From 2d7eb2f2ccc4908e11dc1fcb1c5f2b93c4402bba Mon Sep 17 00:00:00 2001 From: Dvir Date: Fri, 18 Aug 2023 16:40:40 +0300 Subject: [PATCH] Update PoweredLightSystem.cs --- Content.Server/Light/EntitySystems/PoweredLightSystem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/Light/EntitySystems/PoweredLightSystem.cs b/Content.Server/Light/EntitySystems/PoweredLightSystem.cs index c5c32884bfc..ea4a285e006 100644 --- a/Content.Server/Light/EntitySystems/PoweredLightSystem.cs +++ b/Content.Server/Light/EntitySystems/PoweredLightSystem.cs @@ -35,7 +35,7 @@ public sealed class PoweredLightSystem : EntitySystem [Dependency] private readonly SharedAmbientSoundSystem _ambientSystem = default!; [Dependency] private readonly LightBulbSystem _bulbSystem = default!; [Dependency] private readonly SharedPopupSystem _popupSystem = default!; - [Dependency] private readonly IAdminLogManager _adminLogger = default!; + [Dependency] private readonly IAdminLogManager _adminLogger= default!; [Dependency] private readonly SharedHandsSystem _handsSystem = default!; [Dependency] private readonly DeviceLinkSystem _signalSystem = default!; [Dependency] private readonly SharedContainerSystem _containerSystem = default!; @@ -131,7 +131,7 @@ private void OnInteractHand(EntityUid uid, PoweredLightComponent light, Interact //removing a broken/burned bulb, so allow instant removal - if (TryComp(bulbUid.Value, out var bulb) && bulb.State != LightBulbState.Normal) + if(TryComp(bulbUid.Value, out var bulb) && bulb.State != LightBulbState.Normal) { args.Handled = EjectBulb(uid, userUid, light) != null; return;