diff --git a/src/grandorgue/help/GOHelpController.h b/src/grandorgue/help/GOHelpController.h index 71d5674c8..f55eaf69d 100644 --- a/src/grandorgue/help/GOHelpController.h +++ b/src/grandorgue/help/GOHelpController.h @@ -4,7 +4,7 @@ #include /* - * The standard wxHtmlHelpController can not bring the help above a modal dialog + * The standard wxHtmlHelpController cannot bring the help above a modal dialog * under linux. This class creates wxHtmlHelpFrame with wxTOPLEVEL_EX_DIALOG * extra style for being able to do this. */ diff --git a/src/grandorgue/loader/GOObjectDistributor.h b/src/grandorgue/loader/GOObjectDistributor.h index 3c119781f..a2e657beb 100644 --- a/src/grandorgue/loader/GOObjectDistributor.h +++ b/src/grandorgue/loader/GOObjectDistributor.h @@ -56,7 +56,7 @@ template class GOObjectDistributor { /** * This method is called on any exception occured. It causes that all worker - * threads stop working immediate because they can not fetch more objects + * threads stop working immediate because they cannot fetch more objects */ void Break() { m_IsBroken.store(true); } }; diff --git a/src/grandorgue/sound/GOSoundDefs.h b/src/grandorgue/sound/GOSoundDefs.h index d0e5ca21c..d73f0ad1c 100644 --- a/src/grandorgue/sound/GOSoundDefs.h +++ b/src/grandorgue/sound/GOSoundDefs.h @@ -26,7 +26,7 @@ /* Maximum number of blocks (1 block is nChannels samples) per frame */ #define MAX_FRAME_SIZE (1024) -/* Maximum number of channels the engine supports. This value can not be +/* Maximum number of channels the engine supports. This value cannot be * changed at present. */ #define MAX_OUTPUT_CHANNELS (2) diff --git a/src/grandorgue/sound/ports/GOSoundJackPort.cpp b/src/grandorgue/sound/ports/GOSoundJackPort.cpp index d1e6e6413..9c1122719 100644 --- a/src/grandorgue/sound/ports/GOSoundJackPort.cpp +++ b/src/grandorgue/sound/ports/GOSoundJackPort.cpp @@ -5,7 +5,7 @@ * (https://www.gnu.org/licenses/old-licenses/gpl-2.0.html). */ -// wx should be included before windows.h (from jack.h), otherwise it can not be +// wx should be included before windows.h (from jack.h), otherwise it cannot be // compiled with mingw #include "GOSoundJackPort.h"