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Initialize packet with DSL #2

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JellyBrick opened this issue Mar 22, 2023 · 0 comments
Open

Initialize packet with DSL #2

JellyBrick opened this issue Mar 22, 2023 · 0 comments
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enhancement New feature or request

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@JellyBrick
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Before

val npcDialoguePacket = NpcDialoguePacket()
npcDialoguePacket.uniqueEntityId = npc.entityId
npcDialoguePacket.action = NpcDialoguePacket.Action.OPEN
npcDialoguePacket.dialogue = dialogue
npcDialoguePacket.npcName = title
npcDialoguePacket.sceneName = sceneName
npcDialoguePacket.actionJson = actionJson
player.playerConnection.sendPacket(npcDialoguePacket)

After

player.playerConnection.sendPacket(npcDialoguePacket {
        uniqueEntityId = npc.entityId
        action = NpcDialoguePacket.Action.OPEN
        dialogue = this.dialogue
        npcName = this.title
        sceneName = this.sceneName
        actionJson = this.actionJson
})
@JellyBrick JellyBrick added the enhancement New feature or request label Mar 22, 2023
@JellyBrick JellyBrick changed the title Packet with DSL Initialize packet with DSL Mar 22, 2023
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Labels
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