2022:
- 0.1.4a:
- Added support for sprite and image rendering/drawing.
- 0.2.0a | Codename: Seedling:
-
Added keyboard input support. From a inheriated
Application
class, you can check for keys, like e.g. space button, like this:if (this->KeyPressed(SDLK_SPACE)) square.position.y += 10;
Returns: Either `true` or `false` depending on pressed keys. -
Fixed issue with SDL_Surface and sprite code, which crashed the game after close of the game.
-
Deleted
Size
class, replacement:Vector2
-
Updated SDL - 2. 2.24.0
-
- 0.2.1a:
- Grass is now a library, so it could be referenced now by a C++ project.
- Fixed some stuff with Color.
- Added
Textbox
andButton
classes. Will be added more functionality to them in next update.
- 0.2.1a.1
- Maybe adding Scene class, so you can render multiple stuff