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API 21 requirement? #142
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Running Lint on the project with minSdk 19 shows that the default SceneTransition implementations use the You could provide a custom SceneTransitionFactory to avoid these classes from being used. Other than that, I see no other code using the newer APIs. |
Cool, thanks. I figured it'd be something related to transitions. May I ask what your future plans are for the lib? My team is considering using it in production, but are unsure how long you might stick with it or what you're hoping to do with it in the long term. Thanks for your work. |
Cool! I think I'll stick with the minSdk of 21 though, to avoid possibly restricting development in the future. We're currently using it in 4 small to mid-sized projects at our company, so you could say we're invested in it. The library itself is considered stable, breaking changes should not occur until 2.0. As for the long term, I'm personally pretty excited for Kotlin Multiplatform, so this is a logical next step to look into! As always it is important to know that new libraries always come with a cost, especially libraries that aren’t widely used. It is important to be aware of these costs when incorporating a new library into your application. Things that are unclear, broken or just not supported may be difficult to overcome at first. |
The library requires a minSdk of 21. How safe is it to ignore that? Are there functions we can avoid once ignoring the minSdk requirement that will make it safe to use still? Thanks.
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