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Eye tracking and face tracking are not available #93

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Lxxiaodiao opened this issue Nov 24, 2024 · 5 comments
Open

Eye tracking and face tracking are not available #93

Lxxiaodiao opened this issue Nov 24, 2024 · 5 comments

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@Lxxiaodiao
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When I was running when we name an instance of the scene MovementBlendshapeMappingExample, unable to eye tracking and face tracking. The figure stands static in front of me, with no changes in the face or eyes. I completed a series of Settings according to the tutorial, my headset quest pro also turned on the corresponding eye tracking and face tracking, and calibrated and tested for the implementation of tracking, everything is normal.

@Lxxiaodiao
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Uploading 403308285231f69ede5684a3cb6f700.png…

@Lxxiaodiao
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I do not know why the picture can not be uploaded, I can text description, I have completed the Settings in the following position
OVRCameraRig-Inspector-OVR Manager-Quest Features-General-Eye Tracking Support ... and Permission Requests On Startup

@sohailshafiiWk
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Hello. Can you double check and make sure the Project Setup Tool does not list any outstanding issues? (https://developers.meta.com/horizon/documentation/unity/unity-upst-overview). Are you running over Link or on the device?

@Lxxiaodiao
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Hello. Can you double check and make sure the Project Setup Tool does not list any outstanding issues? (https://developers.meta.com/horizon/documentation/unity/unity-upst-overview). Are you running over Link or on the device?你好。您能否仔细检查并确保项目设置工具没有列出任何未解决的问题? ( https://developers.meta.com/horizo​​n/documentation/ unity/unity-upst-overview)。您是通过 Link 还是在设备上运行?

I am connected through Link, but packaged onto the device through remote control, and build and run on the device. I run our example and Lina appears in front of me with two hands, but unfortunately, neither the face nor the hands will be tracked or moved.

@Lxxiaodiao
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I accidentally closed the issue just now, but now I have reopened it again. I think there should be no problem with the various settings

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