diff --git a/Content.Server/Shipyard/Systems/ShipyardSystem.Consoles.cs b/Content.Server/Shipyard/Systems/ShipyardSystem.Consoles.cs
index b740900b66d..629d2e12ed4 100644
--- a/Content.Server/Shipyard/Systems/ShipyardSystem.Consoles.cs
+++ b/Content.Server/Shipyard/Systems/ShipyardSystem.Consoles.cs
@@ -36,6 +36,7 @@
using Content.Server.Shuttles.Components;
using Content.Server.Station.Components;
using System.Text.RegularExpressions;
+using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
namespace Content.Server.Shipyard.Systems;
@@ -438,12 +439,12 @@ private void SendSellMessage(EntityUid uid, EntityUid? player, string name, stri
private void PlayDenySound(EntityUid uid, ShipyardConsoleComponent component)
{
- _audio.PlayPvs(_audio.GetSound(component.ErrorSound), uid);
+ _audio.PlayPvs(_audio.GetSound(component.ErrorSound), uid, AudioParams.Default.WithMaxDistance(0.01f));
}
private void PlayConfirmSound(EntityUid uid, ShipyardConsoleComponent component)
{
- _audio.PlayPvs(_audio.GetSound(component.ConfirmSound), uid);
+ _audio.PlayPvs(_audio.GetSound(component.ConfirmSound), uid, AudioParams.Default.WithMaxDistance(0.01f));
}
private void OnItemSlotChanged(EntityUid uid, ShipyardConsoleComponent component, ContainerModifiedMessage args)
diff --git a/Content.Shared/Access/Components/IdCardComponent.cs b/Content.Shared/Access/Components/IdCardComponent.cs
index 26e83c5586e..9459f6c1910 100644
--- a/Content.Shared/Access/Components/IdCardComponent.cs
+++ b/Content.Shared/Access/Components/IdCardComponent.cs
@@ -1,6 +1,7 @@
using Content.Shared.Access.Systems;
using Content.Shared.PDA;
using Content.Shared.StatusIcon;
+using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
@@ -40,4 +41,21 @@ public sealed partial class IdCardComponent : Component
///
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool BypassLogging;
+
+
+ // Frontier
+ [DataField("soundError")]
+ public SoundSpecifier ErrorSound =
+ new SoundPathSpecifier("/Audio/Effects/Cargo/buzz_sigh.ogg");
+
+ // Frontier
+ [DataField("soundSwipe")]
+ public SoundSpecifier SwipeSound =
+ new SoundPathSpecifier("/Audio/Machines/id_swipe.ogg");
+
+ // Frontier
+ [DataField("soundInsert")]
+ public SoundSpecifier InsertSound =
+ new SoundPathSpecifier("/Audio/Machines/id_insert.ogg");
+
}
diff --git a/Content.Shared/RCD/Components/RCDAmmoComponent.cs b/Content.Shared/RCD/Components/RCDAmmoComponent.cs
index 7b1fc001d4d..16a92b6aa25 100644
--- a/Content.Shared/RCD/Components/RCDAmmoComponent.cs
+++ b/Content.Shared/RCD/Components/RCDAmmoComponent.cs
@@ -13,6 +13,13 @@ public sealed partial class RCDAmmoComponent : Component
///
[DataField("charges"), ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public int Charges = 5;
+
+ ///
+ /// ~~~ Frontier ~~~
+ /// A flag that limits RCD to the authorized ships.
+ ///
+ [DataField("isShipyardRCDAmmo"), AutoNetworkedField]
+ public bool IsShipyardRCDAmmo;
}
// TODO: state??? check if it desyncs
diff --git a/Content.Shared/RCD/Components/RCDComponent.cs b/Content.Shared/RCD/Components/RCDComponent.cs
index 8e1032884aa..68271b1a102 100644
--- a/Content.Shared/RCD/Components/RCDComponent.cs
+++ b/Content.Shared/RCD/Components/RCDComponent.cs
@@ -48,4 +48,18 @@ public sealed partial class RCDComponent : Component
[DataField("floor", customTypeSerializer: typeof(PrototypeIdSerializer))]
[ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public string Floor = "FloorSteel";
+
+ ///
+ /// ~~~ Frontier ~~~
+ /// A flag that limits RCD to the authorized ships.
+ ///
+ [DataField("isShipyardRCD"), AutoNetworkedField]
+ public bool IsShipyardRCD;
+
+ ///
+ /// ~~~ Frontier ~~~
+ /// The uid to which this RCD is limited to be used on.
+ ///
+ [DataField("linkedShuttleUid"), AutoNetworkedField]
+ public EntityUid? LinkedShuttleUid = null;
}
diff --git a/Content.Shared/RCD/Systems/RCDAmmoSystem.cs b/Content.Shared/RCD/Systems/RCDAmmoSystem.cs
index 9481d299aaa..9136e337e28 100644
--- a/Content.Shared/RCD/Systems/RCDAmmoSystem.cs
+++ b/Content.Shared/RCD/Systems/RCDAmmoSystem.cs
@@ -42,6 +42,16 @@ private void OnAfterInteract(EntityUid uid, RCDAmmoComponent comp, AfterInteract
return;
var user = args.User;
+
+ // ## Frontier - Shipyard RCD ammo only fits in shipyard RCD.
+ // At this point RCDComponent is guaranteed
+ EnsureComp(target, out var rcdComponent);
+ if (rcdComponent.IsShipyardRCD && !comp.IsShipyardRCDAmmo || !rcdComponent.IsShipyardRCD && comp.IsShipyardRCDAmmo)
+ {
+ _popup.PopupClient(Loc.GetString("rcd-component-wrong-ammo-type"), target, user);
+ return;
+ }
+
args.Handled = true;
var count = Math.Min(charges.MaxCharges - charges.Charges, comp.Charges);
if (count <= 0)
diff --git a/Content.Shared/RCD/Systems/RCDSystem.cs b/Content.Shared/RCD/Systems/RCDSystem.cs
index 2b9852a6945..f93ecb12fd2 100644
--- a/Content.Shared/RCD/Systems/RCDSystem.cs
+++ b/Content.Shared/RCD/Systems/RCDSystem.cs
@@ -1,3 +1,4 @@
+using Content.Shared.Access.Components;
using Content.Shared.Administration.Logs;
using Content.Shared.Charges.Components;
using Content.Shared.Charges.Systems;
@@ -10,6 +11,7 @@
using Content.Shared.Physics;
using Content.Shared.Popups;
using Content.Shared.RCD.Components;
+using Content.Shared.Shipyard.Components;
using Content.Shared.Tag;
using Content.Shared.Tiles;
using Robust.Shared.Audio;
@@ -50,6 +52,7 @@ public override void Initialize()
SubscribeLocalEvent(OnAfterInteract);
SubscribeLocalEvent(OnDoAfter);
SubscribeLocalEvent>(OnDoAfterAttempt);
+ SubscribeLocalEvent(OnIdCardSwipeHappened); // Frontier
}
private void OnExamine(EntityUid uid, RCDComponent comp, ExaminedEvent args)
@@ -70,6 +73,56 @@ private void OnUseInHand(EntityUid uid, RCDComponent comp, UseInHandEvent args)
args.Handled = true;
}
+ /**
+ * Frontier - ability to swipe rcd for authorizations to build on specific grids
+ */
+ private void OnIdCardSwipeHappened(EntityUid uid, IdCardComponent comp, ref AfterInteractEvent args)
+ {
+ if (args.Handled)
+ return;
+
+ if (args.Target is not { Valid: true } target || !args.CanReach)
+ return;
+
+ var rcdEntityUid = target;
+
+ // Is this id card interacting with a shipyard RCD ? if not, ignore it.
+ if (!TryComp(rcdEntityUid, out var rcdComponent) || !rcdComponent.IsShipyardRCD)
+ {
+ args.Handled = true;
+ return;
+ }
+
+ // If the id card has no registered ship we cant continue.
+ if (!TryComp(comp.Owner, out var shuttleDeedComponent))
+ {
+ _popup.PopupClient(Loc.GetString("rcd-component-missing-id-deed"),
+ uid, args.User, PopupType.Medium);
+ _audio.PlayPredicted(comp.ErrorSound, rcdEntityUid, args.User, AudioParams.Default.WithMaxDistance(0.01f));
+ args.Handled = true;
+ return;
+ }
+
+ // Swiping it again removes the authorization on it.
+ if (rcdComponent.LinkedShuttleUid != null)
+ {
+ _popup.PopupClient(Loc.GetString("rcd-component-id-card-removed"),
+ uid, args.User, PopupType.Medium);
+ _audio.PlayPredicted(comp.SwipeSound, rcdEntityUid, args.User, AudioParams.Default.WithMaxDistance(0.01f));
+ rcdComponent.LinkedShuttleUid = null;
+ }
+ else
+ {
+ _popup.PopupClient(Loc.GetString("rcd-component-id-card-accepted"),
+ uid, args.User, PopupType.Medium);
+ _audio.PlayPredicted(comp.InsertSound, rcdEntityUid, args.User, AudioParams.Default.WithMaxDistance(0.01f));
+ rcdComponent.LinkedShuttleUid = shuttleDeedComponent.ShuttleUid;
+ }
+
+ Dirty(rcdComponent.Owner, rcdComponent);
+ args.Handled = true;
+ }
+
private void OnAfterInteract(EntityUid uid, RCDComponent comp, AfterInteractEvent args)
{
if (args.Handled || !args.CanReach)
@@ -111,10 +164,48 @@ private void OnAfterInteract(EntityUid uid, RCDComponent comp, AfterInteractEven
args.Handled = true;
- if (_doAfter.TryStartDoAfter(doAfterArgs) && _gameTiming.IsFirstTimePredicted)
+ // IsAuthorized is part of frontier
+ if (IsAuthorized(gridId, uid, comp, args) && _doAfter.TryStartDoAfter(doAfterArgs) && _gameTiming.IsFirstTimePredicted)
Spawn("EffectRCDConstruction", location);
}
+ /**
+ * Frontier - Stops RCD functions if there is a protected grid component on it, and adds shipyard rcd limitations.
+ */
+ private bool IsAuthorized(EntityUid? gridId, EntityUid uid, RCDComponent comp, AfterInteractEvent args)
+ {
+ if (gridId == null)
+ {
+ return true;
+ }
+ var mapGrid = _mapMan.GetGrid(gridId.Value);
+ var gridUid = mapGrid.Owner;
+
+ // Frontier - Remove all RCD use on outpost.
+ if (HasComp(gridUid))
+ {
+ _popup.PopupClient(Loc.GetString("rcd-component-use-blocked"), uid, args.User);
+ return false;
+ }
+
+ // Frontier - LinkedShuttleUid requirements to use Shipyard RCD.
+ if (comp.IsShipyardRCD)
+ {
+ if (comp.LinkedShuttleUid == null)
+ {
+ _popup.PopupClient(Loc.GetString("rcd-component-no-id-swiped"), uid, args.User);
+ return false;
+ }
+ if (comp.LinkedShuttleUid != gridUid)
+ {
+ _popup.PopupClient(Loc.GetString("rcd-component-can-only-build-authorized-ship"), uid, args.User);
+ return false;
+ }
+ }
+
+ return true;
+ }
+
private void OnDoAfterAttempt(EntityUid uid, RCDComponent comp, DoAfterAttemptEvent args)
{
// sus client crash why
@@ -162,14 +253,6 @@ private void OnDoAfter(EntityUid uid, RCDComponent comp, RCDDoAfterEvent args)
var tile = mapGrid.GetTileRef(location);
var snapPos = mapGrid.TileIndicesFor(location);
- // I love that this uses entirely separate code to construction and tile placement!!!
-
- var gridUid = mapGrid.Owner;
- var ev = new FloorTileAttemptEvent();
-
- if (HasComp(gridUid) || ev.Cancelled) // Frontier - Remove all RCD use on outpost.
- return;
-
switch (comp.Mode)
{
//Floor mode just needs the tile to be a space tile (subFloor)
diff --git a/Content.Shared/Shipyard/Components/ShuttleDeedComponent.cs b/Content.Shared/Shipyard/Components/ShuttleDeedComponent.cs
index ef66b5ff989..1ff534afbcb 100644
--- a/Content.Shared/Shipyard/Components/ShuttleDeedComponent.cs
+++ b/Content.Shared/Shipyard/Components/ShuttleDeedComponent.cs
@@ -1,9 +1,11 @@
+using Robust.Shared.GameStates;
+
namespace Content.Shared.Shipyard.Components;
///
/// Tied to an ID card when a ship is purchased. 1 ship per captain.
///
-[RegisterComponent, Access(typeof(SharedShipyardSystem))]
+[RegisterComponent, NetworkedComponent, Access(typeof(SharedShipyardSystem))]
public sealed partial class ShuttleDeedComponent : Component
{
public const int MaxNameLength = 30;
diff --git a/Resources/Audio/_NF/Effects/bloodcult/attributions.yml b/Resources/Audio/_NF/Effects/bloodcult/attributions.yml
new file mode 100644
index 00000000000..fb84f07db3e
--- /dev/null
+++ b/Resources/Audio/_NF/Effects/bloodcult/attributions.yml
@@ -0,0 +1,8 @@
+- files: ["whispers.ogg"]
+ license: "CC0-1.0"
+ copyright: "Original file made by dimbark1 (https://freesound.org/people/dimbark1/), converted to ogg by erhardsteinhauer (discord/github)"
+ source: "https://freesound.org/people/dimbark1/sounds/316797/"
+- files: ["ghost-scream.ogg"]
+ license: "CC0-1.0"
+ copyright: "Original file made by NachtmahrTV (https://freesound.org/people/NachtmahrTV/), converted to mono and cut, exported as ogg by erhardsteinhauer (discord/github)"
+ source: "https://freesound.org/people/NachtmahrTV/sounds/556701/"
\ No newline at end of file
diff --git a/Resources/Audio/_NF/Effects/bloodcult/ghost-scream.ogg b/Resources/Audio/_NF/Effects/bloodcult/ghost-scream.ogg
new file mode 100644
index 00000000000..3ce69432b5e
Binary files /dev/null and b/Resources/Audio/_NF/Effects/bloodcult/ghost-scream.ogg differ
diff --git a/Resources/Audio/_NF/Effects/bloodcult/licence.txt b/Resources/Audio/_NF/Effects/bloodcult/licence.txt
new file mode 100644
index 00000000000..fb84f07db3e
--- /dev/null
+++ b/Resources/Audio/_NF/Effects/bloodcult/licence.txt
@@ -0,0 +1,8 @@
+- files: ["whispers.ogg"]
+ license: "CC0-1.0"
+ copyright: "Original file made by dimbark1 (https://freesound.org/people/dimbark1/), converted to ogg by erhardsteinhauer (discord/github)"
+ source: "https://freesound.org/people/dimbark1/sounds/316797/"
+- files: ["ghost-scream.ogg"]
+ license: "CC0-1.0"
+ copyright: "Original file made by NachtmahrTV (https://freesound.org/people/NachtmahrTV/), converted to mono and cut, exported as ogg by erhardsteinhauer (discord/github)"
+ source: "https://freesound.org/people/NachtmahrTV/sounds/556701/"
\ No newline at end of file
diff --git a/Resources/Audio/_NF/Effects/bloodcult/whispers.ogg b/Resources/Audio/_NF/Effects/bloodcult/whispers.ogg
new file mode 100644
index 00000000000..593b9c09a4d
Binary files /dev/null and b/Resources/Audio/_NF/Effects/bloodcult/whispers.ogg differ
diff --git a/Resources/Audio/_NF/Effects/silence.ogg b/Resources/Audio/_NF/Effects/silence.ogg
new file mode 100644
index 00000000000..91738108486
Binary files /dev/null and b/Resources/Audio/_NF/Effects/silence.ogg differ
diff --git a/Resources/Changelog/Changelog.yml b/Resources/Changelog/Changelog.yml
index 121ab6d20a6..1812aafb9b8 100644
--- a/Resources/Changelog/Changelog.yml
+++ b/Resources/Changelog/Changelog.yml
@@ -3743,3 +3743,24 @@ Entries:
message: Liberation Station now offers slug rounds.
id: 4876
time: '2024-03-18T18:39:07.0000000+00:00'
+- author: erhardsteinhauer
+ changes:
+ - type: Add
+ message: >-
+ New Bluespace Event. NT Naval Command disrupted the FTL-jump of
+ Syndicate Vessel.
+ - type: Add
+ message: >-
+ New Bluespace Event. NT Naval Command detected a Wizard Federation
+ Scouting Probe entering Frontier Sector.
+ - type: Add
+ message: >-
+ New Bluespace Event. NT Office of Faith and Believes issues aa
+ announcement about seemingly increased Blood Cult related activity in
+ the Frontier Sector and warns against worshiping fictional deities.
+ - type: Add
+ message: >-
+ New dungeon factions. Syndicate agents and Blood Cultists can now be
+ encountered planetside.
+ id: 4877
+ time: '2024-03-25T20:09:10.0000000+00:00'
diff --git a/Resources/Locale/en-US/_NF/advertisements/mobchatter/bloodculthumanoidmob.ftl b/Resources/Locale/en-US/_NF/advertisements/mobchatter/bloodculthumanoidmob.ftl
new file mode 100644
index 00000000000..9be975fd847
--- /dev/null
+++ b/Resources/Locale/en-US/_NF/advertisements/mobchatter/bloodculthumanoidmob.ftl
@@ -0,0 +1,20 @@
+advertisement-bloodcultisthumanoid-1 = Nar'Sie will rise again!
+advertisement-bloodcultisthumanoid-2 = We will drain your blood!
+advertisement-bloodcultisthumanoid-3 = Kill the unbeliever!
+advertisement-bloodcultisthumanoid-4 = What was that?
+advertisement-bloodcultisthumanoid-5 = You. Will. Suffer.
+advertisement-bloodcultisthumanoid-6 = More blood for Nar'Sie!
+advertisement-bloodcultisthumanoid-7 = You shouldn't have come here, Bloodbag!
+advertisement-bloodcultisthumanoid-8 = I'll die, if Nar'Sie wills it!
+advertisement-bloodcultisthumanoid-9 = I hear the Call of The Void.
+advertisement-bloodcultisthumanoid-10 = Struggle or surrender- doesn't matter: we will claim your blood.
+advertisement-bloodcultisthumanoid-11 = Blood!
+advertisement-bloodcultisthumanoid-12 = Glory to The Lurking Void!
+advertisement-bloodcultisthumanoid-13 = You will know the true pain!
+advertisement-bloodcultisthumanoid-14 = There will be no mercy, unbeliever.
+advertisement-bloodcultisthumanoid-15 = Hey, nice jacket!
+advertisement-bloodcultisthumanoid-16 = Death to the followers of False Gods!
+advertisement-bloodcultisthumanoid-17 = Yes-yes, blood. Need more blood. More, yes.
+advertisement-bloodcultisthumanoid-18 = Void take you1
+advertisement-bloodcultisthumanoid-19 = *hums*
+advertisement-bloodcultisthumanoid-20 = I will make a flute out of your collarbone!
diff --git a/Resources/Locale/en-US/_NF/advertisements/mobchatter/syndicatehumanoidmob.ftl b/Resources/Locale/en-US/_NF/advertisements/mobchatter/syndicatehumanoidmob.ftl
new file mode 100644
index 00000000000..d622b177479
--- /dev/null
+++ b/Resources/Locale/en-US/_NF/advertisements/mobchatter/syndicatehumanoidmob.ftl
@@ -0,0 +1,20 @@
+advertisement-syndicatehumanoid-1 = Man, I hate it in here!
+advertisement-syndicatehumanoid-2 = Yesterday I saw an NT employee. Miserable creature.
+advertisement-syndicatehumanoid-3 = Must've been the wind.
+advertisement-syndicatehumanoid-4 = What was that?
+advertisement-syndicatehumanoid-5 = You saw that?
+advertisement-syndicatehumanoid-6 = Yo, dude, like, check this out!
+advertisement-syndicatehumanoid-7 = Fuck, that blunt hits hard, I'm trippin'.
+advertisement-syndicatehumanoid-8 = I'm looking foward for my hazard pay for this mission.
+advertisement-syndicatehumanoid-9 = DIE, DIE, DIE!
+advertisement-syndicatehumanoid-10 = Sometime I dream about cheese...
+advertisement-syndicatehumanoid-11 = Stop!
+advertisement-syndicatehumanoid-12 = Glory to The Syndicate!
+advertisement-syndicatehumanoid-13 = Stop resisting!
+advertisement-syndicatehumanoid-14 = Drop your weapons!
+advertisement-syndicatehumanoid-15 = Argh!
+advertisement-syndicatehumanoid-16 = Huh, that's funny.
+advertisement-syndicatehumanoid-17 = This day is turning out alright afterall!
+advertisement-syndicatehumanoid-18 = Hah! Take that!
+advertisement-syndicatehumanoid-19 = *whistles*
+advertisement-syndicatehumanoid-20 = Dibs on on that!
diff --git a/Resources/Locale/en-US/_NF/advertisements/mobchatter/wizardhumanoidmob.ftl b/Resources/Locale/en-US/_NF/advertisements/mobchatter/wizardhumanoidmob.ftl
new file mode 100644
index 00000000000..2901134948e
--- /dev/null
+++ b/Resources/Locale/en-US/_NF/advertisements/mobchatter/wizardhumanoidmob.ftl
@@ -0,0 +1,20 @@
+advertisement-wizardhumanoid-1 = Ţ̴̜͠ú̷̞̬͐t̷̲̺̀̿e̸̠͛ą̸̻͓͗r̴͎͂̀ù̴͎̗͈̓̒m̴̼̽̋ ̴̧͑Ý̴̧͋e̵̒͘ͅv̵̜͂͂a̵͙̽ŗ̵̛̘r̵̯͚̈̍̑à̶̧̺̄̕n̴͓͐̾̇!̷̤̠́
+advertisement-wizardhumanoid-2 = M̵̭̼̣̆̒͋ộ̸̞ŕ̷̹̰̥ą̴̰̅̃̇ŗ̶̱̘͂́͂i̸̞̱̹͋͑s̵̗͌̓ ̸̳̅A̴͖̦͗͑͘n̷͚̣̠̉̊t̸̠̪̀́i̶̯͖͚͘ò̷̜͖̇a̴̹̳̘̐̃̊a̴̛̘̥͍i̸̡͔̪͋ẗ̷͎͚́͐̅ư̵̤̤̦̓ȑ̴͈ȋ̷̱̑́͜!̶͍͈̦͠
+advertisement-wizardhumanoid-3 = Y̸̕ͅa̵͈̒́a̶̢̹̺̾̈́v̶̤̈a̴͖̯̎r̴͓̲̻͒̃͝u̸̠̒͠ȗ̶̮̺̰k̸̖͍̾!̵̼̹̈́̈́
+advertisement-wizardhumanoid-4 = A̵͇͉̐̀n̷̮̈́͘g̴̯̞͛u̵͎̐͛͝l̴̢̙͘e̷̩̭͛ͅ ̵̳̮͍̓͝R̸͇̎͛͝a̵̢͓̼̒ṽ̴̼́ā̸̛͈̙̊t̴̫͒̈͝e̶͉̝̿!̷͉͖͔̈́
+advertisement-wizardhumanoid-5 = K̴̙͑̾̃ạ̴̢̒͗͋l̶̫͓̈́̍̒i̵̧̊͑̃i̸̛̗͚i̶̹͎͋͗ǘ̴̠̂a̷̦̐̈́c̵̦̠̜͆ ̷͓̺̓I̷̺͠ṋ̸̋̌q̸̡͉̓ṳ̶̿e̴̟̯͊͂ ̷̧͇̤̀R̷̮͖͝ė̴̢̡͘v̶͍̙̞̆͊̒u̴̠̿ḻ̴̠̳͘!̷̨̰̽̈́̃
+advertisement-wizardhumanoid-6 = Z̸̘̽̑e̸̳͂o̷̙̗̘͊u̷̪̍͠á̵͓î̵̭̟͎̄c̸̪̠̑͑̊ ̷͎̫̕K̴̠͍͖͊ă̷̹̗͉̿̐l̴̻̏̚i̴͚̅a̵̲͆́͠t̷̡̹̐i̷̞͙͆ŏ̸̫͖̋͌ ̸̛̻̤̄̔I̶̖̫̻̿̃n̶̮̪̂́a̷̛̩͂̇t̷͈̗̱̚͝ȩ̶̳̹̾͆!̸̠̺̀̆͌
+advertisement-wizardhumanoid-7 = Klaatu, Baratu, Nhh... Niktie? Nickle? Fuck..
+advertisement-wizardhumanoid-8 = L̷̰̅͗͠i̴͇͑͛̋b̸̡͇̈̾a̸͖͆͘a̶͈̓y̵͒̃͜o̷̧͍̿p̶͚͑͂͜ū̷̼͈͎s̷̯͕̠͂̾͝ ̴̛̣͎̤͑́Ž̵̳̫̈͂ů̶̪͊͘l̶̲̒̿̊ȃ̸̧̻e̸̖̎̋̍y̷̱͐c̵̎ͅì̵̟͍͚̒ȏ̷͈ ̶̻̰̌̕̚Ỉ̸̘̱͕n̷̞̫̣͘f̵̤̊ā̷͔̝̫̏̎i̴̤̋̅̇u̶̝͉̒ͅe̷̗͗̔͑s̷͓͗̑̀t̸̘̳̐̿a̴͇̲̬̔ ̷̯͔̤͠O̷̺̙̣͘c̵̺͖̚c̸͚̯͚̋o̶̖͆i̸̟̔͝ă̶̹̋ͅl̶̢̩̇̋͐
+advertisement-wizardhumanoid-9 = NOW YOU DIE!
+advertisement-wizardhumanoid-10 = Ş̶̙͋ͅo̵̪̙̍̒m̶̱̏é̸̟̱͑͊t̸͙͑̀̎ì̵̗̀m̵̨͗e̶̗̳̒ ̴̡͓̆̐͆I̵̢͂̚ ̴͍̹͂d̵͎͇̋r̵̢̻̃̀̔ė̴̯͙a̵̧̤̗͑m̷̝̮̔͛ ̶̮͛̆a̶̞̕b̷̼́ǫ̸̩̘͋̍͠u̷͓̬̯͑ṯ̸͒̍̓ ̷͕́͆̂ć̸̱̯̺́͝h̸̨̗̃͠ȅ̶̡̫̓͝e̶̹̻̋̀̑͜s̵͕͍̃e̷̙̳͆.̶͕͑̀̚.̶̘͒͆.̸̺̠̥̒͐͋
+advertisement-wizardhumanoid-11 = J̴̪̥͐̒̓a̸̟̞̘͆l̴̟̉̉͝ţ̶̧͆͜i̸͚̮͊ỏ̴̘̘̤n̶͇̰̝͂͋͐ ̶̲̼̥̈́̔̕T̴̻̀̔̓a̸̼̝̞͒͌͝o̴̞͙͝a̶̡͔̰̚ú̴̝͎l̵͖̝͊̚ ̷̼͋͜B̴̪̤͌̏͗ṟ̶̩͌o̷̼̲͔̔͑̀i̸͉̗̗͠ỏ̶̝̹u̷̮̦̕s̵̯̩̰͌
+advertisement-wizardhumanoid-12 = O̶̳͈̐͛̚c̶̦͙̈́c̶̪͍̠͐̂ã̵̮͖̠̃͠a̶̙̺̒̒t̵͚̣͎́͘͝ŕ̴͍̋͘ͅͅḁ̶̠̓̕ ̸̝̄X̷̩̰̻̆͗̽á̵͖v̸͔̱̏͑͗ḏ̸̉̉̑i̵̪̣̯͒ù̷̘͙͈̀ŝ̶̲̗̗́͌
+advertisement-wizardhumanoid-13 = Surrender, worm, and your life will be spared!
+advertisement-wizardhumanoid-14 = F̴̘̜̺̿o̶̼̲̽̓̽r̵͇̽y̷̗̺̼͑͗͠ę̷̛̹̰̇̕a̷̙͓̽ͅl̵̛̗̫͒g̴̯̞̻͘͝í̵̖̜̼̌̒ȃ̶̹̬̱ ̵͇͕̽Å̵͈̗̜̎t̸̡͍̄t̵͓̮̦͌̅̆ö̶̭́̍y̸̞̘͉̋u̸̻̞̎ţ̴̠̱͗̿̂u̶̻͚̽r̴̹̮͆̍̌i̶̘͍̾͆̈́
+advertisement-wizardhumanoid-15 = A̵̭̿͛ř̶̳͈̓g̸̘̯͛h̷̘̎͘!̶̡̳̃̾̕
+advertisement-wizardhumanoid-16 = A̴̘͎̿n̵̗̠͝t̶̤͚͌͛i̸̹͉̾̆̑ó̵͙t̷̢̓i̵̢̜̓̾o̸̮̣̻̎̊͘ ̶͚̓̐S̸̻̻͇̾͠͝ù̵͉͈̃̓l̶̫͔̭̋b̴̲͙̏͘a̶̠͂̓ ̶̼̗̹̀̃̃Q̷̠͘u̵͓̚͝ȧ̵̭̫̒̂͜ą̸̡͂͗i̴̺͘ĉ̶̫̳̿̾ī̶ͅŏ̷͇͍̊̓
+advertisement-wizardhumanoid-17 = V̵̳͇̻̏̆i̶͙̞͖̽͊͠n̶̦̦͍̉͝d̵̙͎̲̈́͑͌i̷̫͕̲̊̒̚ư̷̡̯͈͗̌s̶̠̙̿̽ ̶͈̬͐̈́R̶̟͙̉̀̏è̷̡͒͛v̵͕͖̚i̷̩͠ặ̴̾͋ͅq̵͎̝͚͝ū̵̙͉̔́é̷͙̗ ̵͉̑̃̐C̷̱͙͎͝i̷̢̘͗̽s̴̞̦̘͛̊ě̵̙͖͑͜y̵̖̻̭͂͑̾ḭ̴̅ẗ̷̙͉̙́ư̸̺͝r̴̻̺̍̀i̶̖̓͐
+advertisement-wizardhumanoid-18 = V̴͙̟̳̈į̴̪͈̒͗̈á̸͈ớ̴̠͑é̸͎̺̻g̷͉̓ȕ̶̡͓̻̇̚í̸͍͋̕n̷̰͗̋̈́ ̸͚͒́Z̸̛̟̉͘ő̴̘͝a̸̳͎͍̓͆͠y̶̖̋̚͘u̶̗̿͊͂b̶̡͓͓͗̈́a̷̺̱͌͠ ̷̢͈̺̿̿V̴̞͖̈͛̕è̸̞͎̏ṇ̴́͑͒t̴̛̼̐e̷̻͛̈ḯ̶̲̻̪͗a̵̻͙̋͛l̸̺̞̦͌͋͛k̶̺͔̉͒ů̵̙̰̾͐š̶̠͔̗
+advertisement-wizardhumanoid-19 = *giggles*
+advertisement-wizardhumanoid-20 = *cackles*
diff --git a/Resources/Locale/en-US/_NF/bluespace-events/events.ftl b/Resources/Locale/en-US/_NF/bluespace-events/events.ftl
index b9879c9b243..50d771864c0 100644
--- a/Resources/Locale/en-US/_NF/bluespace-events/events.ftl
+++ b/Resources/Locale/en-US/_NF/bluespace-events/events.ftl
@@ -9,3 +9,12 @@ station-event-bluespace-asteroid-end-announcement = In compliance with NanoTrase
station-event-bluespace-ship-start-announcement = We have detected an unusual FTL signature - long range scans indicate an unknown ship. NanoTrasen cannot confirm safety for prospectors within its vicinity, be advised.
station-event-bluespace-ship-end-announcement = In compliance with NanoTrasen FTL traffic patterns, the unknown ship has been dissipated to ensure non-collision.
+
+station-event-bluespace-syndicate-ftl-interception-start-announcement = Attention all available NanoTrasen personnel! NanoTrasen Naval Command disrupted the FTL-jump of Syndicate Vessel, according to our deepspace scanners the vessel either already entered the real space in your sector or is about to enter. Code: Intercept, Expunge, Exterminate, Cauterise. Expect armed opposition, use of lethal force against enemy agents is authorized. Do note: any loss of NT affiliated personnel lifes will not be compensated.
+station-event-bluespace-syndicate-ftl-interception-end-announcement = In compliance with NanoTrasen FTL traffic patterns, the Syndicate Vessel has been dissipated to ensure non-collision.
+
+station-event-bluespace-wizardfederation-scout-start-announcement = Attention all available NanoTrasen personnel! NanoTrasen Naval Command detected a Bluespace Anomaly in your sector with the signature indicative of the imminent arrival of a Wizard Federation micro vessel. Code: Intercept, Detain, Incarcerate. Arrest the intruders and prepare them to be handed over to the NanoTrasen Special Forces Unit for enhanced interrogation.
+station-event-bluespace-wizardfederation-scout-end-announcement = In compliance with NanoTrasen FTL traffic patterns, the Wizard Federation Vessel has been dissipated to ensure non-collision.
+
+station-event-bluespace-bloodmoon-start-announcement = A̴̗̕ť̸͓t̸͍̂ë̶͈́̇n̵̠̑t̸̗̅i̸̜̓ő̷͉̭̀n̸̠̿̉ ̷̘̿ȃ̵̲͍͑l̴̲̽͒l̵͔̺̔̉ ̶̩̥͋̋S̵̟̼̐ē̷͓c̶̯̏̒u̸̱̿͊r̶̡͉̈́i̶̙̲͒t̷̢̻͌y̷͇̾̐ ̶͗͜p̵̲͂͆͜e̶̥̣̅ṟ̴͆s̶̹̋o̶̩͓̔͗n̸̝̄̔ṋ̵̓͌͜e̷̮͓̊l̴̩̞̕!̶̬͚̋̚ ̶̻̌̐N̶̖͇͗T̴͎̝̓̋ ̸̛̯N̸͙̓á̵̩̀v̷̬̫́a̸̰̒ļ̸̱͠ ̸͔̕ͅC̶̡͊ò̷̺͊m̶̫̐̽m̶͉̉a̷͖̾n̵̨̞̍̅d̶͓̥̀ ̶̨͖̀͝d̷͎̤̆͑e̶͚͎͗t̷̹̤̉̽e̷͙̽c̴̱͗t̴͖͈̅̽e̶͓̓d̵̼̱̈́ ̵̞̀͆b̸͍̼̋̂l̵͎͆u̵̻̐̚é̵̢̲s̴̢͇̒ṗ̴͉à̶̩̥ć̴͉ê̷͎͠ ̵̧̃͛a̸͙͙̾n̵͚͋o̸̤͑m̸͉̼̆̈́å̴̫l̷̜͂y̷͎̋͛ ̵̨͋ỉ̵̬ͅn̴̨͔͂͗ ̸̙̈̑y̴͉̮̾ȍ̴̠ų̶͝r̵͔̦̍͌ ̴̬̗͑s̷̻̆̒ě̴̗̲c̸̠̦̚t̸̬̅ỏ̵̝͂r̸̮̦̆ ̵͈͝w̴͍͊ỉ̴̯̙̕t̷͖̗̍̍h̷̳̭́ ̴̮̦̃̑t̷̩̓̌ḩ̷͇͝e̵͐́͜ ̸̳̈́͠s̶̖͌į̵̙̚̕g̵̰̓ñ̸̝̽a̷͖͊t̶̲̑u̸̬̾̑r̴̲͚̊̐ē̴̮ ̸̪͛i̴̝͆n̵͈̎̄d̶̥̍̄ȉ̶̜͕̇c̵̳̻͛ǎ̶̱̠̈t̴̢̘̉̔i̵͍͂̔v̸̢̛ͅe̷̛̬͘ ̸̠̱̅͠ŏ̵̹̲f̸͖̱̃̒ ̶͎̽i̵͙̱̊͘m̴̙̞̚m̷͖͉͋ǐ̴̠̊n̸̗̗̂̿è̶͇͖n̷̺̖̚t̵͎͉̽ ̴̝̑͗a̸̖̓̆ȑ̷̢̹̾r̷̬̓͜i̸̞̅v̷̗̒̍͜a̸̱̬̋̓ḽ̵̓ ̷̻̬̃ó̷̧̋f̷̨̈̈́͜ ̷̣͛a̸̞͛ ̴̼̮̈́̀B̵̖͊l̵̻̈́ͅo̴̧̺͗ő̸̳d̶̦̲̈͊ ̷͚̪̇C̶̨̽u̵̥̇l̴̥̣̋̆ṭ̵̞͒̔i̵̐͜s̵̰̏t̴̺̍̽'̴̢͘s̸̬̗̋ ̸͓̌v̷̼̆͛é̶̲͓s̴͙̯̄s̷̯̐̀ẻ̴̮̔l̶̢̀̈́.̷̳͠ ̵͓̜̓S̶̬̫͌e̵̱̣͐͘c̵̖̘̾u̷͎͜͠r̷͚̖̀̀i̵̪͖͗t̸͉͇̎̐y̵̺̼̽͗ ̷̖̋͝C̴̹͝ò̶̤ḓ̴̮̽̈e̴̦̕:̴͕̀̚ ̸̗̂͋Ì̴̪͗n̴̛͎ẗ̵̠̺̅e̷͔̍ͅr̴̖̯̋c̸̨͆e̴̻̖̓͠p̴̤̉t̴̰̆,̴̱̿̄ ̶̫̄Ȅ̵̝̤x̴̥̂͊p̸͕̟̽̕ú̸͙̖̈́n̶͙͗̈́g̶̟̯͑e̸̲̤͂͑,̶͉̤̃ ̷̰͐̆E̶̺͝x̵̛̭̔t̷͔̅e̸̜̩̓͝r̸̻͔̿͋m̵̢̆̄i̴̧͚͌n̷̜̼͊a̴̭̭̓t̸̘̘͝e̶̙̎͐,̶̱͚̽͐ ̷̖̥̔C̸̮̽ầ̸̞u̴̮̿͑t̶͉̕e̶̥͝r̸͔̘͛̏i̵̡̝͆s̵͚͇̃e̷̯͔͊͐.̸̮͊̆ ̶̧̰͒Ȅ̴̻̭̊x̵̞̋̍p̵̱͗̕e̶̛̦ĉ̴̣̅t̶̡̞̃͠ ̴̪̙͆a̴͉̪͋͑ř̷̛͕m̸̙͂͛ḙ̴͎̈́̑d̴̠̒ ̴̢̅o̷̟̪͐͊p̷̤̄p̷̲̠̑̓o̴͔͐͠ś̸̗i̸̩̓͌t̵̜̎i̷̱̅͠o̵̻̅͆ņ̶̱̇,̴̗̊̃ ̸̥̆u̵̪͂s̸̖͊̾e̷̫̭̒̇ ̷̫̲̓̊o̵̠͂f̵̺̿ ̸̦̞̅̔ļ̷̯̄̃ē̸͕t̸͖͗h̸̨͕̆̑à̷͓̫́ḽ̸̛͚̃ ̷̼̟͘f̵̻̱̈́̌ȏ̵̦r̸̭͘ͅć̸̼̂e̴͔̠̊̚ ̶̻̍ä̷̰̩g̷̠͒ą̸̩̈͌i̶̘̘̒͊n̵͖̏s̸̩̏͜t̶͇̳̍ ̵̪̲̋̓ȩ̸̙̏n̷͖̽͑ë̴̞͚́m̴̺͑̈y̵̤̅͂ ̵̥̼͛ạ̵̩̇g̸̣̪͊͂e̷͎̔͂n̸̳̎t̵̥̀s̵̛͚̗̀ ̷̡̝́́ī̶̹͇s̷͓̠̆ ̶̤̤̔͝a̷͇̝͌̇ũ̵͎̤͊t̵̡͖̽ḧ̸̝̥́o̵͙͑ȑ̵̟̮i̷̺͗ż̵͇̍é̸̙̏͜d̷̼̊.̴̮̗̑̿ ̵̰̇P̵͎̟͛ȓ̸͚é̶̤͍̈́v̵͔͑͂e̴͍͉̿͘ṇ̷̝͛t̶̗͚̕ ̶̫͇̉͋N̵̯͛T̸͔̂̚-̷̣̋̕á̷̬͉͘f̵̳̖̀͘f̸͎̟̄i̷̖̺͊́l̶̗͆̄i̷̧͙͑́a̶͂̑͜t̸̘̿̚e̸̺̓d̵̡̪̈́͋ ̷̞͐c̴̺̻͊a̶̮̱̍͠p̶̭̹̌t̴̳̱̒̀a̴̪͉̐i̸̖̎̏n̷͎̫̾s̶̫̖̒̚ ̵̣̒w̴̨̗̒i̸̬̚t̴̝͆h̴̪̮̑̃o̶̥̲̔͘u̷̲̣̐̏t̸̩͌͝ ̵̧̧͛́s̸̬͑̾e̵̯̜̐̈́č̷̮̰u̴̗̜̕r̷͇͇̽̀i̷̛̫̿t̸̞̓͝y̷̨̔ ̶̪̒̈́a̴̻͇̅c̷͙̯̀c̸̩̃̃e̸͇͙̓s̷̭̣͊s̷͇̭̉ ̶̠͂͠f̵͙̣̉͌r̵̲̐͗ǫ̶̬͑͝m̸̖̓ ̷͖̹̌̌ĝ̸̹̍ą̴̂͘i̸͈̺͆̇n̶̜̋ḯ̵̼̮n̵̺̉͊g̸̗̱͘ ̴̪̞̃a̶̩̯͐͂c̶͕̯̓c̷̮̟̿̒ë̷͙́̀s̶̨̳̋s̸̜̆̑ ̵̯̆̎t̷̞͕͆o̶̡̞͐ ̴̱̈́͝t̶͇̋̃h̵̟̼̀e̴̦̼͐̚ ̷̟̗̓͂e̵͙̓̂n̴̻͂̃ȩ̸̻͑m̴̢͋͊ý̷̬́ ̵͔͛v̵͔̓̂͜e̸̖̋ṡ̴̹͑s̴̬̈͋ė̵̖̈l̴̗͆̓ͅ ̷̛̱̀a̷̡̫̿n̸̜̟̓̕d̷͙̜͌̅ ̴̗́͑i̵̫͌ṯ̴̢͝s̵̫̼͂ ̷̱̥͗̓c̴͖͐̚o̶͕͍͒ń̷̞ṱ̸͖̒͛e̷͋ͅn̵̖̠̉͒t̴̲̋̚ș̸͍̈́.̸͖̅̓ ̸̧͛̄A̷͖̞͒͘n̷̮̥̿ḑ̷͊͠ ̵̬͚͂̊ȑ̷̰e̶̬͗ṃ̶̓ͅê̴̬ṁ̴̖͝b̶̨͘e̷̼̫̍r̷͔̦̓̓:̷̜͠ ̸̤̎N̵̢̖͐a̶͘ͅr̶̳̚'̸͈̝̽̕S̶͔̳̎̅i̷̠̝̓è̴͙͛ ̶͖͚͆͂i̸͓͠͝s̸͎͐̀ ̸̻̀̑n̸̮͆ö̶͙̮̇t̵̛̟͝ ̴͎̐͜r̴̘̹͑͛e̴̙̱͂a̵̖͑̆l̵͓̝͑ ̸̝̀á̵͙͎n̶̞̊̉d̶̥͙́̄ ̴̥̫̽c̴̨͉̐̀a̷̲͋̕n̸̦̽ ̷̖̾̕n̸̤̥͑͑ó̵̳t̸̡͆̅ ̸͈͚̒͆h̴͉͔̕u̴̠̩͌̑r̷̡̟̄̋t̵̗̰̃ ̵̛̭y̸͖̯͐ò̸͔̜̈ū̸ͅ.̸̨̜̕
+station-event-bluespace-bloodmoon-end-announcement = I̶̼͈͊̽n̶͉͉̈ ̶̭̝̈c̷̯͔̀o̸̙̊m̸̥̕͜͝p̸͋͜l̵͖͆i̴̛̗̟̓a̴͚̼͗n̸͔͙̓c̶̹̠͌ė̶͙̮ ̸̟́w̶͓̫̎ḯ̷͕t̶͚̩̍h̵̰͘ ̷̫͕̂̊Ň̸̥̞͂a̷̻̐n̴̖̺̒̄o̸̺͚͊́T̵̨̔̃ͅr̷̢͈̾á̸͉͛s̵̞̒ę̴͠n̵̩̈́ ̴̫̐̅F̸̹̤͗̈́T̸̹̅͜L̷̙̱͠ ̷̛͍͒t̴̘̣̔͝r̵̥̈́à̴̮͝f̴͉͇͆̎f̴͙̗̿̈́ȋ̸͍c̶̯͜͠ ̴̨̧̐͒p̷̬̻͐̊a̵͚̓̏t̴͇̺͌̕t̷͈͂̾ḙ̴͎͘ṛ̶̂n̷͔̈́͌s̴̡̤̊̆,̵͍̭͑̔ ̷͎̾t̵̜̪͆ḩ̸͗ę̶͉̏̽ ̶̠̎̑W̶̙̍̚i̴̢̜͘z̵̈́͂͜a̸͓̥̿͑r̵̭͆́ͅd̷̘͉͝ ̴̧̉ͅF̴͇̌͘ë̸͍͎́̀d̶̨̲́͠e̶̪̽͜͠ȑ̶̩͘à̸̺t̴̨̻̀͝ì̷͕̣̄o̶̢͑͠n̴̟̈́ ̸̹̈ͅV̸̜͑ė̵̥̩́s̵̖̓ṡ̵̲̮ȩ̷̈́l̷̰͠ ̸̥̇̆h̵̯͂a̷̜̗͝s̷̻̯̈́̍ ̸͈͂b̸̪̓̇e̸͍̰͋͗e̶͚̜̅̽n̷̡̯̓̋ ̴̤͎̃d̸͇̽i̸͚̍͠s̴̨̍͝ṡ̸͚̩͠ǐ̴̜͘p̵̣͂͂a̸͓̔́t̷̟̱̋̌e̷͕̒͂d̶̦͂͝ ̷̳̈́ṫ̵͈̀ò̵̡̟ ̶͔͂ḙ̸͍́͆n̶̩̐ṣ̸́ǔ̸̠͖ř̸̘̱͑ē̴̜͈ ̵̻͋͌n̴̪̩̊o̶̭̙̅n̶͇̑͒-̸̘̚̚c̸͖̩͌͘ö̴̡͌ͅl̵̳̗̓l̵͖̓̆i̷͖͝ͅs̵̘̝͝i̷̧̜͑̔o̷̼̲͐́ṋ̴̘͠.̶̡͎̌
diff --git a/Resources/Locale/en-US/_NF/research/technologies.ftl b/Resources/Locale/en-US/_NF/research/technologies.ftl
index b706785d5fe..450e9a9d736 100644
--- a/Resources/Locale/en-US/_NF/research/technologies.ftl
+++ b/Resources/Locale/en-US/_NF/research/technologies.ftl
@@ -1,4 +1,5 @@
research-techology-advanced-personal-propulsion = Advanced Personal Propulsion
+research-technology-rapid-construction = Rapid Construction
research-technology-hardsuits-basic = Basic Hardsuits
research-technology-hardsuits-specialized = Specialized Hardsuits
research-technology-hardsuits-advanced = Advanced Hardsuits
diff --git a/Resources/Locale/en-US/_NF/shipyard/shipyard-rcd-component.ftl b/Resources/Locale/en-US/_NF/shipyard/shipyard-rcd-component.ftl
new file mode 100644
index 00000000000..ee6dac465c4
--- /dev/null
+++ b/Resources/Locale/en-US/_NF/shipyard/shipyard-rcd-component.ftl
@@ -0,0 +1,8 @@
+## UI
+rcd-component-missing-id-deed = No ship registered to this ID
+rcd-component-can-only-build-authorized-ship = Can only build on authorized ships!
+rcd-component-no-id-swiped = Swipe id card on RCD to authorize.
+rcd-component-use-blocked = The RCD whirrs, but nothing happens.
+rcd-component-id-card-accepted = You swipe the id card and the RCD makes a accepting noise.
+rcd-component-id-card-removed = The RCD powers down, unauthorizing it.
+rcd-component-wrong-ammo-type = Wrong type of RCD ammo.
diff --git a/Resources/Maps/_NF/Bluespace/bloodmoon.yml b/Resources/Maps/_NF/Bluespace/bloodmoon.yml
new file mode 100644
index 00000000000..e82dd172540
--- /dev/null
+++ b/Resources/Maps/_NF/Bluespace/bloodmoon.yml
@@ -0,0 +1,8855 @@
+meta:
+ format: 6
+ postmapinit: false
+tilemap:
+ 0: Space
+ 30: FloorDark
+ 33: FloorDarkHerringbone
+ 34: FloorDarkMini
+ 35: FloorDarkMono
+ 39: FloorDarkPlastic
+ 45: FloorFreezer
+ 46: FloorGlass
+ 63: FloorLino
+ 68: FloorMiningDark
+ 120: FloorWoodTile
+ 122: Plating
+ 125: PlatingDamaged
+entities:
+- proto: ""
+ entities:
+ - uid: 1
+ components:
+ - type: MetaData
+ name: Blood Moon
+ - type: Transform
+ pos: -0.5156249,-0.5312496
+ parent: invalid
+ - type: MapGrid
+ chunks:
+ 0,0:
+ ind: 0,0
+ tiles: LQAAAAAALQAAAAAALQAAAAAALQAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALQAAAAAALQAAAAAALQAAAAAALQAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAALQAAAAAALQAAAAAALQAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAegAAAAAAeAAAAAAAeAAAAAAAeAAAAAAALQAAAAAALQAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAARAAAAAAARAAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAALgAAAAACLgAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAIwAAAAAAIwAAAAAAIwAAAAAALgAAAAABLgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIwAAAAAALgAAAAAALgAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAeAAAAAAAeAAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIwAAAAAALgAAAAADLgAAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAeAAAAAAAeAAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIwAAAAAALgAAAAADLgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAeAAAAAAAeAAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIwAAAAAARAAAAAAARAAAAAAAegAAAAAAAAAAAAAALgAAAAACAAAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAeAAAAAAAeAAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIgAAAAAAIgAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAIQAAAAAAIQAAAAAARAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAIwAAAAAAIwAAAAAAIwAAAAAAIgAAAAAAIgAAAAAARAAAAAAAIQAAAAAAIQAAAAAAIQAAAAAAIQAAAAAAIQAAAAAAIQAAAAAARAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAIgAAAAAAIgAAAAAARAAAAAAAIQAAAAAAIQAAAAAAIQAAAAAAIQAAAAAAIQAAAAAAIQAAAAAAegAAAAAAegAAAAAAegAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAAAAAAAAAegAAAAAAegAAAAAAeAAAAAAAeAAAAAAAeAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALgAAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAA
+ version: 6
+ 0,-1:
+ ind: 0,-1
+ tiles: 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
+ version: 6
+ -1,0:
+ ind: -1,0
+ tiles: AAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAIgAAAAAAIgAAAAAAIgAAAAAARAAAAAAALgAAAAADLgAAAAAALgAAAAADLgAAAAADRAAAAAAALQAAAAAALQAAAAAALQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAIgAAAAAAIgAAAAAAIgAAAAAARAAAAAAALgAAAAAALgAAAAAALgAAAAABLgAAAAAARAAAAAAALQAAAAAALQAAAAAALQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAARAAAAAAARAAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAALQAAAAAALQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAALQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAegAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAJwAAAAAAJwAAAAAAJwAAAAAAJwAAAAAARAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAegAAAAAAJwAAAAAAJwAAAAAARAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAegAAAAAAegAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAegAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
+ version: 6
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diff --git a/Resources/Maps/_NF/Bluespace/syndieftlintercept.yml b/Resources/Maps/_NF/Bluespace/syndieftlintercept.yml
new file mode 100644
index 00000000000..93655a1a9cd
--- /dev/null
+++ b/Resources/Maps/_NF/Bluespace/syndieftlintercept.yml
@@ -0,0 +1,6398 @@
+meta:
+ format: 6
+ postmapinit: false
+tilemap:
+ 0: Space
+ 30: FloorDark
+ 33: FloorDarkHerringbone
+ 35: FloorDarkMono
+ 39: FloorDarkPlastic
+ 45: FloorFreezer
+ 46: FloorGlass
+ 77: FloorRGlass
+ 105: FloorTechMaint
+ 109: FloorWhite
+ 114: FloorWhiteMono
+ 118: FloorWhitePlastic
+ 121: Lattice
+ 122: Plating
+entities:
+- proto: ""
+ entities:
+ - uid: 1
+ components:
+ - type: MetaData
+ name: Intercepted Syndicate Vessel
+ - type: Transform
+ pos: -0.484375,-0.49998474
+ parent: invalid
+ - type: MapGrid
+ chunks:
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diff --git a/Resources/Maps/_NF/Bluespace/wizardprobealt.yml b/Resources/Maps/_NF/Bluespace/wizardprobealt.yml
new file mode 100644
index 00000000000..6ded9ede7a2
--- /dev/null
+++ b/Resources/Maps/_NF/Bluespace/wizardprobealt.yml
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+ pos: 6.5,-9.5
+ parent: 1
+ - uid: 371
+ components:
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+ pos: 5.5,-9.5
+ parent: 1
+- proto: SolarTracker
+ entities:
+ - uid: 300
+ components:
+ - type: Transform
+ pos: 0.5,15.5
+ parent: 1
+- proto: SpawnMobWizFedWizard
+ entities:
+ - uid: 746
+ components:
+ - type: Transform
+ pos: -0.5,-10.5
+ parent: 1
+ - uid: 773
+ components:
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+ parent: 1
+ - uid: 776
+ components:
+ - type: Transform
+ pos: -0.5,0.5
+ parent: 1
+- proto: SpawnMobWizFedWizardBlueHardsuit
+ entities:
+ - uid: 735
+ components:
+ - type: Transform
+ pos: 0.5,-1.5
+ parent: 1
+- proto: SpawnMobWizFedWizardRedHardsuit
+ entities:
+ - uid: 743
+ components:
+ - type: Transform
+ pos: 1.5,-23.5
+ parent: 1
+- proto: SpawnMobWizFedWizardSoap
+ entities:
+ - uid: 742
+ components:
+ - type: Transform
+ pos: 1.5,-24.5
+ parent: 1
+- proto: SpawnMobWizFedWizardSoapHardsuit
+ entities:
+ - uid: 745
+ components:
+ - type: Transform
+ pos: 1.5,-1.5
+ parent: 1
+- proto: SpawnMobWizFedWizardVioletHardsuit
+ entities:
+ - uid: 741
+ components:
+ - type: Transform
+ pos: 5.5,-12.5
+ parent: 1
+- proto: SpawnPointLatejoin
+ entities:
+ - uid: 902
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 0.5,-2.5
+ parent: 1
+- proto: StunRune
+ entities:
+ - uid: 581
+ components:
+ - type: Transform
+ pos: -0.5,-3.5
+ parent: 1
+ - uid: 588
+ components:
+ - type: Transform
+ pos: 0.5,-3.5
+ parent: 1
+ - uid: 778
+ components:
+ - type: Transform
+ pos: 1.5,-3.5
+ parent: 1
+- proto: SubstationWallBasic
+ entities:
+ - uid: 445
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -0.5,-21.5
+ parent: 1
+ - uid: 740
+ components:
+ - type: Transform
+ pos: -1.5,-17.5
+ parent: 1
+- proto: SuitStorageBase
+ entities:
+ - uid: 675
+ components:
+ - type: Transform
+ pos: 0.5,-25.5
+ parent: 1
+ - uid: 677
+ components:
+ - type: Transform
+ pos: 2.5,-1.5
+ parent: 1
+ - uid: 678
+ components:
+ - type: Transform
+ pos: 2.5,-14.5
+ parent: 1
+- proto: SurveillanceCameraGeneral
+ entities:
+ - uid: 683
+ components:
+ - type: Transform
+ pos: 0.5,10.5
+ parent: 1
+ - uid: 684
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -2.5,-16.5
+ parent: 1
+ - uid: 686
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 0.5,-29.5
+ parent: 1
+- proto: SurveillanceCameraRouterGeneral
+ entities:
+ - uid: 687
+ components:
+ - type: Transform
+ pos: 2.5,-24.5
+ parent: 1
+- proto: TableCarpet
+ entities:
+ - uid: 583
+ components:
+ - type: Transform
+ pos: 6.5,-12.5
+ parent: 1
+ - uid: 730
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -0.5,-11.5
+ parent: 1
+ - uid: 888
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 2.5,-18.5
+ parent: 1
+- proto: TableWood
+ entities:
+ - uid: 489
+ components:
+ - type: Transform
+ pos: 1.5,1.5
+ parent: 1
+ - uid: 490
+ components:
+ - type: Transform
+ pos: -0.5,1.5
+ parent: 1
+ - uid: 492
+ components:
+ - type: Transform
+ pos: 0.5,1.5
+ parent: 1
+ - uid: 496
+ components:
+ - type: Transform
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+ pos: -1.5,0.5
+ parent: 1
+ - uid: 503
+ components:
+ - type: Transform
+ pos: -2.5,0.5
+ parent: 1
+ - uid: 504
+ components:
+ - type: Transform
+ pos: 1.5,0.5
+ parent: 1
+ - uid: 639
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -1.5,-1.5
+ parent: 1
+- proto: Thruster
+ entities:
+ - uid: 203
+ components:
+ - type: Transform
+ pos: 2.5,-28.5
+ parent: 1
+ - uid: 204
+ components:
+ - type: Transform
+ pos: -1.5,-28.5
+ parent: 1
+ - uid: 205
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -1.5,-30.5
+ parent: 1
+ - uid: 206
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 2.5,-30.5
+ parent: 1
+ - uid: 208
+ components:
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 2.5,-29.5
+ parent: 1
+ - uid: 209
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -1.5,-29.5
+ parent: 1
+ - uid: 210
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 1.5,-31.5
+ parent: 1
+ - uid: 211
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 0.5,-31.5
+ parent: 1
+ - uid: 212
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: -0.5,-31.5
+ parent: 1
+- proto: UraniumSecretDoor
+ entities:
+ - uid: 9
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 0.5,-28.5
+ parent: 1
+ - uid: 672
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 0.5,-26.5
+ parent: 1
+ - uid: 692
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 3.5,-14.5
+ parent: 1
+- proto: WallUranium
+ entities:
+ - uid: 48
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-2.5
+ parent: 1
+ - uid: 51
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-3.5
+ parent: 1
+ - uid: 52
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-3.5
+ parent: 1
+ - uid: 53
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-2.5
+ parent: 1
+ - uid: 54
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -2.5,-2.5
+ parent: 1
+ - uid: 57
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-4.5
+ parent: 1
+ - uid: 58
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 3.5,-1.5
+ parent: 1
+ - uid: 59
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -2.5,-1.5
+ parent: 1
+ - uid: 60
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -3.5,1.5
+ parent: 1
+ - uid: 61
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -3.5,-1.5
+ parent: 1
+ - uid: 62
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-4.5
+ parent: 1
+ - uid: 63
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 3.5,-2.5
+ parent: 1
+ - uid: 64
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 4.5,-1.5
+ parent: 1
+ - uid: 65
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 4.5,1.5
+ parent: 1
+ - uid: 67
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-7.5
+ parent: 1
+ - uid: 68
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-8.5
+ parent: 1
+ - uid: 71
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-5.5
+ parent: 1
+ - uid: 72
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-9.5
+ parent: 1
+ - uid: 73
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-11.5
+ parent: 1
+ - uid: 74
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,2.5
+ parent: 1
+ - uid: 75
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-8.5
+ parent: 1
+ - uid: 76
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,2.5
+ parent: 1
+ - uid: 77
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,1.5
+ parent: 1
+ - uid: 78
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,1.5
+ parent: 1
+ - uid: 79
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-12.5
+ parent: 1
+ - uid: 80
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 3.5,-13.5
+ parent: 1
+ - uid: 90
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-12.5
+ parent: 1
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+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-15.5
+ parent: 1
+ - uid: 92
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-16.5
+ parent: 1
+ - uid: 93
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 3.5,-16.5
+ parent: 1
+ - uid: 94
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 3.5,-15.5
+ parent: 1
+ - uid: 95
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 4.5,-15.5
+ parent: 1
+ - uid: 96
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 5.5,-14.5
+ parent: 1
+ - uid: 98
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 6.5,-13.5
+ parent: 1
+ - uid: 99
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 4.5,-12.5
+ parent: 1
+ - uid: 100
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 4.5,-10.5
+ parent: 1
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+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -2.5,-25.5
+ parent: 1
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+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 3.5,-17.5
+ parent: 1
+ - uid: 103
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -2.5,-17.5
+ parent: 1
+ - uid: 104
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -2.5,-20.5
+ parent: 1
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+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 7.5,-10.5
+ parent: 1
+ - uid: 109
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 7.5,-13.5
+ parent: 1
+ - uid: 111
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -2.5,-18.5
+ parent: 1
+ - uid: 186
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -2.5,-19.5
+ parent: 1
+ - uid: 187
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 3.5,-24.5
+ parent: 1
+ - uid: 188
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -2.5,-21.5
+ parent: 1
+ - uid: 189
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-25.5
+ parent: 1
+ - uid: 190
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -0.5,-25.5
+ parent: 1
+ - uid: 191
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 3.5,-25.5
+ parent: 1
+ - uid: 192
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-25.5
+ parent: 1
+ - uid: 193
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 1.5,-25.5
+ parent: 1
+ - uid: 194
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -0.5,-26.5
+ parent: 1
+ - uid: 199
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 1.5,-26.5
+ parent: 1
+ - uid: 200
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -0.5,-27.5
+ parent: 1
+ - uid: 201
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 1.5,-27.5
+ parent: 1
+ - uid: 396
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-17.5
+ parent: 1
+ - uid: 399
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -0.5,-28.5
+ parent: 1
+ - uid: 400
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 1.5,-28.5
+ parent: 1
+ - uid: 403
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 2.5,-13.5
+ parent: 1
+ - uid: 406
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -0.5,-21.5
+ parent: 1
+ - uid: 434
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: -1.5,-21.5
+ parent: 1
+ - uid: 497
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 0.5,-20.5
+ parent: 1
+ - uid: 498
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 0.5,-17.5
+ parent: 1
+ - uid: 499
+ components:
+ - type: MetaData
+ flags: PvsPriority
+ - type: Transform
+ pos: 0.5,-21.5
+ parent: 1
+- proto: WallUraniumDiagonal
+ entities:
+ - uid: 673
+ components:
+ - type: Transform
+ pos: 3.5,-12.5
+ parent: 1
+ - uid: 679
+ components:
+ - type: Transform
+ pos: -2.5,-16.5
+ parent: 1
+ - uid: 680
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -2.5,-3.5
+ parent: 1
+ - uid: 681
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -3.5,-2.5
+ parent: 1
+ - uid: 682
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 3.5,-3.5
+ parent: 1
+ - uid: 685
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 4.5,-2.5
+ parent: 1
+ - uid: 689
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 6.5,-14.5
+ parent: 1
+ - uid: 690
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 5.5,-15.5
+ parent: 1
+ - uid: 691
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 4.5,-16.5
+ parent: 1
+ - uid: 693
+ components:
+ - type: Transform
+ rot: 1.5707963267948966 rad
+ pos: -1.5,-26.5
+ parent: 1
+ - uid: 739
+ components:
+ - type: Transform
+ rot: 3.141592653589793 rad
+ pos: 2.5,-26.5
+ parent: 1
+- proto: WarpPointShip
+ entities:
+ - uid: 903
+ components:
+ - type: MetaData
+ name: Wizard Federation Probe
+ - type: Transform
+ rot: -1.5707963267948966 rad
+ pos: 0.5,-2.5
+ parent: 1
+- proto: WaterCooler
+ entities:
+ - uid: 756
+ components:
+ - type: Transform
+ pos: 0.5,-16.5
+ parent: 1
+- proto: WoodenSupportBeam
+ entities:
+ - uid: 734
+ components:
+ - type: Transform
+ pos: 0.5,9.5
+ parent: 1
+...
diff --git a/Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml b/Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml
index 292d93ab452..0c11ae10c2e 100644
--- a/Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml
+++ b/Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml
@@ -11,3 +11,5 @@
GeigerCounter: 10 # Frontier
PowerCellMedium: 15
# NetworkConfigurator: 15
+ ShipyardRCD: 10
+ ShipyardRCDAmmo: 20
diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml
index 3556d1c8f8b..fb7eee8c8c9 100644
--- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml
+++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml
@@ -183,3 +183,80 @@
whitelist:
components:
- Body
+
+# Frontier projectiles
+# The game wont allow them to sit under _NF.
+
+- type: entity
+ parent: BaseBulletTrigger
+ id: BulletFireBolt
+ name: fire bolt
+ noSpawn: true
+ components:
+ - type: Projectile
+ damage:
+ types:
+ Heat: 2
+ - type: Sprite
+ noRot: false
+ sprite: Objects/Weapons/Guns/Projectiles/magic.rsi
+ layers:
+ - state: infernoshot
+ - type: Ammo
+ muzzleFlash: null
+ - type: IgniteOnCollide
+ fireStacks: 2
+
+- type: entity
+ parent: BaseBulletTrigger
+ id: BulletMagicBolt
+ name: magic bolt
+ noSpawn: true
+ components:
+ - type: Projectile
+ damage:
+ types:
+ Bloodloss: 2
+ Asphyxiation: 4
+ - type: Sprite
+ noRot: false
+ sprite: Objects/Weapons/Guns/Projectiles/magic.rsi
+ layers:
+ - state: arcane_barrage
+ - type: Ammo
+ muzzleFlash: null
+
+- type: entity
+ parent: BaseBulletTrigger
+ id: BulletBloodCultDarkBolt
+ name: blood bolt
+ noSpawn: true
+ components:
+ - type: Projectile
+ damage:
+ types:
+ Bloodloss: 1
+ Slash: 5
+ - type: Sprite
+ noRot: false
+ sprite: Objects/Weapons/Guns/Projectiles/magic.rsi
+ color: red
+ layers:
+ - state: arcane_barrage
+ - type: Ammo
+ muzzleFlash: null
+
+- type: hitscan
+ id: BloodCultLaser
+ damage:
+ types:
+ Slash: 10
+ muzzleFlash:
+ sprite: _NF/Effects/bloodcultbeams.rsi
+ state: red_lightning
+ travelFlash:
+ sprite: _NF/Effects/bloodcultbeams.rsi
+ state: red_lightning
+ impactFlash:
+ sprite: _NF/Effects/bloodcultbeams.rsi
+ state: red_lightning
\ No newline at end of file
diff --git a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
index e4e23c8ddc8..cfa378dec6f 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
@@ -283,6 +283,8 @@
- AnomalyLocatorWide
- RCD
- RCDAmmo
+ - ShipyardRCD # Frontier
+ - ShipyardRCDAmmo # Frontier
- Scalpel
- Retractor
- Cautery
diff --git a/Resources/Prototypes/Procedural/salvage_factions.yml b/Resources/Prototypes/Procedural/salvage_factions.yml
index 829deb5e656..27d7cda8a62 100644
--- a/Resources/Prototypes/Procedural/salvage_factions.yml
+++ b/Resources/Prototypes/Procedural/salvage_factions.yml
@@ -64,3 +64,84 @@
DefenseStructure: CarpStatue
Mining: Carps
Megafauna: MobDragonDungeon
+
+# Frontier
+- type: salvageFaction
+ id: Syndicate
+ groups:
+ - entries:
+ - id: MobSyndicateNavalDeckhand
+ amount: 2
+ maxAmount: 3
+ - id: MobSyndicateNavalEngineer
+ amount: 1
+ - entries:
+ - id: MobSyndicateNavalSaboteur
+ amount: 0
+ maxAmount: 2
+ prob: 0.5
+ - entries:
+ - id: MobSyndicateNavalMedic
+ amount: 0
+ maxAmount: 2
+ prob: 0.25
+ - entries:
+ - id: WeaponTurretSyndicate
+ amount: 1
+ prob: 0.25
+ - entries:
+ - id: MobSyndicateNavalOperator
+ amount: 1
+ prob: 0.25
+ - entries:
+ - id: MobSyndicateNavalCaptain
+ amount: 1
+ prob: 0.1
+ - entries:
+ - id: MobSyndicateNavalCommander
+ amount: 1
+ prob: 0.001
+ configs:
+ DefenseStructure: CybersunDataMiner
+ Mining: Xenos # No idea what this thing does or where to look for it
+ Megafauna: MobSyndicateNavalCommander
+
+- type: salvageFaction
+ id: Cultists
+ groups:
+ - entries:
+ - id: MobBloodCultLeech
+ amount: 2
+ maxAmount: 3
+ - id: MobBloodCultistZealotMelee
+ amount: 1
+ - entries:
+ - id: MobBloodCultistZealotMelee
+ amount: 0
+ maxAmount: 2
+ prob: 0.5
+ - entries:
+ - id: MobBloodCultistCaster
+ amount: 1
+ maxAmount: 2
+ prob: 0.25
+ - entries:
+ - id: BloodCultTurret
+ amount: 2
+ prob: 0.25
+ - entries:
+ - id: MobBloodCultistAcolyte
+ amount: 1
+ prob: 0.25
+ - entries:
+ - id: MobBloodCultistPriest
+ amount: 1
+ prob: 0.1
+ - entries:
+ - id: MobBloodCultistAscended
+ amount: 1
+ prob: 0.001
+ configs:
+ DefenseStructure: BloodCollector
+ Mining: Xenos # No idea what this thing does or where to look for it
+ Megafauna: MobBloodCultistAscended
diff --git a/Resources/Prototypes/Research/industrial.yml b/Resources/Prototypes/Research/industrial.yml
index 37beffccbbc..eafa72a0b21 100644
--- a/Resources/Prototypes/Research/industrial.yml
+++ b/Resources/Prototypes/Research/industrial.yml
@@ -198,3 +198,16 @@
- PowerCellMicroreactor
technologyPrerequisites:
- AdvancedPowercells
+
+- type: technology
+ id: RapidConstruction
+ name: research-technology-rapid-construction
+ icon:
+ sprite: Objects/Tools/rcd.rsi
+ state: icon
+ discipline: Industrial
+ tier: 2
+ cost: 10000
+ recipeUnlocks:
+ - ShipyardRCD
+ - ShipyardRCDAmmo
diff --git a/Resources/Prototypes/_NF/Catalog/NPCsChatter/bloodculthumanoidmob.yml b/Resources/Prototypes/_NF/Catalog/NPCsChatter/bloodculthumanoidmob.yml
new file mode 100644
index 00000000000..a8f71f79ed1
--- /dev/null
+++ b/Resources/Prototypes/_NF/Catalog/NPCsChatter/bloodculthumanoidmob.yml
@@ -0,0 +1,23 @@
+- type: advertisementsPack
+ id: bloodcultisthumanoidchatter
+ advertisements:
+ - advertisement-bloodcultisthumanoid-1
+ - advertisement-bloodcultisthumanoid-2
+ - advertisement-bloodcultisthumanoid-3
+ - advertisement-bloodcultisthumanoid-4
+ - advertisement-bloodcultisthumanoid-5
+ - advertisement-bloodcultisthumanoid-6
+ - advertisement-bloodcultisthumanoid-7
+ - advertisement-bloodcultisthumanoid-8
+ - advertisement-bloodcultisthumanoid-9
+ - advertisement-bloodcultisthumanoid-10
+ - advertisement-bloodcultisthumanoid-11
+ - advertisement-bloodcultisthumanoid-12
+ - advertisement-bloodcultisthumanoid-13
+ - advertisement-bloodcultisthumanoid-14
+ - advertisement-bloodcultisthumanoid-15
+ - advertisement-bloodcultisthumanoid-16
+ - advertisement-bloodcultisthumanoid-17
+ - advertisement-bloodcultisthumanoid-18
+ - advertisement-bloodcultisthumanoid-19
+ - advertisement-bloodcultisthumanoid-20
diff --git a/Resources/Prototypes/_NF/Catalog/NPCsChatter/syndicatehumanoidmob.yml b/Resources/Prototypes/_NF/Catalog/NPCsChatter/syndicatehumanoidmob.yml
new file mode 100644
index 00000000000..fc1ac938fc7
--- /dev/null
+++ b/Resources/Prototypes/_NF/Catalog/NPCsChatter/syndicatehumanoidmob.yml
@@ -0,0 +1,23 @@
+- type: advertisementsPack
+ id: syndicatehumanoidchatter
+ advertisements:
+ - advertisement-syndicatehumanoid-1
+ - advertisement-syndicatehumanoid-2
+ - advertisement-syndicatehumanoid-3
+ - advertisement-syndicatehumanoid-4
+ - advertisement-syndicatehumanoid-5
+ - advertisement-syndicatehumanoid-6
+ - advertisement-syndicatehumanoid-7
+ - advertisement-syndicatehumanoid-8
+ - advertisement-syndicatehumanoid-9
+ - advertisement-syndicatehumanoid-10
+ - advertisement-syndicatehumanoid-11
+ - advertisement-syndicatehumanoid-12
+ - advertisement-syndicatehumanoid-13
+ - advertisement-syndicatehumanoid-14
+ - advertisement-syndicatehumanoid-15
+ - advertisement-syndicatehumanoid-16
+ - advertisement-syndicatehumanoid-17
+ - advertisement-syndicatehumanoid-18
+ - advertisement-syndicatehumanoid-19
+ - advertisement-syndicatehumanoid-20
diff --git a/Resources/Prototypes/_NF/Catalog/NPCsChatter/wizardhumanoidmob.yml b/Resources/Prototypes/_NF/Catalog/NPCsChatter/wizardhumanoidmob.yml
new file mode 100644
index 00000000000..45963432969
--- /dev/null
+++ b/Resources/Prototypes/_NF/Catalog/NPCsChatter/wizardhumanoidmob.yml
@@ -0,0 +1,23 @@
+- type: advertisementsPack
+ id: wizardhumanoidchatter
+ advertisements:
+ - advertisement-wizardhumanoid-1
+ - advertisement-wizardhumanoid-2
+ - advertisement-wizardhumanoid-3
+ - advertisement-wizardhumanoid-4
+ - advertisement-wizardhumanoid-5
+ - advertisement-wizardhumanoid-6
+ - advertisement-wizardhumanoid-7
+ - advertisement-wizardhumanoid-8
+ - advertisement-wizardhumanoid-9
+ - advertisement-wizardhumanoid-10
+ - advertisement-wizardhumanoid-11
+ - advertisement-wizardhumanoid-12
+ - advertisement-wizardhumanoid-13
+ - advertisement-wizardhumanoid-14
+ - advertisement-wizardhumanoid-15
+ - advertisement-wizardhumanoid-16
+ - advertisement-wizardhumanoid-17
+ - advertisement-wizardhumanoid-18
+ - advertisement-wizardhumanoid-19
+ - advertisement-wizardhumanoid-20
diff --git a/Resources/Prototypes/_NF/Entities/Mobs/NPCs/base_humanoid_hostile.yml b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/base_humanoid_hostile.yml
new file mode 100644
index 00000000000..ab239ed6c15
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/base_humanoid_hostile.yml
@@ -0,0 +1,130 @@
+# Used for mobs that are unaffected by atmospherics, pressure, and heat
+- type: entity
+ save: false
+ id: MobAtmosNF
+ abstract: true
+ components:
+ - type: ThermalRegulator
+ metabolismHeat: 800
+ radiatedHeat: 100
+ implicitHeatRegulation: 500
+ sweatHeatRegulation: 2000
+ shiveringHeatRegulation: 2000
+ normalBodyTemperature: 310.15
+ thermalRegulationTemperatureThreshold: 25
+ - type: MovedByPressure
+
+# Human NPC, uses equipment, immune to vacuum/low pressure
+# but otherwise should be the same as base line human mob
+# Going to use this prototype later for other mobs
+- type: entity
+ name: Human NPC
+ suffix: AI
+ abstract: true
+ parent:
+ - MobAtmosNF
+ - MobBloodstream
+ - MobFlammable
+ - BaseMobSpecies
+ id: MobHumanoidHostileBase
+ components:
+ - type: NoSlip
+ - type: RandomHumanoidAppearance
+ randomizeName: true
+ - type: MobThresholds
+ thresholds:
+ 0: Alive
+ 120: Critical
+ 160: Dead
+ - type: Stamina
+ critThreshold: 130
+# Missing stuff from BaseMobSpeciesOrganic
+ - type: Flashable
+ - type: Blindable
+ - type: Butcherable
+ butcheringType: Spike # TODO human.
