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Multithread version doesn't seem to work on WebKit-powered browsers (like on iOS) #6
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Which version of iOS/Safari? I don't have iOS devices, could you debug Safari on iOS and check what's the error in web inspector? |
It means that |
It seems that iOS has strict limits for allocating memory for WebAssembly. I don't have Apple devices to test it, but what if you decrease values in |
Setting I also tried with a larger 2MB image but that wouldn't load on single or multi threaded (and gave no errors whatsoever). |
Impressive work! I tried it on various browsers, even the multithread version worked on anything modern BUT webkit-powered browsers (such as, unfortunately, ALL browsers on iOS). Is there a way to do multithread on webkit? (The non-multithread does seem to work fine.)
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