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Storing task states on the server #262

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nicemicro opened this issue Dec 13, 2020 · 0 comments
Open

Storing task states on the server #262

nicemicro opened this issue Dec 13, 2020 · 0 comments
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game design A feature to implement from the game design team
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@nicemicro
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Goals to be achieved:

  1. The tasks should have a parameter whether their states are synced to all players or not.
  2. Tasks should clearly define what variables define their state and these states should be synced with the server and stored there.
  3. If a task is synced to all players, the server should update it for every player once someone changes it.
@nicemicro nicemicro added the game design A feature to implement from the game design team label Dec 13, 2020
@nicemicro nicemicro added this to the Alpha milestone Dec 13, 2020
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Labels
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