+ spawned:
+ - id: FoodMeat
+ amount: 5
+# AI package
+ - type: HTN
+ rootTask:
+ task: SimpleHumanoidHostileCompound
+# Alt root tasks
+# task: MeleeCombatCompound
+# task: SimpleRangedHostileCompound
+ blackboard:
+ NavClimb: !type:Bool # They use this option too much for my liking, but without this mobs usually get stuck on spawn in expeds
+ true
+ - type: NpcFactionMember
+ factions:
+ - SimpleNeutral
+ - type: Advertise
+ pack: syndicatehumanoidchatter # Don't have neutral one
+ minimumWait: 120 # 1 * 2
+ maximumWait: 240 # 2 * 60
+ NextAdvertisementTime: 0
+
+# NonHuman NPC base, no equipment, immune to vacuum/low pressure
+- type: entity
+ name: Mob NPC
+ suffix: AI
+ abstract: true
+ parent:
+ - MobAtmosNF
+ - SimpleSpaceMobBase
+ id: MobNonHumanHostileBase
+ components:
+ - type: NoSlip
+ - type: ZombieImmune
+ - type: Hands
+ - type: MobState
+ allowedStates:
+ - Alive
+ - Critical
+ - Dead
+ - type: MobThresholds
+ thresholds:
+ 0: Alive
+ 120: Critical
+ 160: Dead
+ - type: Stamina
+ critThreshold: 120
+ - type: Tag
+ tags:
+ - CanPilot
+ - FootstepSound
+ - DoorBumpOpener
+ - ShoesRequiredStepTriggerImmune
+ - type: HTN
+ rootTask:
+ task: SimpleHumanoidHostileCompound
+# Alt root tasks
+# task: MeleeCombatCompound
+# task: SimpleRangedHostileCompound
+ blackboard:
+ NavClimb: !type:Bool # They use this option too much for my liking, but I'll keep it here as an option
+ true
+ NavInteract: !type:Bool
+ true
+ NavPry: !type:Bool
+ true
+# NavSmash: !type:Bool # They use this option too much for my liking, but I'll keep it here as an option
+# true
+ - type: NpcFactionMember
+ factions:
+ - SimpleNeutral
+ - type: Sprite
+ drawdepth: Mobs
+ sprite: _NF/Mobs/BloodCult/ascended_cultist.rsi
+ layers:
+ - map: [ "enum.DamageStateVisualLayers.Base" ]
+ state: ascended_cultist
+ - type: DamageStateVisuals
+ states:
+ Alive:
+ Base: ascended_cultist
+ Critical:
+ Base: crit
+ Dead:
+ Base: dead
diff --git a/Resources/Prototypes/_NF/Entities/Mobs/NPCs/bloodcultistmob.yml b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/bloodcultistmob.yml
new file mode 100644
index 00000000000..8bf93693a2c
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/bloodcultistmob.yml
@@ -0,0 +1,351 @@
+- type: entity
+ name: Blood Cultist
+ abstract: true
+ parent: MobHumanoidHostileBase
+ id: MobBloodCultistBase
+ components:
+ - type: NpcFactionMember
+ factions:
+ - BloodCultNF
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 1.5
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+# - type: ArchaicAccent
+ - type: Advertise
+ pack: bloodcultisthumanoidchatter
+ minimumWait: 120 # 1 * 2
+ maximumWait: 240 # 2 * 60
+ NextAdvertisementTime: 0
+
+# Humans
+- type: entity
+ name: Blood Cult Priest
+ parent: MobBloodCultistBase
+ id: MobBloodCultistPriest
+ suffix: AI, Ranged
+ components:
+ - type: Loadout
+ prototypes:
+ - BloodCultistPriestGear
+ - type: Reflect
+ enabled: true
+ reflectProb: .3
+ spread: 90
+ - type: HitscanBatteryAmmoProvider
+ proto: BloodCultLaser
+ fireCost: 100
+ - type: BatterySelfRecharger
+ autoRecharge: true
+ autoRechargeRate: 50
+ - type: Battery
+ maxCharge: 200
+ startingCharge: 200
+ - type: Gun
+ fireRate: 4
+ soundGunshot:
+ path: /Audio/Effects/Lightning/lightningshock.ogg
+
+- type: entity
+ name: Blood Cult Acolyte
+ parent: MobBloodCultistBase
+ id: MobBloodCultistAcolyte
+ suffix: AI, Melee
+ components:
+ - type: Loadout
+ prototypes:
+ - BloodCultistAcolyteGear
+ - type: Reflect
+ enabled: true
+ reflectProb: .3
+ spread: 90
+
+- type: entity
+ name: Blood Cult Zealot
+ parent: MobBloodCultistBase
+ id: MobBloodCultistZealotMelee
+ suffix: AI, Melee
+ components:
+ - type: Loadout
+ prototypes:
+ - BloodCultistZealotMeleeGear
+ - type: Reflect
+ enabled: true
+ reflectProb: .1
+ spread: 90
+
+- type: entity
+ name: Blood Cult Zealot
+ suffix: AI, Crossbow
+ parent: MobBloodCultistBase
+ id: MobBloodCultistZealotRanged
+ components:
+ - type: Loadout
+ prototypes:
+ - BloodCultistZealotRangedGear
+ - type: RechargeBasicEntityAmmo
+ rechargeSound:
+ path: /Audio/Items/bow_pull.ogg
+ - type: BasicEntityAmmoProvider
+ proto: CrossbowBoltBloodDrinker
+ capacity: 1
+ count: 1
+ - type: Gun
+ useKey: false
+ fireRate: 0.5
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ soundGunshot:
+ collection: BulletMiss
+
+- type: entity
+ name: Blood Cult Zealot
+ suffix: AI, Ranged
+ parent: MobBloodCultistBase
+ id: MobBloodCultistCaster
+ components:
+ - type: Loadout
+ prototypes:
+ - BloodCultistCasterGear
+ - type: BasicEntityAmmoProvider
+ proto: BulletBloodCultDarkBolt
+ capacity: 3
+ count: 3
+ - type: Gun
+ fireRate: 2
+ soundGunshot:
+ path: /Audio/Effects/demon_consume.ogg
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 0.5
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+
+# Non-human mobs
+- type: entity
+ name: Ascended Cultist # Megafauna
+ suffix: AI, Ranged
+ parent:
+ - MobNonHumanHostileBase
+ - FlyingMobBase
+ id: MobBloodCultistAscended
+ components:
+ - type: NpcFactionMember
+ factions:
+ - BloodCultNF
+ - type: MovementIgnoreGravity
+ - type: Advertise
+ pack: bloodcultisthumanoidchatter
+ - type: Reflect
+ enabled: true
+ reflectProb: .5
+ spread: 90
+ - type: Sprite
+ drawdepth: Mobs
+ sprite: _NF/Mobs/BloodCult/ascended_cultist.rsi
+ layers:
+ - map: [ "enum.DamageStateVisualLayers.Base" ]
+ state: ascended_cultist
+ - type: DamageStateVisuals
+ states:
+ Alive:
+ Base: ascended_cultist
+ Critical:
+ Base: crit
+ Dead:
+ Base: dead
+ - type: MobThresholds
+ thresholds:
+ 0: Alive
+ 300: Critical
+ 400: Dead
+ - type: Stamina
+ critThreshold: 400
+ - type: BasicEntityAmmoProvider
+ proto: MobBloodCultDrainedOne
+ capacity: 2
+ count: 2
+ - type: Gun
+ fireRate: 1
+ soundGunshot:
+ path: /Audio/Effects/teleport_arrival.ogg
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 50
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: MeleeWeapon
+ soundHit:
+ path: /Audio/Weapons/Xeno/alien_claw_flesh3.ogg
+ damage:
+ types:
+ Slash: 20
+ animation: WeaponArcClaw
+ - type: PointLight
+ radius: 1.4
+ energy: 1.2
+ color: "#ff0000"
+ castShadows: false
+ - type: AmbientSound
+ volume: -9
+ range: 5
+ sound:
+ path: /Audio/_NF/Effects/bloodcult/whispers.ogg
+
+- type: entity
+ name: Blood Leech
+ suffix: AI, Melee
+ parent: MobNonHumanHostileBase
+ id: MobBloodCultLeech
+ components:
+ - type: NpcFactionMember
+ factions:
+ - BloodCultNF
+ - type: Advertise
+ pack: bloodcultisthumanoidchatter
+ - type: Sprite
+ drawdepth: Mobs
+ sprite: _NF/Mobs/BloodCult/bloodcultleech.rsi
+ layers:
+ - map: [ "enum.DamageStateVisualLayers.Base" ]
+ state: leech
+ - type: DamageStateVisuals
+ states:
+ Alive:
+ Base: leech
+ Critical:
+ Base: crit
+ Dead:
+ Base: dead
+ - type: MobThresholds
+ thresholds:
+ 0: Alive
+ 80: Critical
+ 130: Dead
+ - type: Stamina
+ critThreshold: 100
+ - type: MovementSpeedModifier
+ baseWalkSpeed: 4
+ baseSprintSpeed: 6
+ - type: LeechOnMarker
+ leech:
+ groups:
+ Brute: -10
+ Burn: -10
+ - type: MeleeWeapon
+ soundHit:
+ path: /Audio/Effects/bite.ogg
+ damage:
+ types:
+ Slash: 12
+ animation: WeaponArcBite
+
+- type: entity
+ name: Drained One
+ suffix: AI, Melee
+ parent:
+ - MobNonHumanHostileBase
+ - FlyingMobBase
+ id: MobBloodCultDrainedOne
+ components:
+ - type: NpcFactionMember
+ factions:
+ - BloodCultNF
+ - type: MovementIgnoreGravity
+ - type: Advertise
+ pack: bloodcultisthumanoidchatter
+ - type: Sprite
+ drawdepth: Mobs
+ sprite: _NF/Mobs/BloodCult/drainedone.rsi
+ layers:
+ - map: [ "enum.DamageStateVisualLayers.Base" ]
+ state: drained
+ - type: DamageStateVisuals
+ states:
+ Alive:
+ Base: drained
+ Critical:
+ Base: icon
+ Dead:
+ Base: icon
+ - type: MobThresholds
+ thresholds:
+ 0: Alive
+ 100: Critical
+ 130: Dead
+ - type: Stamina
+ critThreshold: 400
+ - type: MeleeWeapon
+ soundHit:
+ path: /Audio/Effects/bite.ogg
+ damage:
+ types:
+ Asphyxiation: 12
+ animation: WeaponArcClaw
+ - type: PointLight
+ color: MediumPurple
+ radius: 2
+ softness: 1
+ - type: Bloodstream
+ bloodReagent: Miasma
+ chemicalMaxVolume: 100
+ - type: Speech
+ speechVerb: Ghost
+ - type: TimedDespawn
+ lifetime: 40
+ - type: Ammo
+ muzzleFlash: null
+
+# Turrets
+- type: entity
+ parent: BaseWeaponTurret
+ id: BloodCultTurret
+ name: blood pylon
+ components:
+ - type: NpcFactionMember
+ factions:
+ - BloodCultNF
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/pylon.rsi
+ drawdepth: Mobs
+ layers:
+ - state: pylon
+ - type: InteractionPopup
+ interactDelay: 0.2
+ successChance: 0.8
+ interactSuccessString: petting-success-generic
+ interactFailureString: petting-failure-generic
+ interactSuccessSound:
+ path: /Audio/_NF/Effects/bloodcult/ghost-scream.ogg
+ - type: Gun
+ fireRate: 2
+ selectedMode: FullAuto
+ availableModes:
+ - FullAuto
+ soundGunshot:
+ collection: RadiationPulse
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 1
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BallisticAmmoProvider
+ proto: BulletBloodCultDarkBolt
+# capacity: 1000
+# count: 1000
+ - type: HTN
+ rootTask:
+ task: TurretCompound
+ blackboard:
+ RotateSpeed: !type:Single
+ 3.141
+ SoundTargetInLOS: !type:SoundPathSpecifier
+ path: /Audio/_NF/Effects/bloodcult/ghost-scream.ogg
+ - type: PointLight
+ radius: 1.4
+ energy: 1.2
+ color: "#ff0000"
+ castShadows: false
+ - type: AmbientSound
+ volume: -2
+ range: 5
+ sound:
+ path: /Audio/Effects/shuttle_thruster.ogg
diff --git a/Resources/Prototypes/_NF/Entities/Mobs/NPCs/syndicatemob.yml b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/syndicatemob.yml
new file mode 100644
index 00000000000..bc8cfdb9102
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/syndicatemob.yml
@@ -0,0 +1,288 @@
+- type: entity
+ name: Syndicate Naval Agent
+ abstract: true
+# parent: BaseMobHuman
+ parent: MobHumanoidHostileBase
+ id: MobSyndicateNavalBase
+ components:
+ - type: NpcFactionMember
+ factions:
+ - Syndicate
+ - type: AutoImplant
+ implants:
+ - DeathRattleImplant
+# - DeathAcidifierImplant
+# - MicroBombImplant
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 1
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: Advertise
+ pack: syndicatehumanoidchatter
+ minimumWait: 120 # 1 * 2
+ maximumWait: 240 # 2 * 60
+ NextAdvertisementTime: 0
+
+# Humans
+- type: entity
+ name: Syndicate Captain
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalCaptain
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalCaptainGear
+ - type: Reflect
+ enabled: true
+ reflectProb: .5
+ spread: 90
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 0.75
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BasicEntityAmmoProvider
+ proto: BulletMagnumAP
+ capacity: 1
+ count: 1
+ - type: Gun
+ fireRate: 0.75
+ useKey: false
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/revolver.ogg
+
+- type: entity
+ name: Syndicate Engineer
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalEngineer
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalEngineerGear
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 2
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BasicEntityAmmoProvider
+ proto: PelletShotgun
+ capacity: 1
+ count: 1
+ - type: Gun
+ fireRate: 2
+ useKey: false
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/shotgun.ogg
+
+- type: entity
+ name: Syndicate Medic
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalMedic
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalMedicGear
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 4
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BasicEntityAmmoProvider
+ proto: DartSindicateTranquilizer
+ capacity: 1
+ count: 1
+ - type: Gun
+ fireRate: 4
+ useKey: false
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ soundGunshot:
+ collection: BulletMiss
+
+- type: entity
+ name: Syndicate Second Officer
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalSecondOfficer
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalSecondOfficerGear
+ - type: HitscanBatteryAmmoProvider
+ proto: RedMediumLaser
+ fireCost: 100
+ - type: BatterySelfRecharger
+ autoRecharge: true
+ autoRechargeRate: 50
+ - type: Battery
+ maxCharge: 600
+ startingCharge: 600
+ - type: Gun
+ fireRate: 1
+ useKey: false
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
+
+- type: entity
+ name: Syndicate Operator
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalOperator
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalOperatorGear
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 0.5
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BasicEntityAmmoProvider
+ proto: BulletPistol
+ capacity: 10
+ count: 10
+ - type: Gun
+ useKey: false
+ minAngle: 2
+ maxAngle: 16
+ fireRate: 10
+ angleIncrease: 3
+ angleDecay: 16
+ selectedMode: FullAuto
+ availableModes:
+ - FullAuto
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/smg.ogg
+
+- type: entity
+ name: Syndicate Grenadier
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalGrenadier
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalGrenadierGear
+ - type: AutoImplant
+ implants:
+ - DeathAcidifierImplant
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 5
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BasicEntityAmmoProvider
+ proto: GrenadeFrag
+ capacity: 1
+ count: 1
+ - type: Gun
+ useKey: false
+ fireRate: 1
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg
+
+- type: entity
+ name: Syndicate Saboteur
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalSaboteur
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalSaboteurGear
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 1
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BasicEntityAmmoProvider
+ proto: BulletPistolEmp
+ capacity: 4
+ count: 4
+ - type: Gun
+ fireRate: 6
+ useKey: false
+ selectedMode: FullAuto
+ availableModes:
+ - FullAuto
+ - SemiAuto
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/pistol.ogg
+
+- type: entity
+ name: Captive #Victim of Experimentation
+ parent: MobHumanoidHostileBase
+# - MobBloodstream
+# - MobFlammable
+# - BaseMobSpecies
+ id: MobExperimentationVictim
+ components:
+ - type: NameIdentifier
+ group: GenericNumber
+ - type: NpcFactionMember
+ factions:
+ - SimpleHostile
+ - type: Loadout
+ prototypes:
+ - SyndicateVictimInsaneGear
+ - type: InputMover
+ - type: MobMover
+ - type: HTN
+ rootTask:
+ task: SimpleHumanoidHostileCompound
+
+- type: entity
+ name: Syndicate Commander # Mega Fauna for Dungeons
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalCommander
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalCommanderGear
+ - type: MobThresholds
+ thresholds:
+ 0: Alive
+ 140: Dead # No crit state to ensure that mob explodes ASAP
+ - type: Stamina
+ critThreshold: 500 # Extra hard to incapacitate and loot
+ - type: AutoImplant
+ implants:
+ - DeathRattleImplant
+ - DeathAcidifierImplant
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 0.5
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BasicEntityAmmoProvider
+ proto: CartridgeLightRifle
+ capacity: 4
+ count: 4
+ - type: Gun
+ fireRate: 5
+ useKey: false
+ selectedMode: SemiAuto
+ availableModes:
+ - SemiAuto
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/rifle2.ogg
+
+- type: entity
+ name: Syndicate Deckhand
+ parent: MobSyndicateNavalBase
+ id: MobSyndicateNavalDeckhand
+ components:
+ - type: Loadout
+ prototypes:
+ - SyndicateNavalDeckhandGear
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 1
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: BasicEntityAmmoProvider
+ proto: BulletPistol
+ capacity: 4
+ count: 4
+ - type: Gun
+ fireRate: 0.5
+ useKey: false
+ selectedMode: FullAuto
+ availableModes:
+ - FullAuto
+ - SemiAuto
+ soundGunshot: /Audio/Weapons/Guns/Gunshots/pistol.ogg
diff --git a/Resources/Prototypes/_NF/Entities/Mobs/NPCs/wizardfederationmob.yml b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/wizardfederationmob.yml
new file mode 100644
index 00000000000..e43a3f7272b
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Mobs/NPCs/wizardfederationmob.yml
@@ -0,0 +1,227 @@
+- type: entity
+ name: Wizard
+ suffix: AI
+ abstract: true
+ parent:
+ - MobHumanoidHostileBase
+ id: MobWizFedlBase
+ components:
+ - type: NpcFactionMember
+ factions:
+ - WizFedFaction
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 3
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+ - type: AutoImplant
+ implants:
+ - DeathAcidifierImplant
+ - type: Reflect
+ enabled: true
+ reflectProb: .25
+ spread: 90
+# Immunity to Heat damage from being lit on fire
+ - type: Flammable
+ fireSpread: true
+ canResistFire: true
+ damage:
+ types:
+ Heat: 0
+# Mad stamina
+ - type: Stamina
+ critThreshold: 400
+# Narrow dmg thresholds
+ - type: MobThresholds
+ thresholds:
+ 0: Alive
+ 110: Critical
+ 120: Dead
+ - type: Advertise
+ pack: wizardhumanoidchatter
+ minimumWait: 120 # 1 * 2
+ maximumWait: 240 # 2 * 60
+ NextAdvertisementTime: 0
+
+# Humans
+- type: entity
+ name: Blue Wizard
+ parent: MobWizFedlBase
+ id: MobWizFedWizardBlue
+ components:
+ - type: Loadout
+ prototypes:
+ - NPCWizardBlueGear
+ - type: BasicEntityAmmoProvider
+ proto: WaterElementalConjured
+ capacity: 2
+ count: 2
+ - type: Gun
+ fireRate: 1
+ soundGunshot:
+ path: /Audio/Effects/teleport_arrival.ogg
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 40
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+
+- type: entity
+ name: Red Wizard
+ parent: MobWizFedlBase
+ id: MobWizFedWizardRed
+ components:
+ - type: Loadout
+ prototypes:
+ - NPCWizardRedGear
+# Will keep it here for later use
+# - type: SolutionContainerManager
+# solutions:
+# chamber:
+# maxVol: 2000 #100 shots
+# reagents:
+# - ReagentId: Phlogiston
+# Quantity: 40
+# - ReagentId: ChlorineTrifluoride
+# Quantity: 40
+# - ReagentId: Napalm
+# Quantity: 1920
+# - type: SolutionAmmoProvider
+# solutionId: chamber
+# proto: BulletWaterShot
+# - type: SolutionTransfer
+# transferAmount: 20
+# maxTransferAmount: 50
+# minTransferAmount: 20
+# canChangeTransferAmount: false
+ - type: BasicEntityAmmoProvider
+ proto: BulletFireBolt
+ capacity: 1
+ count: 1
+ - type: Gun
+ fireRate: 1
+ soundGunshot:
+ path: /Audio/Magic/fireball.ogg
+
+- type: entity
+ name: Violet Wizard
+ parent: MobWizFedlBase
+ id: MobWizFedWizardViolet
+ components:
+ - type: Loadout
+ prototypes:
+ - NPCWizardVioletGear
+ - type: BasicEntityAmmoProvider
+ proto: BulletMagicBolt
+ capacity: 8
+ count: 8
+ - type: Gun
+ fireRate: 6
+ soundGunshot:
+ path: /Audio/Magic/fireball.ogg
+ - type: RechargeBasicEntityAmmo
+ rechargeCooldown: 0.5
+ rechargeSound:
+ path: /Audio/_NF/Effects/silence.ogg
+
+- type: entity
+ name: Soap Wizard
+ suffix: AI
+ parent: MobWizFedlBase
+ id: MobWizFedWizardSoap
+ components:
+ - type: Loadout
+ prototypes:
+ - NPCWizardSoapGear
+ - type: BasicEntityAmmoProvider
+ proto: SoapConjured
+ capacity: 1
+ count: 1
+ - type: Gun
+ fireRate: 1
+ soundGunshot:
+ path: /Audio/Effects/teleport_arrival.ogg
+
+# Wizards in hardsuits
+- type: entity
+ name: Blue Wizard
+ suffix: AI, Hardsuit
+ parent: MobWizFedWizardBlue
+ id: MobWizFedWizardBlueHardsuit
+ components:
+ - type: Loadout
+ prototypes:
+ - NPCWizardBlueHardsuitGear
+
+- type: entity
+ name: Red Wizard
+ suffix: AI, Hardsuit
+ parent: MobWizFedWizardRed
+ id: MobWizFedWizardRedHardsuit
+ components:
+ - type: Loadout
+ prototypes:
+ - NPCWizardRedHardsuitGear
+
+- type: entity
+ name: Violet Wizard
+ suffix: AI, Hardsuit
+ parent: MobWizFedWizardViolet
+ id: MobWizFedWizardVioletHardsuit
+ components:
+ - type: Loadout
+ prototypes:
+ - NPCWizardVioletHardsuitGear
+
+- type: entity
+ name: Soap Wizard
+ suffix: AI, Hardsuit
+ parent: MobWizFedWizardSoap
+ id: MobWizFedWizardSoapHardsuit
+ components:
+ - type: Loadout
+ prototypes:
+ - NPCWizardSoapHardsuitGear
+
+# Conjured Creatures
+- type: entity
+ name: Blue Curacao Elemental
+ suffix: AI
+ parent:
+ - MobNonHumanHostileBase
+ id: WaterElementalConjured
+ components:
+ - type: NoSlip
+ - type: NpcFactionMember
+ factions:
+ - WizFedFaction
+ - type: Sprite
+ drawdepth: Mobs
+ sprite: Mobs/Aliens/elemental.rsi
+ layers:
+ - map: [ "enum.DamageStateVisualLayers.Base" ]
+ state: alive
+ color: "#75b1f0"
+ - type: PointLight
+ radius: 2.0
+ energy: 3.5
+ color: "#75b1f0" # Edited through the LiquidAnomalySystem
+ - type: MobThresholds
+ thresholds:
+ 0: Alive
+ 150: Dead
+ - type: Bloodstream
+ bloodReagent: BlueCuracao
+ chemicalMaxVolume: 100
+ - type: MeleeWeapon
+ soundHit:
+ collection: AlienClaw
+ animation: WeaponArcBite
+ damage:
+ types:
+ Slash: 15
+ - type: MeleeChemicalInjector
+ solution: bloodstream
+ transferAmount: 5
+ - type: TimedDespawn
+ lifetime: 30
+ - type: Ammo
+ muzzleFlash: null
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Specific/Wizard/conjured_items.yml b/Resources/Prototypes/_NF/Entities/Objects/Specific/Wizard/conjured_items.yml
new file mode 100644
index 00000000000..c1c635d55e9
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Objects/Specific/Wizard/conjured_items.yml
@@ -0,0 +1,36 @@
+# Limited life times
+- type: entity
+ id: ConjuredObject10
+ suffix: Conjured
+ abstract: true
+ description: A magically created object, that'll vanish from existance eventually.
+ components:
+ - type: TimedDespawn
+ lifetime: 10
+
+# Conjured objects
+- type: entity
+ name: soap
+ id: SoapConjured
+ parent:
+ - Soap
+ - ConjuredObject10
+ components:
+ - type: Sprite
+ sprite: _NF/Objects/Specific/Wizard/conjuredsoap.rsi
+ layers:
+ - state: soap-4
+ map: ["enum.SolutionContainerLayers.Fill"]
+ shader: unshaded
+ - type: SolutionContainerVisuals
+ maxFillLevels: 4
+ fillBaseName: soap-
+ changeColor: false
+# - type: Item
+# heldPrefix: conjured
+ - type: Ammo
+ muzzleFlash: null
+ - type: PointLight
+ color: MediumPurple
+ radius: 1
+ softness: 1
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Tools/shipyard_rcd.yml b/Resources/Prototypes/_NF/Entities/Objects/Tools/shipyard_rcd.yml
new file mode 100644
index 00000000000..a2ef2214564
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Objects/Tools/shipyard_rcd.yml
@@ -0,0 +1,37 @@
+- type: entity
+ name: Shipyard RCD
+ parent: BaseItem
+ id: ShipyardRCD
+ description: An advanced construction device which can place/remove walls, floors, and airlocks quickly. It has a slot to swipe ID cards.
