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ErhardSteinhauer committed Jan 9, 2024
1 parent 2c66edd commit fdab1e0
Showing 1 changed file with 45 additions and 23 deletions.
Original file line number Diff line number Diff line change
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sprite: Structures/Machines/computers.rsi
state: generic_keys

- type: entity
parent: [ BaseComputerTabletop, ComputerShipyard ] # Shuttle
id: ComputerTabletopShipyard
name: shipyard console
components:
- type: Sprite
layers:
- map: ["computerLayerBody"]
sprite: _NF/Structures/Machines/computer_tabletop.rsi
state: computer_tabletop
- map: ["computerLayerKeyboard"]
sprite: _NF/Structures/Machines/computer_tabletop.rsi
state: generic_keyboard_tabletop
- map: ["computerLayerScreen"]
sprite: _NF/Structures/Machines/computers.rsi
state: generic
- map: ["computerLayerKeys"]
sprite: _NF/Structures/Machines/computers.rsi
state: generic_keys

- type: entity
parent: [ ComputerTabletopShipyard, BaseMothershipComputer ]
id: BaseMothershipComputerTabletop
name: mothership console
description: Used on motherships to purchase and sell ships without returning to a station.
components:
- type: Sprite
layers:
- map: ["computerLayerBody"]
sprite: _NF/Structures/Machines/computer_tabletop.rsi
state: computer_tabletop
- map: ["computerLayerKeyboard"]
sprite: _NF/Structures/Machines/computer_tabletop.rsi
state: generic_keyboard_tabletop
- map: ["computerLayerScreen"]
sprite: _NF/Structures/Machines/computers.rsi
state: generic
- map: ["computerLayerKeys"]
sprite: _NF/Structures/Machines/computers.rsi
state: generic_keys

# Computers: Base Game
- type: entity
parent: [ BaseComputerTabletop, ComputerAlert ]
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state: atmos_key

# Computers: Frontier
- type: entity
parent: [ BaseComputerTabletop, ComputerShipyard ]
id: ComputerTabletopShipyard
name: shipyard console
components:
- type: Sprite
layers:
- map: ["computerLayerBody"]
sprite: _NF/Structures/Machines/computer_tabletop.rsi
state: computer_tabletop
- map: ["computerLayerKeyboard"]
sprite: _NF/Structures/Machines/computer_tabletop.rsi
state: generic_keyboard_tabletop
- map: ["computerLayerScreen"]
sprite: _NF/Structures/Machines/computers.rsi
state: shipyard
- map: ["computerLayerKeys"]
sprite: _NF/Structures/Machines/computers.rsi
state: telesci_key

- type: entity
parent: [ BaseComputerTabletop, ComputerShipyardSecurity ]
parent: [ ComputerTabletopShipyard, ComputerShipyardSecurity ]
id: ComputerTabletopShipyardSecurity
name: security shipyard console
components:
Expand All @@ -716,7 +738,7 @@
state: telesci_key

- type: entity
parent: [ BaseComputerTabletop, ComputerShipyardBlackMarket ]
parent: [ ComputerTabletopShipyard, ComputerShipyardBlackMarket ]
id: ComputerTabletopShipyardBlackMarket
name: black market shipyard console
components:
Expand All @@ -736,7 +758,7 @@
state: blackmarket_key

- type: entity
parent: [ BaseComputerTabletop, ComputerShipyardExpedition ]
parent: [ ComputerTabletopShipyard, ComputerShipyardExpedition ]
id: ComputerTabletopShipyardExpedition
name: expedition shipyard console
components:
Expand All @@ -756,7 +778,7 @@
state: blackmarket_key

- type: entity
parent: [ BaseComputerTabletop, ComputerShipyardScrap ]
parent: [ ComputerTabletopShipyard, ComputerShipyardScrap ]
id: ComputerTabletopShipyardScrap
name: scrapyard console
components:
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