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Splash or Launch screen #187
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XML file for Android
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User behaviour insights – DEC 2024 Unmoderated TestingWe tested with 15 users total across mix of demographic profiles, 60% of participants were over 55 with varying levels of digital confidence, App and non-App users with a mix of iOS (33%) & Android (67%) users with 13/15 participants being biometric users. For our new proposed launch screen: P1: “Um, yeah, that's the first screen you see when you open up the app and immediately the face scanning technology opens up and it scans your face” 2/15 thought it was an error screen 5/15 did not find the purpose of the launch screen clear - This could be due to the lack of motion on this screen as even in the flow it is a static screen P3: “It's only got NHS on it, so I don't see the point...I feel I've failed somehow because it hasn't clicked on to the next aspect or the next part of it” Key Observations:
What’s Next:
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What
We need a way to help users understand they are beginning their journey on the app
Why
Splash or launch screens are the first visual element a user sees when they launch apps.
While a splash or launch screen doesn't provide any feature, what they do is help set user expectations of the interactions they are about to have. This is where the user first encounters the brand, the software version and several cues to let them know the app is loading itself. This helps manage user expectations, allows the software to properly ready itself and transition into an onboarding flow.
In the NHS app, we have a mixed situation where we don't have one for iOS or rather we have just a blue screen. On Android, we do have splash screens, but we have skipped this part of the app onboarding process in favour of speed which to the user renders as if we do not have a splash screen.
Splash screens tend to have around 2 to 5 seconds depending on the complexity of the app, ours renders in less than 1 second which is too quick.
The current splash screen we have on the android version of the app seen in photo above
User behaviour insights
In our usability testing done on 13 and 14 of November 24. We set the splash screen to an est. 2 seconds. We saw no issues with users feeling like the app was slow or attempting to interrupt the biometric sequence. We think the presence of the splash screen communicates to the user that the app is preparing itself and the transition to biometric seem to put the user in a wait which was the intended outcome. In some cases, when the splash screen transitioned to biometric, we saw the user pick up the phone to bring it closer to their face, which meant the app was communicating the right message in the correct sequence
Details
Google describes splash screens as:
Apple describes it as:
Reference
https://developer.android.com/develop/ui/views/launch/splash-screen
https://m2.material.io/design/communication/launch-screen.html#branded-launch
https://developer.apple.com/design/human-interface-guidelines/launching
https://developer.apple.com/videos/play/wwdc2017/816
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