+ components:
+ - type: RCD
+ isShipyardRCD: true
+ - type: LimitedCharges
+ maxCharges: 5
+ charges: 5
+ - type: UseDelay
+ - type: Sprite
+ sprite: Objects/Tools/rcd.rsi
+ state: icon-shipyard
+ - type: Item
+ size: Normal
+ - type: Clothing
+ sprite: Objects/Tools/rcd.rsi
+ quickEquip: false
+ slots:
+ - Belt
+ - type: PhysicalComposition
+ materialComposition:
+ Steel: 5000
+ Plastic: 1000
+ - type: StaticPrice
+ price: 500
+
+- type: entity
+ id: ShipyardRCDEmpty
+ parent: ShipyardRCD
+ suffix: Empty
+ components:
+ - type: LimitedCharges
+ maxCharges: 5
+ charges: 0
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Projectiles/crossbow_bolts.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Projectiles/crossbow_bolts.yml
index 4637c7afdca..f9725f60b7d 100644
--- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Projectiles/crossbow_bolts.yml
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Projectiles/crossbow_bolts.yml
@@ -111,3 +111,27 @@
- type: Construction
graph: CraftCrossbowBoltUraniumGlassShard
node: CraftCrossbowBoltUraniumGlassShard
+
+- type: entity
+ parent: CrossbowBolt
+ id: CrossbowBoltBloodDrinker
+ name: blood drinker bolt
+ components:
+ - type: Sprite
+ layers:
+ - state: tail
+ color: darkred
+ - state: rod
+ color: black
+ - state: tip
+ color: darkred
+ - state: solution1
+ map: ["enum.SolutionContainerLayers.Fill"]
+ visible: false
+ - type: Projectile
+ damage:
+ types:
+ Slashing: 25
+ Bloodloss: 5
+ - type: TimedDespawn
+ lifetime: 10
\ No newline at end of file
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Melee/wizard_staff.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Melee/wizard_staff.yml
new file mode 100644
index 00000000000..73986ae96b2
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Melee/wizard_staff.yml
@@ -0,0 +1,70 @@
+- type: entity
+ name: wizard staff
+ parent: Shovel
+ id: WizardStaffMeleeBase
+ description: Symbol of wizard's mastery of arcane arts.
+ components:
+ - type: Item
+ sprite: Objects/Weapons/Guns/Basic/staves.rsi
+ heldPrefix: staff
+ - type: Sprite
+ sprite: Objects/Weapons/Guns/Basic/staves.rsi
+ state: nothing
+ - type: MeleeWeapon
+ attackRate: 1.1
+ wideAnimationRotation: -135
+ damage:
+ types:
+ Blunt: 12
+ angle: 0
+ animation: WeaponArcThrust
+ - type: Tag
+ tags:
+ - WizardStaff
+
+- type: entity
+ name: red wizard staff
+ parent: WizardStaffMeleeBase
+ id: WizardStaffMeleeRed
+ components:
+ - type: Item
+ heldPrefix: animation
+ - type: Sprite
+ state: animation
+
+- type: entity
+ name: violet wizard staff
+ parent: WizardStaffMeleeBase
+ id: WizardStaffMeleeViolet
+ components:
+ - type: Item
+ heldPrefix: chaos
+ - type: Sprite
+ state: chaos
+
+- type: entity
+ name: soap wizard staff
+ parent: WizardStaffMeleeBase
+ id: WizardStaffMeleeSoap
+ components:
+ - type: Item
+ heldPrefix: healing
+ - type: Sprite
+ state: healing
+
+# Blood Cult
+- type: entity
+ name: blood cult staff
+ parent: WizardStaffMeleeRed
+ id: WizardStaffMeleeBlood
+ components:
+ - type: Sharp
+ - type: MeleeWeapon
+ wideAnimationRotation: -135
+ damage:
+ types:
+ Slash: 13
+ angle: 0
+ animation: WeaponArcThrust
+ soundHit:
+ path: /Audio/Effects/bite.ogg
diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Throwable/trowable_weapons.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Throwable/trowable_weapons.yml
new file mode 100644
index 00000000000..6363bb6c8b5
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Throwable/trowable_weapons.yml
@@ -0,0 +1,34 @@
+- type: entity
+ parent: Dart
+ id: DartSindicateTranquilizer
+ name: Syndicate Tranquilizer Dart
+ description: Try not to prick yourself.
+ components:
+ - type: Sprite
+ sprite: Objects/Fun/Darts/dart_red.rsi
+ state: icon
+ - type: EmbeddableProjectile
+ removalTime: 0.5
+ sound: /Audio/Weapons/star_hit.ogg
+ - type: TimedDespawn
+ lifetime: 10
+ - type: DamageOtherOnHit
+ damage:
+ types:
+ Blunt: 4
+ - type: SolutionContainerManager
+ solutions:
+ ammo:
+ maxVol: 2
+ reagents:
+ - ReagentId: Impedrezene
+ Quantity: 2
+ - type: RefillableSolution
+ solution: ammo
+ - type: DrainableSolution
+ solution: ammo
+ - type: SolutionInjectOnCollide
+ transferAmount: 4
+ blockSlots: NONE #tranquillizer darts shouldn't be blocked by a mask
+ - type: InjectableSolution
+ solution: ammo
diff --git a/Resources/Prototypes/_NF/Entities/Spawners/bloodcultmobs.yml b/Resources/Prototypes/_NF/Entities/Spawners/bloodcultmobs.yml
new file mode 100644
index 00000000000..5ac6e07895b
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Spawners/bloodcultmobs.yml
@@ -0,0 +1,97 @@
+- type: entity
+ name: Blood Cult Priest Spawner
+ suffix: AI, Caster
+ id: SpawnMobBloodCultistPriest
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobBloodCultistPriest
+
+- type: entity
+ name: Blood Cult Acolyte
+ suffix: AI, Melee
+ id: SpawnMobBloodCultistAcolyte
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobBloodCultistAcolyte
+
+- type: entity
+ name: Blood Cult Zealot
+ suffix: AI, Melee
+ id: SpawnMobBloodCultistZealotMelee
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobBloodCultistZealotMelee
+
+- type: entity
+ name: Blood Cult Zealot
+ suffix: AI, Ranged
+ id: SpawnMobBloodCultistZealotRanged
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobBloodCultistZealotRanged
+
+- type: entity
+ name: Blood Cult Zealot
+ suffix: AI, Caster
+ id: SpawnMobBloodCultistCaster
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobBloodCultistCaster
+
+- type: entity
+ name: Blood Cult Leech
+ suffix: AI, Melee, Fast
+ id: SpawnMobBloodCultLeech
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobBloodCultLeech
+
+- type: entity
+ name: Ascended Cultist
+ suffix: AI, Caster, Megafauna
+ id: SpawnMobBloodCultistAscended
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobBloodCultistAscended
diff --git a/Resources/Prototypes/_NF/Entities/Spawners/syndicatemobs.yml b/Resources/Prototypes/_NF/Entities/Spawners/syndicatemobs.yml
new file mode 100644
index 00000000000..edff85579c4
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Spawners/syndicatemobs.yml
@@ -0,0 +1,129 @@
+- type: entity
+ name: Syndicate Naval Captain Spawner
+ id: SpawnMobSyndicateNavalCaptain
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalCaptain
+
+- type: entity
+ name: Syndicate Naval Engineer Spawner
+ id: SpawnMobSyndicateNavalEngineer
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalEngineer
+
+- type: entity
+ name: Syndicate Naval Medic Spawner
+ id: SpawnMobSyndicateNavalMedic
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalMedic
+
+- type: entity
+ name: Syndicate Naval Second Officer Spawner
+ id: SpawnMobSyndicateNavalSecondOfficer
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalSecondOfficer
+
+- type: entity
+ name: Syndicate Naval Operator Spawner
+ id: SpawnMobSyndicateNavalOperator
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalOperator
+
+- type: entity
+ name: Syndicate Naval Grenadier Spawner
+ id: SpawnMobSyndicateNavalGrenadier
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalGrenadier
+
+- type: entity
+ name: Syndicate Naval Saboteur Spawner
+ id: SpawnMobSyndicateNavalSaboteur
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalSaboteur
+
+- type: entity
+ name: Victim of Experimentation Spawner
+ id: SpawnMobExperimentationVictim
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobExperimentationVictim
+
+- type: entity
+ name: Syndicate Naval Commander Spawner
+ id: SpawnMobSyndicateNavalCommander
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalCommander
+
+- type: entity
+ name: Syndicate Naval Deckhand Spawner
+ id: SpawnMobSyndicateNavalDeckhand
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobSyndicateNavalDeckhand
diff --git a/Resources/Prototypes/_NF/Entities/Spawners/wizardfederationmobs.yml b/Resources/Prototypes/_NF/Entities/Spawners/wizardfederationmobs.yml
new file mode 100644
index 00000000000..ddd3b11c601
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Spawners/wizardfederationmobs.yml
@@ -0,0 +1,152 @@
+# Random Spawners
+- type: entity
+ name: Random Wizard Spawner
+ id: SpawnMobWizFedWizard
+ suffix: AI
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: RandomSpawner
+ prototypes:
+ - MobWizFedWizardBlue
+ - MobWizFedWizardRed
+ - MobWizFedWizardViolet
+ rarePrototypes:
+ - MobWizFedWizardSoap
+ rareChance: 0.1
+
+- type: entity
+ name: Random Wizard Spawner
+ id: SpawnMobWizFedWizardHardsuit
+ suffix: AI, Hardsuit
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: RandomSpawner
+ prototypes:
+ - MobWizFedWizardBlueHardsuit
+ - MobWizFedWizardRedHardsuit
+ - MobWizFedWizardVioletHardsuit
+ rarePrototypes:
+ - MobWizFedWizardSoapHardsuit
+ rareChance: 0.1
+
+# Fixed Spawners
+- type: entity
+ name: Blue Wizard Spawner
+ id: SpawnMobWizFedWizardBlue
+ suffix: AI
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobWizFedWizardBlue
+
+- type: entity
+ name: Red Wizard Spawner
+ id: SpawnMobWizFedWizardRed
+ suffix: AI
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobWizFedWizardRed
+
+- type: entity
+ name: Violet Wizard Spawner
+ id: SpawnMobWizFedWizardViolet
+ suffix: AI
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobWizFedWizardViolet
+
+- type: entity
+ name: Soap Wizard Spawner
+ id: SpawnMobWizFedWizardSoap
+ suffix: AI
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobWizFedWizardSoap
+
+# Hardsuits
+- type: entity
+ name: Blue Wizard Spawner
+ suffix: AI, Hardsuit
+ id: SpawnMobWizFedWizardBlueHardsuit
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobWizFedWizardBlueHardsuit
+
+- type: entity
+ name: Red Wizard Spawner
+ suffix: AI, Hardsuit
+ id: SpawnMobWizFedWizardRedHardsuit
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobWizFedWizardRedHardsuit
+
+- type: entity
+ name: Violet Wizard Spawner
+ suffix: AI, Hardsuit
+ id: SpawnMobWizFedWizardVioletHardsuit
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobWizFedWizardVioletHardsuit
+
+- type: entity
+ name: Soap Wizard Spawner
+ suffix: AI, Hardsuit
+ id: SpawnMobWizFedWizardSoapHardsuit
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: red
+ - state: ai
+ - type: ConditionalSpawner
+ prototypes:
+ - MobWizFedWizardSoapHardsuit
diff --git a/Resources/Prototypes/_NF/Entities/Structures/Specific/bloodcult.yml b/Resources/Prototypes/_NF/Entities/Structures/Specific/bloodcult.yml
new file mode 100644
index 00000000000..4946732cc5a
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Structures/Specific/bloodcult.yml
@@ -0,0 +1,249 @@
+# Salvage expedition objective
+- type: entity
+ parent: CybersunDataMiner
+ id: BloodCollector
+ name: blood collector
+ description: A vile chamber filled with blood. Seems to hold more than it's volume.
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/bloodcollector.rsi
+ layers:
+ - state: blood_collector
+ - state: unshaded
+ shader: unshaded
+ - type: PointLight
+ radius: 1.4
+ energy: 1.2
+ color: "#ff0000"
+ castShadows: false
+ netsync: false
+ - type: AmbientSound
+ volume: -9
+ range: 5
+ sound:
+ path: /Audio/Ambience/Objects/anomaly_generator.ogg
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 50
+ behaviors:
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - trigger:
+ !type:DamageTypeTrigger
+ damageType: Heat
+ damage: 5
+ behaviors:
+ - !type:SolutionExplosionBehavior
+ solution: tank
+ - trigger:
+ !type:DamageTypeTrigger
+ damageType: Piercing
+ damage: 5
+ behaviors:
+ - !type:SolutionExplosionBehavior
+ solution: tank
+ - trigger:
+ !type:DamageTrigger
+ damage: 10
+ behaviors:
+ - !type:SpillBehavior
+ solution: tank
+ - !type:DoActsBehavior
+ acts: ["Destruction"]
+ - type: SolutionContainerManager
+ solutions:
+ tank:
+ maxVol: 1000
+ reagents:
+ - ReagentId: Blood
+ Quantity: 1000
+
+# Wall for POI
+- type: entity
+ parent: BaseWall
+ id: WallCultIndestructible
+ name: cult wall
+ suffix: indestructible
+ components:
+ - type: Tag
+ tags:
+ - Wall
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/wall.rsi
+ - type: Icon
+ sprite: _NF/Structures/Specific/BloodCult/wall.rsi
+ - type: IconSmooth
+ key: walls
+ base: cult
+
+# Blood Cult Airlock
+- type: entity
+ parent: AirlockGlass
+ id: AirlockBloodCult
+ suffix: Blood Cult
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/airlock.rsi
+ - type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeAabb
+ bounds: "-0.49,-0.49,0.49,0.49" # don't want this colliding with walls or they won't close
+ density: 100
+ mask:
+ - FullTileMask
+ layer:
+ - AirlockLayer
+
+# Glowing Floor Thingy
+- type: entity
+ id: BloodCultGlowingFloor
+ name: blood cult glowing floor
+ parent: BaseRune
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/glowingfloor.rsi
+ layers:
+ - state: floorglow
+ shader: unshaded
+
+- type: entity
+ id: BloodCultHoleFloor
+ name: blood cult floor hole
+ parent: FlashRuneTimer
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/props.rsi
+ layers:
+ - state: prop-6
+
+# Mini gravity generator
+- type: entity
+ id: BloodCultGravityGeneratorMini
+ parent: [BaseStructureDisableToolUse, GravityGeneratorMini]
+ name: blood cult gravity generator
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/gravity_generator.rsi
+ snapCardinals: true
+ layers:
+ - state: on
+ map: ["enum.GravityGeneratorVisualLayers.Base"]
+ - sprite: _NF/Structures/Specific/BloodCult/gravity_generator_core.rsi
+ state: activated
+ shader: unshaded
+ map: ["enum.GravityGeneratorVisualLayers.Core"]
+ offset: "0,0.6"
+ - type: PointLight
+ radius: 1.5
+ energy: 1.6
+ color: "#ff0000"
+ castShadows: false
+ netsync: false
+
+# Wall Light
+- type: entity
+ name: blood cult light
+ description: "How is this thing glowing? Why?"
+ id: BloodCultAlwaysPoweredLight
+ suffix: Always powered
+ parent: AlwaysPoweredWallLight
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/light.rsi
+ drawdepth: WallMountedItems
+ layers:
+ - map: ["enum.PoweredLightLayers.Base"]
+ state: base
+ - map: ["enum.PoweredLightLayers.Glow"]
+ state: glow
+ shader: unshaded
+ state: base
+ - type: PointLight
+ radius: 10
+ energy: 0.8
+ softness: 1
+ offset: "0, -0.5"
+ color: "#990000"
+
+# Props and decoration
+- type: entity
+ parent: CarpStatue
+ id: BloodCultProp01
+ name: curious object
+ description: Huh, I wonder what this thing is and what does it do.
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/props.rsi
+ layers:
+ - state: prop-1
+ - state: unshadedprop-1
+ shader: unshaded
+
+- type: entity
+ parent: BloodCultProp01
+ id: BloodCultProp02
+ name: curious object
+ description: Huh, I wonder what this thing is and what does it do.
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/props.rsi
+ layers:
+ - state: prop-2
+ - state: unshadedprop-2
+ shader: unshaded
+
+- type: entity
+ parent: BloodCultProp01
+ id: BloodCultProp03
+ name: curious object
+ description: Huh, I wonder what this thing is and what does it do.
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/props.rsi
+ layers:
+ - state: prop-3
+ - state: unshadedprop-3
+ shader: unshaded
+
+- type: entity
+ parent: BloodCultProp01
+ id: BloodCultProp04
+ name: curious object
+ description: Huh, I wonder what this thing is and what does it do.
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/props.rsi
+ layers:
+ - state: prop-4
+ - state: unshaded-0
+ shader: unshaded
+
+- type: entity
+ parent: BloodCultProp01
+ id: BloodCultProp05
+ name: curious object
+ description: Huh, I wonder what this thing is and what does it do.
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/props.rsi
+ layers:
+ - state: prop-5
+ - state: unshaded-0
+ shader: unshaded
+
+- type: entity
+ parent: BloodCultProp01
+ id: BloodCultProp07
+ name: curious object
+ description: Huh, I wonder what this thing is and what does it do.
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/BloodCult/props.rsi
+ layers:
+ - state: prop-7
+ - state: unshaded-0
+ shader: unshaded
diff --git a/Resources/Prototypes/_NF/Entities/Structures/Specific/syndicate.yml b/Resources/Prototypes/_NF/Entities/Structures/Specific/syndicate.yml
new file mode 100644
index 00000000000..e6cf821a2cf
--- /dev/null
+++ b/Resources/Prototypes/_NF/Entities/Structures/Specific/syndicate.yml
@@ -0,0 +1,50 @@
+- type: entity
+ parent: CarpStatue
+ id: CybersunDataMiner
+ name: cybersun dataminer
+ description: Data collecting and processing machine produced by Cybersun.
