Fixing merge horrors and setting up SDK versions. #12
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name: Windows CI | |
on: [push, pull_request] | |
defaults: | |
run: | |
shell: bash | |
working-directory: Code | |
jobs: | |
windows-ci: | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- cfg: Build & Tests | |
vs: 2019 | |
os: windows-2019 | |
- cfg: Build & Tests | |
vs: 2017 | |
os: windows-2019 | |
- cfg: Analyze | |
vs: 2019 | |
os: windows-2019 | |
name: Windows (${{ matrix.cfg }}, VS ${{ matrix.vs }}) | |
runs-on: ${{ matrix.os }} | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: ./.github/actions/DownloadFBuild | |
- name: Configure fbuild.bff | |
run: | | |
'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\LLVM\x64\bin\clang.exe' --version | |
# Inject "#define CI_BUILD" into root configs to activate CI logic. | |
sed -i -e "1i\\ | |
#define CI_BUILD | |
" fbuild.bff Tools/FBuild/FBuildTest/Data/testcommon.bff | |
# Comment all "#define USING_VS" lines and then uncomment the one we want. | |
sed -i -e " | |
/#define USING_VS/ s:^[^#]*://: | |
/#define USING_VS${{ matrix.vs }}/ s:^[^#]*:: | |
" ../External/SDK/VisualStudio/VisualStudio.bff | |
- name: Build | |
if: ${{ startsWith(matrix.cfg, 'Build') }} | |
run: ${FBUILD_PATH} -nostoponerror -summary All-x64{,Clang}-{Debug,Profile,Release} | |
- name: Tests | |
# -j1 on CI nodes avoids timeouts (CI nodes have only 2 cores) | |
if: ${{ matrix.cfg == 'Build & Tests' }} | |
run: ${FBUILD_PATH} -nostoponerror -j1 -summary Tests | |
- name: Analyze | |
if: ${{ matrix.cfg == 'Analyze' }} | |
run: ${FBUILD_PATH} -nostoponerror -summary All-x64-Analyze | |
- name: Build (NoUnity) | |
if: ${{ startsWith(matrix.cfg, 'Build') }} | |
run: ${FBUILD_PATH} -nostoponerror -summary -nounity -clean All-x64{,Clang}-Debug |