From 8afdad79ab81fa116e8b0505677964637660a832 Mon Sep 17 00:00:00 2001 From: Dvir Date: Wed, 7 Feb 2024 18:11:59 +0200 Subject: [PATCH] FTL On top issue uncommented till a fix. --- .../Shuttles/Systems/ShuttleSystem.FasterThanLight.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs b/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs index 32074c1ec6a..098e183f58f 100644 --- a/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs +++ b/Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs @@ -393,7 +393,7 @@ private void UpdateHyperspace(float frameTime) comp.Accumulator += FTLCooldown; _console.RefreshShuttleConsoles(uid); _mapManager.SetMapPaused(mapId, false); - Smimsh(uid, xform: xform); + //Smimsh(uid, xform: xform); // Frontier - TODO: Move this to expo FTL only. var ftlEvent = new FTLCompletedEvent(uid, _mapManager.GetMapEntityId(mapId)); RaiseLocalEvent(uid, ref ftlEvent, true);