From 0e55ff6108501138f0eb52bc22441a1c9102c0e2 Mon Sep 17 00:00:00 2001 From: water111 <48171810+water111@users.noreply.github.com> Date: Sat, 14 Dec 2024 13:33:38 -0500 Subject: [PATCH] [jak3] Fix issue where some vag streams never queue (#3805) Accidentally incrementing `s` twice in the loop, so queued streams in slot 1, and 3 were skipped by the overlord. This would usually cause the audio to never start playing because the game would wait for the audio to successfully get queued. Co-authored-by: water111 --- game/overlord/jak3/stream.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/game/overlord/jak3/stream.cpp b/game/overlord/jak3/stream.cpp index ef9ebde05ac..d9a7cab854b 100644 --- a/game/overlord/jak3/stream.cpp +++ b/game/overlord/jak3/stream.cpp @@ -220,7 +220,6 @@ void* RPC_PLAY(unsigned int, void* msg_in, int size) { priority = priority + -1; } } - s = s + 1; } SignalSema(g_EEStreamsList.sema); } break;