eclipse, for some reason IDEA craps out on me if i use it for too long. |
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Notepad++, tbh it's crazy. |
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I Begrudgingly use IntelliJ, even if it's overly complex for a very casual developer. Try figuring out how to manage multiple projects in a single workspace. At least that was always easy with Eclipse, in IntelliJ it seems to be a half-hearted afterthought. |
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I usually use emacs but the mcdev plugin with intellij makes mixins so much easier to work with. |
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Proud vscode user. works inifnitely better for me than intellij has ever hoped to, and it works great with other languages as a bonus. |
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I use Intellij with the minecraft development plugin(has alot of really useful tools) |
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Other: Pluma |
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A question for NeoForge mod developers.
667 votes ·
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