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statusmsg.h
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//////////////////////////////////////////////////////////////////////
// Yet Another Tibia Client
//////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//////////////////////////////////////////////////////////////////////
// This file implements status message displayed temporarily on bottom
// of the screen.
#ifndef __STATUSMSG_H
#define __STATUSMSG_H
#include <sstream>
#include "gamecontent/enums.h"
enum MSG_POS
{
CENTER_EVENT, CENTER_INFO, BOTTOM
};
class StatusMsg
{
public:
StatusMsg();
StatusMsg(TextColor_t color, const std::string& message, double timeout, MSG_POS msgPos);
void paintSelf();
void updateSelf(double k);
private:
void linebreaker();
double m_timeRemaining;
TextColor_t m_textColor;
std::string m_messageText;
MSG_POS m_msgPos;
int m_linecount;
};
#endif