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Hi @snipesw, what you are experiencing is probably due to this reported issue: #466 This behaviour has been reworked on version 0.16 and there's now a "concurrent lock" only for "join or create" calls. |
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Hi all,
In my game project I use a proxy server Colyseus and Redis. At regular time intervals, it happens that sending a request on all game nodes simultaneously slows down. I have searched all the logs etc but can't find it. Does anyone have any ideas?
Thank you so much.
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