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This repository has been archived by the owner on May 16, 2022. It is now read-only.
Hello, I want to choose a suitable serialization and deserialization library for the data table reading function in the Unity mobile game project. Which one do you recommend? @neuecc
The text was updated successfully, but these errors were encountered:
Before creating this library, I implemented a fast fast serializer with ZeroFormatter#Performance. And this is a further evolved implementation. MessagePack for C# is always fast, optimized for all types(primitive, small struct, large object, any collections).
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Hello, I want to choose a suitable serialization and deserialization library for the data table reading function in the Unity mobile game project. Which one do you recommend? @neuecc
The text was updated successfully, but these errors were encountered: