Closed
Description
Hello,
I have successfully implemented full-body Meta movement with locomotion in multiplayer using Photon Fusion 2 Host Mode, following your guidance. Currently, I am working on implementing grab functionality for multiplayer. While grabbing works fine locally, I am encountering an issue when trying to sync it in multiplayer: the grabbed object and hand get stuck at a specific point.
Could you please guide me on how to properly sync grabbing in multiplayer?
Thank You
Ramkesh Singh