Use Arma 3: Run Server
to start an arma3server instance locally.
It is shipped with a default server configuration (server.cfg) and mission file (mission.sqm)
- server.cfg located in
%APPDATA%\Arma 3\ArmaDevServer\server.cfg
- mission.sqp located in
<GameDir>\mpmissions\ArmaDev.VR
The server parameters are properly set by default, you only need to run it. Of course, the logfile will be opened, too
All done to make Arma 3: Code Live
work more smoothly
- allow adding custom steamPath through project configuration (steamPath) or user setting (arma-dev.steamPath)
- more user feedback using notification interface
- fixed issue where FileBank does not update the server *.pbo files
- fixed dialog previewer issues
- support "GRID_GUID", "safezone" and "absolute" dialog coords
- renamed command "Arma 3: Pack" to "Arma 3: Build"
- fixed empty clientDirs and serverDirs while packing
- support for 32bit arma3server (configurable)
- fixed fileWatcher to open the *.rpt log files only when running server / client
- fixed Arma 3 client launch when noch clientDirs defined
- use 64bit arma3server
- always overwrite the
config.cfg
andmission.sqm
when running withArma 3: Run Server
- include symlinks for server related source when using "Code Live"
- added
serverMods
setting andArma 3: Run Server
command - added resource files (
server.cfg
andmission.sqm
) to configure a "default" server
- Updated Readme only
- new feature: "Toggle Code Live" to edit source while arma is running
- implemented a "post processing" option to run additional scripts - see Post Processing for more details
- truncate the dialog control x and y axis (but configurable / see Extension Settings)
- goto to line when dialog control is clicked from the preview
- implemented a DialogControl previewer (only works on proper formated *.hpp files / tested with safeZone only)
- hotfix
Arma 3: Configure
was broken at start - command title correction
- implemented SFTP connection to transfer files to server
- fixed binarize commands when executed from non-context
- run arma with mods included (configurable / default: current project)
- fixed AddonBuilder when building client pbo files (packonly mode with signing)
- Initial release