Map ports #1132
Replies: 7 comments
-
I quite like that last screenshot of Darkness |
Beta Was this translation helpful? Give feedback.
-
you have write access to /maps already, so update your content as needed. looking very nice though |
Beta Was this translation helpful? Give feedback.
-
Make sure it follows the quality standards in redeclipse/maps#48 and update the issue to reflect the changes if you do merge them. Alternatively, you can submit a pull request and @acerspyro or I can review it before merging. |
Beta Was this translation helpful? Give feedback.
-
I have some problems with Nova. The frame rate is really low in the middle of the map. However it goes back to 60 if I disable vsync or delete all lights (deleting half of them does not work) for some reason. |
Beta Was this translation helpful? Give feedback.
-
Doesn't seem to affect me. Unless i use the outline, then things get dirty. Vsync 0, outline 1 |
Beta Was this translation helpful? Give feedback.
-
It happened without outlines as well. |
Beta Was this translation helpful? Give feedback.
-
Wet (with lightning!) |
Beta Was this translation helpful? Give feedback.
-
I ported my two race maps now. They all have a day and night version.
I updated Darkness as well to have less lights (but the ent count is quite high as there are multiple lights for day or night only).
Map files:
absorption.zip
darkness.zip
decomposition.zip
Beta Was this translation helpful? Give feedback.
All reactions