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craftingmodifiers.xml
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craftingmodifiers.xml
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<?xml version="1.0" encoding="utf-8"?>
<craftingmodifiers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="craftingmodifiers.xsd">
<!--crafting modifier names should match a shopcategory or subcategory, otherwise we would need to add a field for loca-->
<!--thetford-->
<craftinglocation clusterid="0000">
<craftingmodifier name="ore" value="0.35"/>
<craftingmodifier name="mace" value="0.15" />
<craftingmodifier name="naturestaff" value="0.15" />
<craftingmodifier name="firestaff" value="0.15" />
<craftingmodifier name="leather_armor" value="0.15" />
<craftingmodifier name="cloth_helmet" value="0.15" />
</craftinglocation>
<!--lymhurst-->
<craftinglocation clusterid="1000">
<craftingmodifier name="fiber" value="0.35"/>
<craftingmodifier name="sword" value="0.15" />
<craftingmodifier name="bow" value="0.15" />
<craftingmodifier name="arcanestaff" value="0.15" />
<craftingmodifier name="leather_helmet" value="0.15" />
<craftingmodifier name="leather_shoes" value="0.15" />
</craftinglocation>
<!--bridgewatch-->
<craftinglocation clusterid="2000">
<craftingmodifier name="rock" value="0.35"/>
<craftingmodifier name="crossbow" value="0.15" />
<craftingmodifier name="dagger" value="0.15" />
<craftingmodifier name="cursestaff" value="0.15" />
<craftingmodifier name="plate_armor" value="0.15" />
<craftingmodifier name="cloth_shoes" value="0.15" />
</craftinglocation>
<!--martlock-->
<craftinglocation clusterid="3004">
<craftingmodifier name="hide" value="0.35"/>
<craftingmodifier name="axe" value="0.15" />
<craftingmodifier name="quarterstaff" value="0.15" />
<craftingmodifier name="froststaff" value="0.15" />
<craftingmodifier name="plate_shoes" value="0.15" />
<craftingmodifier name="offhand" value="0.15" />
</craftinglocation>
<!--fort sterling-->
<craftinglocation clusterid="4000">
<craftingmodifier name="wood" value="0.35"/>
<craftingmodifier name="hammer" value="0.15" />
<craftingmodifier name="spear" value="0.15" />
<craftingmodifier name="holystaff" value="0.15" />
<craftingmodifier name="plate_helmet" value="0.15" />
<craftingmodifier name="cloth_armor" value="0.15" />
</craftinglocation>
<!-- blackzone -->
<craftinglocation continent="OUTLANDS">
<craftingmodifier name="fiber" value="0"/>
<craftingmodifier name="rock" value="0"/>
<craftingmodifier name="ore" value="0"/>
<craftingmodifier name="wood" value="0"/>
<craftingmodifier name="hide" value="0"/>
<craftingmodifier name="*" value="0.08" />
</craftinglocation>
</craftingmodifiers>