+ components:
+ - type: Sprite
+ sprite: _NF/Structures/Specific/Syndicate/cybersundataminer.rsi
+ layers:
+ - state: dataminer
+ - state: unshaded
+ shader: unshaded
+ - type: PointLight
+ radius: 1.5
+ energy: 1.6
+ color: "#3db83b"
+ castShadows: false
+ - type: AmbientSound
+ volume: -9
+ range: 5
+ sound:
+ path: /Audio/Ambience/Objects/hdd_buzz.ogg
+ - type: RangedDamageSound
+ soundGroups:
+ Brute:
+ collection:
+ MetalBulletImpact
+ soundTypes:
+ Heat:
+ collection:
+ MetalLaserImpact
+ - type: Destructible
+ thresholds:
+ - trigger:
+ !type:DamageTrigger
+ damage: 60
+ behaviors:
+ - !type:DoActsBehavior
+ acts: [ "Destruction" ]
+ - trigger:
+ !type:DamageTrigger
+ damage: 30
+ behaviors:
+ - !type:DoActsBehavior
+ acts: ["Destruction"]
+ - !type:SpawnEntitiesBehavior
+ spawn:
+ SheetSteel1:
+ min: 1
+ max: 2
\ No newline at end of file
diff --git a/Resources/Prototypes/_NF/Events/events.yml b/Resources/Prototypes/_NF/Events/events.yml
index 32c936cfd65..035524ad4ba 100644
--- a/Resources/Prototypes/_NF/Events/events.yml
+++ b/Resources/Prototypes/_NF/Events/events.yml
@@ -159,3 +159,60 @@
maxDuration: 1200
- type: BluespaceErrorRule
gridPath: /Maps/_NF/Bluespace/datacarrier.yml
+
+- type: entity
+ id: BluespaceSyndicateFTLInterception
+ parent: BaseGameRule
+ noSpawn: true
+ components:
+ - type: StationEvent
+ startAnnouncement: station-event-bluespace-syndicate-ftl-interception-start-announcement
+ startAudio:
+ path: /Audio/Misc/notice1.ogg
+ endAnnouncement: station-event-bluespace-syndicate-ftl-interception-end-announcement
+ earliestStart: 200
+ minimumPlayers: 15
+ weight: 10
+ startDelay: 10
+ duration: 1800
+ maxDuration: 2400
+ - type: BluespaceErrorRule
+ gridPath: /Maps/_NF/Bluespace/syndieftlintercept.yml
+
+- type: entity
+ id: BluespaceWizardFederationScout
+ parent: BaseGameRule
+ noSpawn: true
+ components:
+ - type: StationEvent
+ startAnnouncement: station-event-bluespace-wizardfederation-scout-start-announcement
+ startAudio:
+ path: /Audio/Misc/notice1.ogg
+ endAnnouncement: station-event-bluespace-wizardfederation-scout-end-announcement
+ earliestStart: 100
+ minimumPlayers: 15
+ weight: 10
+ startDelay: 10
+ duration: 900
+ maxDuration: 1200
+ - type: BluespaceErrorRule
+ gridPath: /Maps/_NF/Bluespace/wizardprobealt.yml
+
+- type: entity
+ id: BluespaceBloodMoon
+ parent: BaseGameRule
+ noSpawn: true
+ components:
+ - type: StationEvent
+ startAnnouncement: station-event-bluespace-bloodmoon-start-announcement
+ startAudio:
+ path: /Audio/Misc/notice1.ogg
+ endAnnouncement: station-event-bluespace-bloodmoon-end-announcement
+ earliestStart: 200
+ minimumPlayers: 15
+ weight: 10
+ startDelay: 10
+ duration: 1800
+ maxDuration: 2400
+ - type: BluespaceErrorRule
+ gridPath: /Maps/_NF/Bluespace/bloodmoon.yml
\ No newline at end of file
diff --git a/Resources/Prototypes/_NF/Recipes/Lathes/devices.yml b/Resources/Prototypes/_NF/Recipes/Lathes/devices.yml
index 68f30ba047f..6565ac3cba6 100644
--- a/Resources/Prototypes/_NF/Recipes/Lathes/devices.yml
+++ b/Resources/Prototypes/_NF/Recipes/Lathes/devices.yml
@@ -35,3 +35,21 @@
Glass: 500
Plastic: 50
Gold: 100
+
+- type: latheRecipe
+ id: ShipyardRCD
+ result: ShipyardRCDEmpty
+ category: Tools
+ completetime: 4
+ materials:
+ Steel: 1000
+ Plastic: 300
+
+- type: latheRecipe
+ id: ShipyardRCDAmmo
+ result: ShipyardRCDAmmo
+ category: Tools
+ completetime: 2.4
+ materials:
+ Steel: 500
+ Plastic: 250
diff --git a/Resources/Prototypes/_NF/Recipes/Lathes/tools.yml b/Resources/Prototypes/_NF/Recipes/Lathes/tools.yml
new file mode 100644
index 00000000000..48ae087fd7a
--- /dev/null
+++ b/Resources/Prototypes/_NF/Recipes/Lathes/tools.yml
@@ -0,0 +1,20 @@
+- type: entity
+ name: Shipyard RCD Ammo
+ parent: BaseItem
+ id: ShipyardRCDAmmo
+ description: Ammo cartridge for a Shipyard RCD.
+ components:
+ - type: RCDAmmo
+ isShipyardRCDAmmo: true
+ - type: Sprite
+ sprite: Objects/Tools/rcd.rsi
+ state: ammo-shipyard
+ - type: Item
+ sprite: Objects/Tools/rcd.rsi
+ heldPrefix: ammo-shipyard
+ - type: PhysicalComposition
+ materialComposition:
+ Steel: 1000
+ Plastic: 1000
+ - type: StaticPrice
+ price: 100
diff --git a/Resources/Prototypes/_NF/Roles/Jobs/Hostile/blood_cultists.yml b/Resources/Prototypes/_NF/Roles/Jobs/Hostile/blood_cultists.yml
new file mode 100644
index 00000000000..230f2604931
--- /dev/null
+++ b/Resources/Prototypes/_NF/Roles/Jobs/Hostile/blood_cultists.yml
@@ -0,0 +1,60 @@
+# Leader
+- type: startingGear
+ id: BloodCultistPriestGear
+ equipment:
+ head: ClothingHeadHelmetCult
+ shoes: ClothingShoesCult
+ gloves: ClothingHandsGlovesCombat
+ neck: BedsheetCult
+ outerClothing: ClothingOuterArmorCult
+ inhand:
+# - UnholyHalberd
+ - WizardStaffMeleeBlood
+
+# Acolyte
+- type: startingGear
+ id: BloodCultistAcolyteGear
+ equipment:
+ head: ClothingHeadHelmetCult
+ shoes: ClothingShoesCult
+ gloves: ClothingHandsGlovesCombat
+ outerClothing: ClothingOuterArmorCult
+ inhand:
+# - EldritchBlade
+ - RitualDagger
+
+# Cultist (Melee)
+- type: startingGear
+ id: BloodCultistZealotMeleeGear
+ equipment:
+ head: ClothingHeadHatHoodCulthood
+ shoes: ClothingShoesCult
+ gloves: ClothingHandsGlovesCombat
+ mask: ClothingMaskJackal
+ outerClothing: ClothingOuterRobesCult
+ inhand:
+ - RitualDagger
+
+# Cultist (Ranged)
+- type: startingGear
+ id: BloodCultistZealotRangedGear
+ equipment:
+ head: ClothingHeadHatHoodCulthood
+ shoes: ClothingShoesCult
+ mask: ClothingMaskRaven
+ gloves: ClothingHandsGlovesCombat
+ outerClothing: ClothingOuterRobesCult
+ back: CrossbowImprovised
+ belt: ClothingBeltQuiverCrossbow
+
+# Cultist (Caster)
+- type: startingGear
+ id: BloodCultistCasterGear
+ equipment:
+ head: ClothingHeadHatHoodCulthood
+ shoes: ClothingShoesCult
+ mask: ClothingMaskRaven
+ gloves: ClothingHandsGlovesCombat
+ outerClothing: ClothingOuterRobesCult
+ inhand:
+ - WizardStaffMeleeBlood
diff --git a/Resources/Prototypes/_NF/Roles/Jobs/Hostile/syndicate_naval_forces.yml b/Resources/Prototypes/_NF/Roles/Jobs/Hostile/syndicate_naval_forces.yml
new file mode 100644
index 00000000000..af10c04d1b6
--- /dev/null
+++ b/Resources/Prototypes/_NF/Roles/Jobs/Hostile/syndicate_naval_forces.yml
@@ -0,0 +1,142 @@
+# Captain
+- type: startingGear
+ id: SyndicateNavalCaptainGear
+ equipment:
+ head: ClothingHeadHatSyndieMAA
+ jumpsuit: ClothingUniformJumpsuitSyndieFormal
+ shoes: ClothingShoesBootsCombat
+ gloves: ClothingHandsGlovesCombat
+ neck: ClothingNeckScarfStripedSyndieRed
+ mask: ClothingMaskGasSyndicate
+ outerClothing: ClothingOuterCoatSyndieCapArmored
+ pocket1: WeaponRevolverPythonAP
+ inhand:
+ - PlasteelArmingSword
+
+# Engineer
+- type: startingGear
+ id: SyndicateNavalEngineerGear
+ equipment:
+ head: ClothingHeadHatHardhatRed
+ jumpsuit: ClothingUniformJumpsuitChiefEngineerSyndie
+ back: ClothingBackpackDuffelSyndicateAmmo
+ shoes: ClothingShoesBootsCombat
+ gloves: ClothingHandsGlovesCombat
+ belt: ClothingBeltUtility
+ mask: ClothingMaskGasSyndicate
+ outerClothing: ClothingOuterArmorBasic
+ inhand:
+ - WeaponShotgunKammerer
+
+# Medic
+- type: startingGear
+ id: SyndicateNavalMedicGear
+ equipment:
+ head: ClothingHeadHatSyndie
+ jumpsuit: ClothingUniformJumpsuitParamedicSyndie
+ back: ClothingBackpackDuffelSyndicateMedical
+ shoes: ClothingShoesBootsCombat
+ gloves: ClothingHandsGlovesCombat
+ belt: ClothingBeltMedical
+ neck: ClothingNeckStethoscope
+ mask: ClothingMaskGasSyndicate
+ outerClothing: ClothingOuterCoatAMG
+ inhand:
+ - SawAdvanced
+
+# Syndicate Second Officer
+- type: startingGear
+ id: SyndicateNavalSecondOfficerGear
+ equipment:
+ head: ClothingHeadHatSyndie
+ jumpsuit: ClothingUniformJumpsuitRecruitSyndie
+ back: ClothingBackpackDuffelSyndicate
+ shoes: ClothingShoesBootsCombat
+ gloves: ClothingHandsGlovesCombat
+ eyes: ClothingEyesGlassesSunglasses
+ belt: ClothingBeltMilitaryWebbing
+ mask: ClothingMaskNeckGaiter
+ outerClothing: ClothingOuterArmorBasic
+ inhand:
+ - WeaponAdvancedLaser
+
+# Syndicate Security Operative
+- type: startingGear
+ id: SyndicateNavalOperatorGear
+ equipment:
+ head: ClothingHeadHelmetSwatSyndicate
+ jumpsuit: ClothingUniformJumpsuitOperative
+ back: WeaponSubMachineGunAtreides
+ shoes: ClothingShoesBootsCombat
+ gloves: ClothingHandsGlovesCombat
+ belt: ClothingBeltMilitaryWebbing
+ mask: ClothingMaskGasSyndicate
+ outerClothing: ClothingOuterArmorBulletproof
+ inhand:
+ - KukriKnife
+
+# Syndicate Grenadier
+- type: startingGear
+ id: SyndicateNavalGrenadierGear
+ equipment:
+ head: ClothingHeadHelmetBombSuit
+ jumpsuit: ClothingUniformJumpsuitRecruitSyndie
+ shoes: ClothingShoesBootsCombat
+ gloves: ClothingHandsGlovesCombat
+ belt: ClothingBeltMilitaryWebbing
+ mask: ClothingMaskGasSyndicate
+ outerClothing: ClothingOuterSuitBomb
+
+# Syndicate Saboteur
+- type: startingGear
+ id: SyndicateNavalSaboteurGear
+ equipment:
+ head: ClothingHeadHatSyndie
+ back: JetpackBlackFilled
+ jumpsuit: ClothingUniformJumpsuitOperative
+ shoes: ClothingShoesBootsCombat
+ gloves: ClothingHandsGlovesCombat
+ eyes: ClothingEyesGlassesSunglasses
+ mask: ClothingMaskNeckGaiter
+ outerClothing: ClothingOuterArmorBasicSlim
+# pocket1: WeaponPistolViper
+ inhand:
+ - CombatKnife
+
+# Syndicate Victim: Driven Insane Victim of Experimentation
+- type: startingGear
+ id: SyndicateVictimInsaneGear
+ equipment:
+ outerClothing: ClothingOuterHospitalGown
+ mask: ClothingMaskMuzzle
+ neck: ClothingNeckHeadphones
+ inhand:
+ - ReinforcedShiv
+
+# Commander (Megafauna for dungeons)
+- type: startingGear
+ id: SyndicateNavalCommanderGear
+ equipment:
+ mask: ClothingMaskGasSyndicate
+ neck: BedsheetSyndie
+ jumpsuit: ClothingUniformJumpsuitSyndieFormal
+ outerClothing: ClothingOuterHardsuitSyndieElite
+ gloves: ClothingHandsGlovesCombat
+ shoes: ClothingShoesBootsMagSyndie
+ back: WeaponRifleAk
+ pocket1: MagazineLightRifle
+ pocket2: MagazineLightRifle
+ inhand:
+ - CaptainSabre
+
+# Syndicate Deckhand
+- type: startingGear
+ id: SyndicateNavalDeckhandGear
+ equipment:
+ head: ClothingHeadHatSyndie
+ jumpsuit: ClothingUniformJumpsuitRecruitSyndie
+ shoes: ClothingShoesBootsWork
+ outerClothing: ClothingOuterArmorBasic
+ pocket1: WeaponPistolViper
+ inhand:
+ - CombatKnife
diff --git a/Resources/Prototypes/_NF/Roles/Jobs/Hostile/wizard_federation_mages.yml b/Resources/Prototypes/_NF/Roles/Jobs/Hostile/wizard_federation_mages.yml
new file mode 100644
index 00000000000..a37e8fc5719
--- /dev/null
+++ b/Resources/Prototypes/_NF/Roles/Jobs/Hostile/wizard_federation_mages.yml
@@ -0,0 +1,92 @@
+# Wizard
+- type: startingGear
+ id: NPCWizardBlueGear
+ equipment:
+ head: ClothingHeadHatWizard
+ shoes: ClothingShoesWizard
+ belt: ClothingBeltWand
+ neck: ClothingNeckScarfStripedLightBlue
+ outerClothing: ClothingOuterWizard
+ inhand:
+ - WizardStaffMeleeBase
+
+- type: startingGear
+ id: NPCWizardRedGear
+ equipment:
+ head: ClothingHeadHatRedwizard
+ shoes: ClothingShoesWizard
+ belt: ClothingBeltWand
+ neck: ClothingNeckScarfStripedRed
+ outerClothing: ClothingOuterWizardRed
+ inhand:
+ - WizardStaffMeleeRed
+
+- type: startingGear
+ id: NPCWizardVioletGear
+ equipment:
+ head: ClothingHeadHatVioletwizard
+ shoes: ClothingShoesWizard
+ belt: ClothingBeltWand
+ neck: ClothingNeckScarfStripedPurple
+ outerClothing: ClothingOuterWizardViolet
+ inhand:
+ - WizardStaffMeleeViolet
+
+- type: startingGear
+ id: NPCWizardSoapGear
+ equipment:
+ head: ClothingHeadHatRedwizard
+ mask: ClothingMaskClown
+ jumpsuit: ClothingUniformJumpsuitClown
+ shoes: ClothingShoesClown
+ outerClothing: ClothingOuterClownPriest
+ pocket1: BikeHorn
+ inhand:
+# - ToyHammer
+ - WizardStaffMeleeSoap
+
+# Hardsuits
+- type: startingGear
+ id: NPCWizardBlueHardsuitGear
+ equipment:
+ head: ClothingHeadHelmetWizardHelm
+ shoes: ClothingShoesWizard
+ belt: ClothingBeltWand
+ neck: ClothingNeckScarfStripedLightBlue
+ outerClothing: ClothingOuterArmorMagusblue # Well, it's not a hardsuit but whatever
+ inhand:
+ - WizardStaffMeleeBase
+
+- type: startingGear
+ id: NPCWizardRedHardsuitGear
+ equipment:
+ head: ClothingHeadHelmetWizardHelm
+ shoes: ClothingShoesWizard
+ belt: ClothingBeltWand
+ neck: ClothingNeckScarfStripedRed
+ outerClothing: ClothingOuterArmorMagusred # Well, it's not a hardsuit but whatever
+ inhand:
+ - WizardStaffMeleeRed
+
+- type: startingGear
+ id: NPCWizardVioletHardsuitGear
+ equipment:
+ head: ClothingHeadHelmetWizardHelm
+ shoes: ClothingShoesWizard
+ belt: ClothingBeltWand
+ neck: ClothingNeckScarfStripedPurple
+ outerClothing: ClothingOuterHardsuitWizard
+ inhand:
+ - WizardStaffMeleeViolet
+
+- type: startingGear
+ id: NPCWizardSoapHardsuitGear
+ equipment:
+ head: ClothingHeadHelmetWizardHelm
+ mask: ClothingMaskClown
+ jumpsuit: ClothingUniformJumpsuitClown
+ shoes: ClothingShoesClown
+ neck: ClothingNeckScarfStripedRed
+ outerClothing: ClothingOuterHardsuitClown
+ inhand:
+ - WizardStaffMeleeSoap
diff --git a/Resources/Prototypes/_NF/ai_factions.yml b/Resources/Prototypes/_NF/ai_factions.yml
index c7b169907ff..4563e92a96f 100644
--- a/Resources/Prototypes/_NF/ai_factions.yml
+++ b/Resources/Prototypes/_NF/ai_factions.yml
@@ -29,3 +29,29 @@
- type: npcFaction
id: Monkey
+
+- type: npcFaction
+ id: WizFedFaction
+ hostile:
+ - NanoTrasen
+ - Syndicate
+ - SimpleHostile
+ - Passive
+ - PetsNT
+ - Zombie
+ - Revolutionary
+ - Xeno
+ - BloodCultNF
+
+- type: npcFaction
+ id: BloodCultNF
+ hostile:
+ - NanoTrasen
+ - Syndicate
+ - SimpleHostile
+ - Passive
+ - PetsNT
+ - Zombie
+ - Revolutionary
+ - Xeno
+ - WizFedFaction
diff --git a/Resources/Prototypes/ai_factions.yml b/Resources/Prototypes/ai_factions.yml
index ff50a8bcf28..6188509124e 100644
--- a/Resources/Prototypes/ai_factions.yml
+++ b/Resources/Prototypes/ai_factions.yml
@@ -7,6 +7,8 @@
- PetsNT
- Zombie
- Revolutionary
+ - WizFedFaction # Frontier
+ - BloodCultNF # Frontier
- type: npcFaction
id: NanoTrasen
@@ -16,6 +18,8 @@
- Xeno
- Zombie
- Revolutionary
+ - WizFedFaction # Frontier
+ - BloodCultNF # Frontier
- type: npcFaction
id: Mouse
@@ -32,6 +36,8 @@
- SimpleHostile
- Zombie
- Xeno
+ - WizFedFaction # Frontier
+ - BloodCultNF # Frontier
- type: npcFaction
id: SimpleHostile
@@ -42,6 +48,8 @@
- PetsNT
- Zombie
- Revolutionary
+ - WizFedFaction # Frontier
+ - BloodCultNF # Frontier
- type: npcFaction
id: SimpleNeutral
@@ -54,6 +62,8 @@
- Xeno
- PetsNT
- Zombie
+ - WizFedFaction # Frontier
+ - BloodCultNF # Frontier
- type: npcFaction
id: Xeno
@@ -64,6 +74,8 @@
- PetsNT
- Zombie
- Revolutionary
+ - WizFedFaction # Frontier
+ - BloodCultNF # Frontier
- type: npcFaction
id: Zombie
@@ -75,6 +87,8 @@
- Passive
- PetsNT
- Revolutionary
+ - WizFedFaction # Frontier
+ - BloodCultNF # Frontier
- type: npcFaction
id: Revolutionary
@@ -83,7 +97,8 @@
- Zombie
- SimpleHostile
- Dragon
-
+ - WizFedFaction # Frontier
+ - BloodCultNF # Frontier
- type: npcFaction
id: ArtifactConstruct
hostile:
diff --git a/Resources/Textures/Objects/Tools/rcd.rsi/ammo-shipyard.png b/Resources/Textures/Objects/Tools/rcd.rsi/ammo-shipyard.png
new file mode 100644
index 00000000000..e7ecb309989
Binary files /dev/null and b/Resources/Textures/Objects/Tools/rcd.rsi/ammo-shipyard.png differ
diff --git a/Resources/Textures/Objects/Tools/rcd.rsi/icon-shipyard.png b/Resources/Textures/Objects/Tools/rcd.rsi/icon-shipyard.png
new file mode 100644
index 00000000000..7e038d4bb5b
Binary files /dev/null and b/Resources/Textures/Objects/Tools/rcd.rsi/icon-shipyard.png differ
diff --git a/Resources/Textures/Objects/Tools/rcd.rsi/meta.json b/Resources/Textures/Objects/Tools/rcd.rsi/meta.json
index 4b9b1914006..d9dde9dcfa3 100644
--- a/Resources/Textures/Objects/Tools/rcd.rsi/meta.json
+++ b/Resources/Textures/Objects/Tools/rcd.rsi/meta.json
@@ -10,6 +10,9 @@
{
"name": "icon"
},
+ {
+ "name": "icon-shipyard"
+ },
{
"name": "icon-experimental"
},
@@ -18,6 +21,9 @@
},
{
"name": "ammo"
+ },
+ {
+ "name": "ammo-shipyard"
},
{
"name": "ammo-inhand-left",
diff --git a/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/dark_red_lightning.png b/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/dark_red_lightning.png
new file mode 100644
index 00000000000..08701185030
Binary files /dev/null and b/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/dark_red_lightning.png differ
diff --git a/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/meta.json b/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/meta.json
new file mode 100644
index 00000000000..66ac7d37049
--- /dev/null
+++ b/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/meta.json
@@ -0,0 +1,35 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken and modified from cev-eris at https://github.com/Citadel-Station-13/Citadel-Station-13/commit/06689416691093474d600924242f69eb7d223f3e and from https://github.com/tgstation/tgstation/blob/master/icons/effects/beam.dmi ",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "dark_red_lightning",
+ "delays": [
+ [
+ 0.060000002,
+ 0.060000002,
+ 0.060000002,
+ 0.060000002,
+ 0.060000002,
+ 0.060000002,
+ 0.060000002,
+ 0.060000002
+ ]
+ ]
+ },
+ {
+ "name": "red_lightning",
+ "delays": [
+ [
+ 0.060000002,
+ 0.060000002
+ ]
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/red_lightning.png b/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/red_lightning.png
new file mode 100644
index 00000000000..9babd45da9e
Binary files /dev/null and b/Resources/Textures/_NF/Effects/bloodcultbeams.rsi/red_lightning.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/ascended_cultist.png b/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/ascended_cultist.png
new file mode 100644
index 00000000000..e8d2e3505f6
Binary files /dev/null and b/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/ascended_cultist.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/crit.png b/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/crit.png
new file mode 100644
index 00000000000..3a2b1e60971
Binary files /dev/null and b/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/crit.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/dead.png b/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/dead.png
new file mode 100644
index 00000000000..712ea368fa5
Binary files /dev/null and b/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/dead.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/meta.json b/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/meta.json
new file mode 100644
index 00000000000..455631f6360
--- /dev/null
+++ b/Resources/Textures/_NF/Mobs/BloodCult/ascended_cultist.rsi/meta.json
@@ -0,0 +1,39 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Original sprite taken from Tgstation (https://github.com/tgstation/tgstation/blob/master/icons/mob/simple/icemoon/icemoon_monsters.dmi), dead and crit states sprited by erhardsteinhauer (discord)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "ascended_cultist",
+ "directions": 4,
+ "delays": [
+ [
+ 0.5,
+ 0.5
+ ],
+ [
+ 0.5,
+ 0.5
+ ],
+ [
+ 0.5,
+ 0.5
+ ],
+ [
+ 0.5,
+ 0.5
+ ]
+ ]
+ },
+ {
+ "name": "crit"
+ },
+ {
+ "name": "dead"
+ }
+ ]
+}
\ No newline at end of file
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/crit.png b/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/crit.png
new file mode 100644
index 00000000000..23462fae6b7
Binary files /dev/null and b/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/crit.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/dead.png b/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/dead.png
new file mode 100644
index 00000000000..ff2072ab7e3
Binary files /dev/null and b/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/dead.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/leech.png b/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/leech.png
new file mode 100644
index 00000000000..dd72bc65337
Binary files /dev/null and b/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/leech.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/meta.json b/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/meta.json
new file mode 100644
index 00000000000..a58dbab8d5a
--- /dev/null
+++ b/Resources/Textures/_NF/Mobs/BloodCult/bloodcultleech.rsi/meta.json
@@ -0,0 +1,59 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Sprited (bashed together) for SS14 New Frontier by erhardsteinhauer (discord), Based on abomination (https://github.com/space-wizards/space-station-14/tree/master/Resources/Textures/Mobs/Demons/abomination.rsi), goliath tentacle (https://github.com/tgstation/tgstation/blob/master/icons/mob/simple/lavaland/lavaland_monsters.dmi) and cult armor (https://github.com/tgstation/tgstation/blob/master/icons/obj/clothing/suits/armor.dmi)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "leech",
+ "directions": 4,
+ "delays": [
+ [
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2
+ ],
+ [
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2
+ ],
+ [
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2
+ ],
+ [
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2
+ ]
+ ]
+ },
+ {
+ "name": "crit"
+ },
+ {
+ "name": "dead"
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/drained.png b/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/drained.png
new file mode 100644
index 00000000000..3b5374a9fca
Binary files /dev/null and b/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/drained.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/icon.png b/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/icon.png
new file mode 100644
index 00000000000..9e3ffb9bae4
Binary files /dev/null and b/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/icon.png differ
diff --git a/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/meta.json b/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/meta.json
new file mode 100644
index 00000000000..75b2301d73e
--- /dev/null
+++ b/Resources/Textures/_NF/Mobs/BloodCult/drainedone.rsi/meta.json
@@ -0,0 +1,18 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Sprited by erhardsteinhauer (discord/github)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "drained",
+ "directions": 4
+ },
+ {
+ "name": "icon"
+ }
+ ]
+}
\ No newline at end of file
diff --git a/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/inhand-left.png b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/inhand-left.png
new file mode 100644
index 00000000000..116e5ff355c
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/inhand-left.png differ
diff --git a/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/inhand-right.png b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/inhand-right.png
new file mode 100644
index 00000000000..8ff1ca45d32
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/inhand-right.png differ
diff --git a/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/meta.json b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/meta.json
new file mode 100644
index 00000000000..1f9c900980a
--- /dev/null
+++ b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/meta.json
@@ -0,0 +1,34 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/f8f4aeda930fcd0805ca4cc76d9bc9412a5b3428 | Resprited by erhardsteinhauer (discord)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "soap"
+ },
+ {
+ "name": "soap-1"
+ },
+ {
+ "name": "soap-2"
+ },
+ {
+ "name": "soap-3"
+ },
+ {
+ "name": "soap-4"
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-1.png b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-1.png
new file mode 100644
index 00000000000..1d19f0222ac
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-1.png differ
diff --git a/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-2.png b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-2.png
new file mode 100644
index 00000000000..ecc54a4e5e5
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-2.png differ
diff --git a/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-3.png b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-3.png
new file mode 100644
index 00000000000..3eecc79c002
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-3.png differ
diff --git a/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-4.png b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-4.png
new file mode 100644
index 00000000000..00e179a1c68
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap-4.png differ
diff --git a/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap.png b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap.png
new file mode 100644
index 00000000000..694492fb4f8
Binary files /dev/null and b/Resources/Textures/_NF/Objects/Specific/Wizard/conjuredsoap.rsi/soap.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/assembly.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/assembly.png
new file mode 100644
index 00000000000..ea1b5e674cf
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/assembly.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_unlit.png
new file mode 100644
index 00000000000..82f56d9ee10
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/bolted_unlit.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed.png
new file mode 100644
index 00000000000..5d7b12722fb
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed_unlit.png
new file mode 100644
index 00000000000..b9b3624c92a
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closed_unlit.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing.png
new file mode 100644
index 00000000000..48cb579967d
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing_unlit.png
new file mode 100644
index 00000000000..558523ab816
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/closing_unlit.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/deny_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/deny_unlit.png
new file mode 100644
index 00000000000..e3024f67623
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/deny_unlit.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_unlit.png
new file mode 100644
index 00000000000..e5887f0be2e
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/emergency_unlit.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/meta.json
new file mode 100644
index 00000000000..f260f496e20
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/meta.json
@@ -0,0 +1,195 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/master/icons/obj/doors/airlocks/cult/runed/cult.dmi and adapted for New Frontier by erhardsteinhauer (discord/github)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "assembly"
+ },
+ {
+ "name": "bolted_unlit"
+ },
+ {
+ "name": "closed"
+ },
+ {
+ "name": "closed_unlit"
+ },
+ {
+ "name": "closing",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.07,
+ 0.07,
+ 0.07,
+ 0.2
+ ]
+ ]
+ },
+ {
+ "name": "closing_unlit",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.07,
+ 0.07,
+ 0.07,
+ 0.2
+ ]
+ ]
+ },
+ {
+ "name": "deny_unlit",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "open",
+ "delays": [
+ [
+ 1
+ ]
+ ]
+ },
+ {
+ "name": "opening",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.07,
+ 0.07,
+ 0.07,
+ 0.2
+ ]
+ ]
+ },
+ {
+ "name": "opening_unlit",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.07,
+ 0.07,
+ 0.07,
+ 0.2
+ ]
+ ]
+ },
+ {
+ "name": "panel_closing",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.07,
+ 0.07,
+ 0.07,
+ 0.2
+ ]
+ ]
+ },
+ {
+ "name": "panel_open",
+ "delays": [
+ [
+ 1
+ ]
+ ]
+ },
+ {
+ "name": "panel_opening",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.07,
+ 0.07,
+ 0.07,
+ 0.2
+ ]
+ ]
+ },
+ {
+ "name": "sparks",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "sparks_broken",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "sparks_damaged",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 1.7
+ ]
+ ]
+ },
+ {
+ "name": "sparks_open",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "welded"
+ },
+ {
+ "name": "emergency_unlit",
+ "delays": [
+ [
+ 0.4,
+ 0.4
+ ]
+ ]
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/open.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/open.png
new file mode 100644
index 00000000000..92c2f27a09a
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/open.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening.png
new file mode 100644
index 00000000000..1a831cd3424
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening_unlit.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening_unlit.png
new file mode 100644
index 00000000000..c55f72942b0
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/opening_unlit.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closing.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closing.png
new file mode 100644
index 00000000000..db7be0bc4a0
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_closing.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_open.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_open.png
new file mode 100644
index 00000000000..24eb2aedc22
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_open.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_opening.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_opening.png
new file mode 100644
index 00000000000..fc90acd637a
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/panel_opening.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks.png
new file mode 100644
index 00000000000..73a36c22dad
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_broken.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_broken.png
new file mode 100644
index 00000000000..fb5d774588a
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_broken.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_damaged.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_damaged.png
new file mode 100644
index 00000000000..f16a028dee5
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_damaged.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_open.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_open.png
new file mode 100644
index 00000000000..630eabb976e
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/sparks_open.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/welded.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/welded.png
new file mode 100644
index 00000000000..a0040dfdc73
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/airlock.rsi/welded.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/blood_collector.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/blood_collector.png
new file mode 100644
index 00000000000..b5ada14eab4
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/blood_collector.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/meta.json
new file mode 100644
index 00000000000..ef5709f4d5d
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/meta.json
@@ -0,0 +1,33 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Sprited for SS14 New Frontier by erhardsteinhauer (discord/github), based on sprites taken from tgstation at commit https://github.com/tgstation/tgstation/commit/1da0b5547e02db0db48d0bc93926c26bd8888347 and https://github.com/tgstation/tgstation/blob/master/icons/mob/simple/lavaland/lavaland_monsters.dmi",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "unshaded",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "blood_collector",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/unshaded.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/unshaded.png
new file mode 100644
index 00000000000..3e88e023091
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/bloodcollector.rsi/unshaded.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/glowingfloor.rsi/floorglow.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/glowingfloor.rsi/floorglow.png
new file mode 100644
index 00000000000..82e1c67ded6
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/glowingfloor.rsi/floorglow.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/glowingfloor.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/glowingfloor.rsi/meta.json
new file mode 100644
index 00000000000..b9ac21549ae
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/glowingfloor.rsi/meta.json
@@ -0,0 +1,30 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from tgstation https://github.com/tgstation/tgstation/blob/master/icons/effects/cult/effects.dmi",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "floorglow",
+ "delays": [
+ [
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2,
+ 0.2
+ ]
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/broken.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/broken.png
new file mode 100644
index 00000000000..e0ff660981d
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/broken.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/meta.json
new file mode 100644
index 00000000000..2d8e89c6a9b
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/meta.json
@@ -0,0 +1,20 @@
+{
+ "version":1,
+ "license": "CC-BY-SA-4.0",
+ "copyright": "By Peptide90 for OR14 and SS14",
+ "size":{
+ "x": 32,
+ "y": 32
+ },
+ "states":[
+ {
+ "name":"on"
+ },
+ {
+ "name": "off"
+ },
+ {
+ "name": "broken"
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/off.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/off.png
new file mode 100644
index 00000000000..93cad04c43e
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/off.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/on.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/on.png
new file mode 100644
index 00000000000..663d2fb40dc
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator.rsi/on.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/activated.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/activated.png
new file mode 100644
index 00000000000..01ef1b7dba4
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/activated.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/activating.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/activating.png
new file mode 100644
index 00000000000..bc6061b032a
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/activating.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/idle.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/idle.png
new file mode 100644
index 00000000000..c452608beb3
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/idle.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/meta.json
new file mode 100644
index 00000000000..16938c9a650
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/meta.json
@@ -0,0 +1,55 @@
+{
+ "version":1,
+ "size":{
+ "x":32,
+ "y":32
+ },
+ "license":"CC-BY-SA-3.0",
+ "copyright":"Taken from https://github.com/tgstation/tgstation/blob/master/icons/effects/anomalies.dmi and recolored by erhardsteinhauer (discord/github)",
+ "states":[
+ {
+ "name": "activated",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "activating",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "idle",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "startup",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/startup.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/startup.png
new file mode 100644
index 00000000000..e4ba30e8e9a
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/gravity_generator_core.rsi/startup.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/base.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/base.png
new file mode 100644
index 00000000000..54a63af765e
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/base.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/broken.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/broken.png
new file mode 100644
index 00000000000..691ef64110c
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/broken.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/burned.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/burned.png
new file mode 100644
index 00000000000..0f9013bca0d
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/burned.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/empty.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/empty.png
new file mode 100644
index 00000000000..f953098bd47
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/empty.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/glow.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/glow.png
new file mode 100644
index 00000000000..cb5831f1752
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/glow.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/meta.json
new file mode 100644
index 00000000000..a8e0ecdc3fb
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/light.rsi/meta.json
@@ -0,0 +1,93 @@
+{
+ "version": 1,
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/master/icons/effects/beam.dmi and modified by erhardsteihauer (discord/github)",
+ "states": [
+ {
+ "name": "broken",
+ "directions": 4,
+ "delays": [
+ [
+ 1
+ ],
+ [
+ 1
+ ],
+ [
+ 1
+ ],
+ [
+ 1
+ ]
+ ]
+ },
+ {
+ "name": "burned",
+ "directions": 4,
+ "delays": [
+ [
+ 1
+ ],
+ [
+ 1
+ ],
+ [
+ 1
+ ],
+ [
+ 1
+ ]
+ ]
+ },
+ {
+ "name": "empty",
+ "directions": 4,
+ "delays": [
+ [
+ 1
+ ],
+ [
+ 1
+ ],
+ [
+ 1
+ ],
+ [
+ 1
+ ]
+ ]
+ },
+ {
+ "name": "base",
+ "directions": 4,
+ "delays": [
+ [
+ 1
+ ],
+ [
+ 1
+ ],
+ [
+ 1
+ ],
+ [
+ 1
+ ]
+ ]
+ },
+ {
+ "name": "glow",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/meta.json
new file mode 100644
index 00000000000..56b6376b3df
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/meta.json
@@ -0,0 +1,74 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/tree/master/icons/obj/antags/cult",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "unshaded-0"
+ },
+ {
+ "name": "prop-1",
+ "delays": [
+ [ 0.2, 0.2, 0.2, 0.2 ]
+ ]
+ },
+ {
+ "name": "unshadedprop-1",
+ "delays": [
+ [ 0.2, 0.2, 0.2, 0.2 ]
+ ]
+ },
+ {
+ "name": "prop-2",
+ "delays": [
+ [ 0.2, 0.2, 0.2 ]
+ ]
+ },
+ {
+ "name": "unshadedprop-2",
+ "delays": [
+ [ 0.2, 0.2, 0.2 ]
+ ]
+ },
+ {
+ "name": "prop-3",
+ "delays": [
+ [ 0.2, 0.2, 0.2 ]
+ ]
+ },
+ {
+ "name": "unshadedprop-3",
+ "delays": [
+ [ 0.2, 0.2, 0.2 ]
+ ]
+ },
+ {
+ "name": "prop-4",
+ "delays": [
+ [ 0.2, 0.2, 0.2, 0.2, 0.2, 0.2 ]
+ ]
+ },
+ {
+ "name": "prop-5",
+ "delays": [
+ [ 0.3, 0.1, 0.1, 0.1, 0.2 ]
+ ]
+ },
+ {
+ "name": "prop-6",
+ "delays": [
+ [ 0.2, 0.2, 0.2, 0.2, 0.2, 0.2 ]
+ ]
+ },
+ {
+ "name": "prop-7",
+ "delays": [
+ [ 0.3, 0.2, 0.2, 0.2 ]
+ ]
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-1.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-1.png
new file mode 100644
index 00000000000..8c760fa2e51
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-1.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-2.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-2.png
new file mode 100644
index 00000000000..1766c0aa2e2
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-2.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-3.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-3.png
new file mode 100644
index 00000000000..b11f6809763
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-3.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-4.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-4.png
new file mode 100644
index 00000000000..67847857164
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-4.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-5.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-5.png
new file mode 100644
index 00000000000..e9245e86593
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-5.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-6.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-6.png
new file mode 100644
index 00000000000..ab2af3edc43
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-6.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-7.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-7.png
new file mode 100644
index 00000000000..a5d76845be6
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/prop-7.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshaded-0.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshaded-0.png
new file mode 100644
index 00000000000..230f2fe5a92
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshaded-0.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-1.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-1.png
new file mode 100644
index 00000000000..01f007400d2
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-1.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-2.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-2.png
new file mode 100644
index 00000000000..0b26fc475af
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-2.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-3.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-3.png
new file mode 100644
index 00000000000..b54889a71e7
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/BloodCult/props.rsi/unshadedprop-3.png differ
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/pylon.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/pylon.rsi/meta.json
new file mode 100644
index 00000000000..5d21101c685
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/pylon.rsi/meta.json
@@ -0,0 +1,18 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Created by EmoGarbage404 (github) for ss14, recolored by erhardsteinhauer (discord/github)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "pylon",
+ "directions": 8
+ },
+ {
+ "name": "pylon_broken"
+ }
+ ]
+}
\ No newline at end of file
diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/pylon.rsi/pylon.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/pylon.rsi/pylon.png
new file mode 100644
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/pylon.rsi/pylon_broken.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/pylon.rsi/pylon_broken.png
new file mode 100644
index 00000000000..838f3578198
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult0.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult0.png
new file mode 100644
index 00000000000..686b37226f2
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult1.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult1.png
new file mode 100644
index 00000000000..6f642eebfbb
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult2.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult2.png
new file mode 100644
index 00000000000..d5c4bfa642b
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult3.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult3.png
new file mode 100644
index 00000000000..e4b7478bb3e
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult4.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult4.png
new file mode 100644
index 00000000000..d0d8e4e7ce0
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult5.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult5.png
new file mode 100644
index 00000000000..389ef99ea31
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult6.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult6.png
new file mode 100644
index 00000000000..42de301c67d
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult7.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/cult7.png
new file mode 100644
index 00000000000..969025b94ce
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/full.png b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/full.png
new file mode 100644
index 00000000000..e92d8393d9b
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diff --git a/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/meta.json
new file mode 100644
index 00000000000..80829b4f192
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/BloodCult/wall.rsi/meta.json
@@ -0,0 +1,97 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from https://github.com/vgstation-coders/vgstation13/raw/99cc2ab62d65a3a7b554dc7b21ff5f57c835f973/icons/turf/walls.dmi and Taken from tgstation https://github.com/tgstation/tgstation/blob/master/icons/effects/cult/effects.dmi modified by erhardsteinhauer (discord/github)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "cult0",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ },
+ {
+ "name": "cult1",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ },
+ {
+ "name": "cult2",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ },
+ {
+ "name": "cult3",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ },
+ {
+ "name": "cult4",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ },
+ {
+ "name": "cult5",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ },
+ {
+ "name": "cult6",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ },
+ {
+ "name": "cult7",
+ "directions": 4,
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ],
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ },
+ {
+ "name": "full",
+ "delays": [
+ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1 ]
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/Resources/Textures/_NF/Structures/Specific/Syndicate/cybersundataminer.rsi/dataminer.png b/Resources/Textures/_NF/Structures/Specific/Syndicate/cybersundataminer.rsi/dataminer.png
new file mode 100644
index 00000000000..50d236f6ca9
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diff --git a/Resources/Textures/_NF/Structures/Specific/Syndicate/cybersundataminer.rsi/meta.json b/Resources/Textures/_NF/Structures/Specific/Syndicate/cybersundataminer.rsi/meta.json
new file mode 100644
index 00000000000..e08de8e0dfd
--- /dev/null
+++ b/Resources/Textures/_NF/Structures/Specific/Syndicate/cybersundataminer.rsi/meta.json
@@ -0,0 +1,17 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Based on server icon from SS14 and Cybersun color palette, sprited by erhardsteinhauer (discord/github)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "dataminer"
+ },
+ {
+ "name": "unshaded"
+ }
+ ]
+}
diff --git a/Resources/Textures/_NF/Structures/Specific/Syndicate/cybersundataminer.rsi/unshaded.png b/Resources/Textures/_NF/Structures/Specific/Syndicate/cybersundataminer.rsi/unshaded.png
new file mode 100644
index 00000000000..a8ba05485b2
Binary files /dev/null and b/Resources/Textures/_NF/Structures/Specific/Syndicate/cybersundataminer.rsi/unshaded.png differ