Timestretching #1150
Replies: 5 comments
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Nope. No destructive editing. The original wave is untouched and no copies are made. The lack of undo for actual stretch marker manipulations is an unfortunate oversight. What is missing at the moment is pitch shift markers. It has that ability, just need to figure out |
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Further: I noticed that editing a MusE wave in an external editor seems to be broken -
Recently I fired up old Cakewalk version 6 from around '98. |
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I suppose... We could do a similar thing in MusE, if the user so desires.
That is, even without this new 'live' stretching ability, we could do
something similar
to old Cakewalk and stretch the waves destructively while the user waits.
That would get us to the point of 1998! Wave parts would not move with
tempo changes...
Lol, yeah, that's progress! We are practically already in the future!
There's one reason I can think of, to commit the stretch to file, that
would be cpu usage. But a better way might be to add the ability to freeze
tracks.
Anyway, thanks for the insight, I need to play more with it now, seems very
usable! If that is how it works it should serve quite well without
undo/redo.
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Yes, of course all this 'live' stuff takes CPU power. However, the provision is there for these converters to be used directly in the realtime thread if needed. |
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Not to ramble on, but I know you love audio, and this stuff is cool, so here are some crucial things:
Thus, with these quality settings capabilities, there is in effect no need to write to file
|
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Hi Tim,
Tried your time stretching the other day and it works to some extent, yay :)
Not sure what to expect, if it actually can be used yet? I noticed it does not allow undo/redo at least.
As it is in the wave editor I guess it will be destructive edits, the actual wave file will be rewritten? Though I noticed afterwards that the wave file I was trying it on seemed unchanged...
Technically, how does it work?
And what do you see is currently missing?
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