Hand and controller rendering and interaction broken after upgrading to latest version of MRTK #660
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halfpasttense
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@keveleigh , I believe you updated something in this area with the last release? |
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Just upgraded my Unity project to the latest version:
Project runs and compiles but when running natively on Quest Pro neither the controllers nor hands render, nor do any of the interaction pointers. When I run it through Quest Link from the Unity Editor the controllers do not render, the left hand does render but not the right hand, and some of the interaction pointers do render but don't work right. These are all the errors I see in the logs:
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