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To say congratulation for your work, You really did a really good job. I just wish the switching between areas would put the transition in vanilla camera (Visual looking purposes), Other than i haven't seen bugs at all, Really surprising considering the amount of work that have been though this.
Now there's only two things the PC version need. Fix the out of bounds default (Which we aren't supposed to see) and of course the HD collection UI , Textures and models to be exported from consoles to PC. Then PC will be complete and the best version to run.
The text was updated successfully, but these errors were encountered:
To say congratulation for your work, You really did a really good job. I just wish the switching between areas would put the transition in vanilla camera (Visual looking purposes), Other than i haven't seen bugs at all, Really surprising considering the amount of work that have been though this.
Now there's only two things the PC version need. Fix the out of bounds default (Which we aren't supposed to see) and of course the HD collection UI , Textures and models to be exported from consoles to PC. Then PC will be complete and the best version to run.
There are already fixes for the out of bounds problems available, and what you want after this requires a lot of reverse engineering, it's not a Quick and easy job
To say congratulation for your work, You really did a really good job. I just wish the switching between areas would put the transition in vanilla camera (Visual looking purposes), Other than i haven't seen bugs at all, Really surprising considering the amount of work that have been though this.
Now there's only two things the PC version need. Fix the out of bounds default (Which we aren't supposed to see) and of course the HD collection UI , Textures and models to be exported from consoles to PC. Then PC will be complete and the best version to run.
The text was updated successfully, but these errors were encountered: