Skip to content

Latest commit

 

History

History
102 lines (74 loc) · 5.9 KB

README.md

File metadata and controls

102 lines (74 loc) · 5.9 KB

ObjectBox Swift Sources

This folder contains the Swift sources for ObjectBox. This is the API you primarily touch when working with ObjectBox.

These Swift classes internally use ObjectBox's C API, implemented by the libObjectBoxCore library.

Repository Contents

  • ios-framework/: The ObjectBox Swift framework. Uses a special static ObjectBox C library for macOS/iOS, see fetch_dependencies.command below.
  • external/: git submodule and/or pre-built binary container. This contains the ObjectBoxCore static libraries and the ObjectBox Swift code generator.

Scripts and how they depend on each other (subject to future simplifications):

  • ios-framework/Makefile: combines fetch_dependencies.command and a Carthage build to create the Swift framework.
  • fetch_dependencies.command: populates external/objectbox-static with libObjectBoxCore. libObjectBoxCore is a crucial requirement build the Swift framework.
  • create-xcframework.sh: builds the multi-platform archive containing binaries for multiple platforms and architectures.

Tests

ObjectBox comes with a couple of tests of different categories:

  • Unit tests: ios-framework/CommonTests, based on XCTestCase
  • Integration tests "CodeGen": ios-framework/CodeGenTests run via script (for now only via Xcode/xcodebuild); uses a separate Xcode project and an ObjectBox generator executable to generate actual binding classes. README
  • Integration tests "IntegrationTests": ios-framework/IntegrationTests, currently not maintained, run via script; somewhat similar to CodeGen; subject to a general clean up; see also its README
  • External integration test project: https://github.com/objectbox/objectbox-swift-integration-test runs "real projects" with "full ObjectBox round-trip" on internal CI and CircleCI

Development

  • Ensure the latest Xcode is installed (Swift 5.3+, command line tools should be included).
  • Ensure homebrew is installed, e.g. setup.sh uses it.
  • Ensure rbenv and ruby is installed, see section below.
  • Run ./setup.sh or see setup.sh and only run what is needed.
    • Runs brew bundle to install or update basic build tools including Carthage (see Brewfile).
    • Runs bundle install to install or update cocoapods and jazzy (see Gemfile).

Open the Xcode project in ios-framework/ObjectBox.xcodeproj. See section below on how it is organized.

From the command line:

# Enter the framework directory
cd ios-framework/

# Build the generator
make build_generator
# Build the framework
make build_framework

# Execute all tests
make test
# Execute specific tests
make unit_tests
make integration_tests

Generate the Documentation

Inside ios-framework/ jazzy is configured inside Makefile:

cd ios-framework/
make generate_docs

Jazzy uses the README.md as a front page.

The result is stored inside ios-framework/docs/swift_output/.

Xcode Project Organization

You look at and build the framework itself via ios-framework/ObjectBox.xcodeproj.

  • ObjectBox.xcproject targets
    • ObjectBox-macOS builds the ObjectBox.framework for the macOS platform
    • ObjectBoxTests-macOS builds the unit tests for the macOS framework
    • ObjectBox-iOS builds the ObjectBox.framework for the iOS platform
    • ObjectBoxTests-iOS builds the unit tests for the iOS framework
    • iOS-Fat-Framework builds a universal binary of the iOS framework needed for distribution, with code both for device and simulator
    • CodeGenTests Runs a shell script that performs integration tests for various features. This will run the Sourcery code generator over files and then compile the result against the framework.
  • ObjectBox.xcproject main groups and directories
    • CommonSource contains all code to be shared by the framework of the macOS and iOS platforms.
      • ObjectBox.h is the framework umbrella header where all public C and ObjC header files are listed. These are either intended for use by app developers, or required to be visible for the Swift extensions.
      • ObjectBoxC.h is a modified version of the C API's objectbox.h header generated by the generate_ObjectBoxC_header.rb script so it can be imported into Swift and doesn't have a name collision with ObjectBox.h on case-insensitive file systems.
      • The directory itself contains general purpose types like Store and Box. The important sub-groups are Entities, Relation, and Query.
    • CommonTests contains all code to be shared by tests for the macOS and iOS platforms
    • ObjectBox-macOS contains macOS-specific files, including the framework's Info.plist
    • ObjectBox-iOS contains iOS-specific files, including the framework's Info.plist

Build notes

  • SwiftLint (macOS build only): calls swiftlint lint --config .swiftlint-macOS.yml
    • Edit .swiftlint-macOS.yml file to customize (e.g. "id" is OK despite less than 3 chars)

Caveats

To make to-one relations and their backlinks work, the Entity protocol was extended to require (1) an EntityType typealias, and (2) an _id property. The former was needed to disambiguate which concrete entity we're talking about when all we have is the protocol type, and this in turn is needed to specify the generic type requirement of Id<T>. Since the Entity protocol itself is intended to be no more than a convenient code annotation (which Sourcery can filter on), it's advised to get rid of this as soon as possible and find a different way to get the data needed for associations in Swift, for example using an IdGetter<T> like we do in Java and injecting it into EntityInfo from generated code.