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[Add custom behaviour like climb] #219

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mrpacogp opened this issue Jul 24, 2023 · 2 comments
Open

[Add custom behaviour like climb] #219

mrpacogp opened this issue Jul 24, 2023 · 2 comments
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documentation Improvements or additions to documentation enhancement New feature or request

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@mrpacogp
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Is your feature request related to a problem? Please describe.
I think a bit of documentation or any way to add features like climbing etc could be fine

Describe the solution you'd like
Im trying using third person controller to do a raycast and climb using animation and interpolation of pos but looks so ugly.

Describe alternatives you've considered
disable kcc while doing the animation

Additional context
Im ttesting using kcc + fusion to get something funny, but when i code my third person controller i cannot get kcc working like i want,

@mrpacogp mrpacogp added the enhancement New feature or request label Jul 24, 2023
@nicholas-maltbie nicholas-maltbie added the documentation Improvements or additions to documentation label Jul 29, 2023
@nicholas-maltbie
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Hey @mrpacogp , there is an example of this in the project at https://github.com/nicholas-maltbie/OpenKCC/blob/main/Assets/Samples/MoleKCCSample/Scripts/MoleMovementEngine.cs

But having some nicer documentation on how to add climbing and other common movement methods like flying, swimming, etc... would be a great example to add. It might take a bit but I'm happy to include that in the future.

Probably good to add more details to this page in particular: Make Your Own KCC

@fn3x
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fn3x commented Aug 1, 2023

Hi, @nicholas-maltbie. That would be awesome if you make that documentation or/and make a video explaining! By the way, you've made an excellent work with this project. Starting to dig into it. Keep up the good work! Thanks.

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Labels
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