You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When Decoder.decompressTracks(..) is called, we decompress every single track and for QVV tracks it means each rotation/translation/scale. However, animations often have tracks that do not move. With ThreeJS in particular, we can query which rot/trans/scale is needed and we could build a mask to control which ones are decompressed. This would speed up decompression a bit by avoiding reading/writing of unnecessary data as well as interpolating it.
The text was updated successfully, but these errors were encountered:
When
Decoder.decompressTracks(..)
is called, we decompress every single track and for QVV tracks it means each rotation/translation/scale. However, animations often have tracks that do not move. With ThreeJS in particular, we can query which rot/trans/scale is needed and we could build a mask to control which ones are decompressed. This would speed up decompression a bit by avoiding reading/writing of unnecessary data as well as interpolating it.The text was updated successfully, but these errors were encountered: