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Is your feature request related to a problem? Please describe.
I think a bit of documentation or any way to add features like climbing etc could be fine
Describe the solution you'd like
Im trying using third person controller to do a raycast and climb using animation and interpolation of pos but looks so ugly.
Describe alternatives you've considered
disable kcc while doing the animation
Additional context
Im ttesting using kcc + fusion to get something funny, but when i code my third person controller i cannot get kcc working like i want,
The text was updated successfully, but these errors were encountered:
But having some nicer documentation on how to add climbing and other common movement methods like flying, swimming, etc... would be a great example to add. It might take a bit but I'm happy to include that in the future.
Probably good to add more details to this page in particular: Make Your Own KCC
Hi, @nicholas-maltbie. That would be awesome if you make that documentation or/and make a video explaining! By the way, you've made an excellent work with this project. Starting to dig into it. Keep up the good work! Thanks.
Is your feature request related to a problem? Please describe.
I think a bit of documentation or any way to add features like climbing etc could be fine
Describe the solution you'd like
Im trying using third person controller to do a raycast and climb using animation and interpolation of pos but looks so ugly.
Describe alternatives you've considered
disable kcc while doing the animation
Additional context
Im ttesting using kcc + fusion to get something funny, but when i code my third person controller i cannot get kcc working like i want,
The text was updated successfully, but these errors were encountered: