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Build edx-platform assets without Paver #31604
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This was referenced Jan 19, 2023
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This was referenced Feb 7, 2023
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Build LMS & CMS assets without Python
Build edx-platform assets without Python
Feb 21, 2023
This was referenced Feb 21, 2023
kdmccormick
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Build edx-platform assets without Python
Build edx-platform assets without Paver
Feb 21, 2023
Implemented by #31791 |
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TODO will fill in details from PR description Part of: openedx#31604
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…32717) During the review of ADR 17 [1], Régis pointed out [2] that the shell script which replaces Paver's `process_npm_assets` could be automatically invoked as an NPM post-install hook, ensuring that the step is seamlessly executed whenever `npm install` is run. I had avoided using that suggestion, as I worried that it would make it harder to move node_modules out of the edx-platform directory in Tutor's openedx image. Since then, two things have changed. Firstly, Tutor v16's new persistent mounts interface [3] has lessened the importance of moving node_modules. Secondly, I have realized that using a post-install hook would not preclude us from modifying the underlying script (scripts/copy-node-modules.sh) to look in an alternative location for node_modules, should that end up being something we want to do. This commit modifies the ADR based on those findings, stubs out Paver's `process_npm_assets`, and adds the suggested post-install hook and replacement Bash script. References: 1. https://github.com/openedx/edx-platform/blob/master/docs/decisions/0017-reimplement-asset-processing.rst 2. #31790 (comment) 3. https://github.com/overhangio/tutor/blob/master/CHANGELOG.md#v1600-2023-06-14 Part of: #31604
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This post-install hook replaces `openedx-assets npm`. Part of: openedx/edx-platform#31604
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This post-install hook replaces `openedx-assets npm`. Part of: openedx/edx-platform#31604
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This post-install hook replaces `openedx-assets npm`. Part of: openedx/edx-platform#31604
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TODO: will copy in commit message from PR when squash-merging Part of: openedx#31604
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This post-install hook replaces `openedx-assets npm`. Part of: openedx/edx-platform#31604
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This PR implements much of the static assets rework ADR [1], including: * `npm run build[-dev]`, and its subcommands, * `npm run webpack[-dev]` and * `npm run compile-sass[-dev]`. This is backwards-compatible. `paver update_assets` should not be affected. The new command warns that it is "experimental" for a few reasons: * `npm run build` will fail in the webpack phase unless you first run `xmodule_assets`. This will be changed soon [2]. * We have tested the new build, but not quite so thoroughly that we'd recommend it as the production default yet. Once the xmodule_assets work lands, we'll share this on the forums so early adopters can try it out. * The commands lack some top-level documentation. Once they stabilize more, we'll add a section to the README that explains how and when to use `npm run build` and its subcommands and its env vars. * `npm run watch` is not yet implemented. References: 1. https://github.com/openedx/edx-platform/blob/master/docs/decisions/0017-reimplement-asset-processing.rst 2. #32685 Part of: #31604
Implemented by #32823 |
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Background
This issue is at the overlap of two epics:
ADR:
Tasks
PRs
npm run webpack
(WIP) #32721npm run compile-sass
(WIP) #32722npm run build
(experimental) #32823Notes
Blocks:
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