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compat.as3proj
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compat.as3proj
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<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- Output SWF options -->
<output>
<movie disabled="False" />
<movie input="" />
<movie path="bin-debug\gunyarapaint.swf" />
<movie fps="30" />
<movie width="1024" />
<movie height="768" />
<movie version="10" />
<movie background="#FFFFFF" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<class path="..\framework\src" />
</classpaths>
<!-- Build options -->
<build>
<option accessible="False" />
<option allowSourcePathOverlap="False" />
<option benchmark="True" />
<option es="False" />
<option locale="" />
<option loadConfig="" />
<option optimize="True" />
<option showActionScriptWarnings="True" />
<option showBindingWarnings="True" />
<option showDeprecationWarnings="True" />
<option showUnusedTypeSelectorWarnings="True" />
<option strict="True" />
<option useNetwork="True" />
<option useResourceBundleMetadata="True" />
<option warnings="True" />
<option verboseStackTraces="True" />
<option linkReport="" />
<option loadExterns="" />
<option staticLinkRSL="True" />
<option additional="-locale ja_JP" />
<option compilerConstants="" />
<option customSDK="C:\Users\hkrn\Documents\Applications\Flex3SDK" />
</build>
<!-- SWC Include Libraries -->
<includeLibraries>
<!-- example: <element path="..." /> -->
</includeLibraries>
<!-- SWC Libraries -->
<libraryPaths>
<element path="\framework\bin\framework.swc" />
<element path="libs\colorpicker.swc" />
</libraryPaths>
<!-- External Libraries -->
<externalLibraryPaths>
<!-- example: <element path="..." /> -->
</externalLibraryPaths>
<!-- Runtime Shared Libraries -->
<rslPaths>
<!-- example: <element path="..." /> -->
</rslPaths>
<!-- Intrinsic Libraries -->
<intrinsics>
<element path="Library\AS3\frameworks\Flex3" />
</intrinsics>
<!-- Assets to embed into the output SWF -->
<library>
<!-- example: <asset path="..." id="..." update="..." glyphs="..." mode="..." place="..." sharepoint="..." /> -->
</library>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<compile path="src\gunyarapaint.mxml" />
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path=".settings" />
<hidden path="src\_.as" />
<hidden path=".git" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand />
<!-- Executed after build -->
<postBuildCommand alwaysRun="False" />
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Default" />
</options>
</project>