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FBO RTT + QOpenGLWidget #980

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pablocael opened this issue Aug 12, 2020 · 0 comments
Open

FBO RTT + QOpenGLWidget #980

pablocael opened this issue Aug 12, 2020 · 0 comments

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@pablocael
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Hi there! I have issues using QOpenGLWidget and OSG RTT (render to texture). It seems that QOpenGLWidget uses FBO internally and osg::Camera manages it as well, resulting in some sort of conflict (but Im not sure about the real cause).
Is there a known solution for that? I can use my RTT app with QGLWidget normally, but switching to QOpenGLWidget make FBO render to texture stop working.

I have a feeling that it might be something silly.

Thanks in advance!

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